Since one of the main reason they removed him is that they didn't know how to fit him in.No offense, but you could make your own suggestion for how to fit Ocram into modern Terraria rather than just saying "Put him back in and change him" without elaborating on that in the slightest
Can't really support this idea because there's nothing here to support
There are so many things wrong with this sentence which I will gladly point out if you wish.I say have him be spider themed, as he already looks like a spider
Yes pleaseThere are so many things wrong with this sentence which I will gladly point out if you wish.
Well for one, Ocram has already been removed permanently. So there wasn't even a need to post the comment in the first place. Second, it would make no sense to randomly make Ocram a spider. 3, I guess this one is more or less my opinion, but Ocram looks nothing like the other spiders in the game. 4, there are already spiders, and spider biomes, which don't contribute enough to the game to get one of the strongest bosses there is.Yes please
(Sorry not trying to sound smart-alecky)
1, I was thinking for a mod. 2 & 3, Your basically restating your complaint. To me he looks that way, and a slight respite would do it. and 4, I was thinking of entirely reinventing him as a post-skeletron, pre-hardmode boss.Well for one, Ocram has already been removed permanently. So there wasn't even a need to post the comment in the first place. Second, it would make no sense to randomly make Ocram a spider. 3, I guess this one is more or less my opinion, but Ocram looks nothing like the other spiders in the game. 4, there are already spiders, and spider biomes, which don't contribute enough to the game to get one of the strongest bosses there is.
I'm sorry, but I can't agree with you on that one. Once you learn he reuses the eye of cthulhu AI except with highly innacurate lasers and very predictable demon scythes he's... easier than even the destroyer imo.one of the strongest bosses there is.
I'm basing it off of what other people have said. I've never actually fought him. And @brododragon, he wouldn't be Ocram anymore if he was reworked that much.I'm sorry, but I can't agree with you on that one. Once you learn he reuses the eye of cthulhu AI except with highly innacurate lasers and very predictable demon scythes he's... easier than even the destroyer imo.
You know what, I sorta like this idea..I say have him be spider themed, as he already looks like a spider
I might try to make a sprite it something, but I don't really know howYou know what, I sorta like this idea..
I can sprite, just not bosses.I might try to make a sprite it something, but I don't really know how
YeahI play on Wii u. Ocram is required for the "Back for seconds" acievment. (Kill all mech bosses twice.) He also drops a unique soul. This pretty much proves he is a mech boss. Why not take his coding and change it slightly. And change his skin. You could get a mechanical Brain of Cthulhu!!! They need a mechanical BoC and a desert chest in the dungeon. If you want me to expand this idea then let me know.
I'd rather have a new boss that wasn't a reskinned eye of cthulhu personally. Also each dungeon chest corresponds to a certain class, and there is no 5th class for there to be a desert chest.I play on Wii u. Ocram is required for the "Back for seconds" acievment. (Kill all mech bosses twice.) He also drops a unique soul. This pretty much proves he is a mech boss. Why not take his coding and change it slightly. And change his skin. You could get a mechanical Brain of Cthulhu!!! They need a mechanical BoC and a desert chest in the dungeon. If you want me to expand this idea then let me know.