ReusableLime20
Slime Collector
My Idea is that boss trophies act like banners, except with half the stats. No changes to sprites or anything else.
Edit version 1:
Just thought of this. Instead of just a random drop chance, they could drop similarly to mobs, e.g. every 20 kills or so. However, unlike banners, it wouldn't get rid of the random drop chance. (Numbers reduced because who fights skeletron more than once normally, as it requires you to kill the clothier?)
Edit version 1:
Just thought of this. Instead of just a random drop chance, they could drop similarly to mobs, e.g. every 20 kills or so. However, unlike banners, it wouldn't get rid of the random drop chance. (Numbers reduced because who fights skeletron more than once normally, as it requires you to kill the clothier?)
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