That's exactly why, But I ask myself, how did TABS get a workshop when Terraria didn't?Yeah sadly I don't know if Microsoft would allow it along with Sony or Nintendo
Do you mean Steam workshop? Terraria has one.But I ask myself, how did TABS get a workshop when Terraria didn't?
totally accurate battle simulator has a built in workshop for player creations.Do you mean Steam workshop? Terraria has one.
totally accurate battle simulator has a built in workshop for player creations.
That's what it is, with one exceptioni don't know anything about tabs except for the fact that it's a funny noodle game, but if the workshop allows you to create things with stuff that already exists within the game, then that's a bit different then allowing mods
What if, with crossplay, a PC player downloads a map and plays with someone on another platform?Even just public maps would be HUGE
My main question is, What is a pc player with a mod tries to cross play with console, or another pc player who doesn't?What if, with crossplay, a PC player downloads a map and plays with someone on another platform?
It's not a solution, but it may help as long as it works.
Tmodloader is a different client than Terraria and likely won't be getting Crossplay; Tmodloader also cannot connect to vanilla servers. If you were to mod Terraria itself, it might work, but it could also cause horrific desyncs, crashes, disconnects, and the like.My main question is, What is a pc player with a mod tries to cross play with console, or another pc player who doesn't?