DCCCV
Terrarian
I use my Magic Pistol of Magic (which needs a better name) to indiscriminately apply several forms of psychic shielding to everyone, ranging from Mind Blank, Soul Masking, and even an enchantment which mimics one of the stranger powers of Mageneto, in that it causes the magnetic field of the world to focus itself around people and selectivley block out psions, which are given off my people when they have really good-sounding ideas.
"There. Hopefully, it'll be much harder for brainwashing to happen to us now. That's always messy business. This will hold for quite a while, maybe... 4-6 months? You're welcome, by the way."
Alchemy 1: 1 dagger of (relatively) pure iron, containing the Strength of The Spellthief > Fine = Spellsteel (Level 15, 11/16)
Alchemy 2: Antisaber&&Entropic Sword||Green Lantern Ring=Entropic Emerald Enervation (Level 18, 6/19)
Alchemy 3: Antisaber && Magic Pistol of Magic = Arcane Antimatter Gunblade (Level 20, 3/21)
Alchemy 4: Antisaber && Entropic Spectrus Sword = Ghost Annihilator (Level 18, 6/19)
Charges:
1: 018/040 PROJECT HOLY SPIRIT STAGE I: Diamond Double Bladed Lightsaber && Obsidanite Sword && Purity Sword && Magic Cueball = Oblivion's Guardian (Level 40)
2: 017/050 PROJECT EVERFREE FINAL STAGE
3: 037/100 PROJECT ECLIPSE FINAL STAGE (+3 from Emerald_Mann, +1 from Piono, +1 from Di)
Charged Alchemies: 1/5
Akron's Core: 1/12
Crystalized Ki: 1/5
Central Processing Unit: 1/6
Medusa's Head: 1/4
Rebalance (Lehiro Fiit): 1/3
Doom Unleashed (Alduin): 1/3
Fear the Darkness (Ved Vozahnil): 1/5
Spoil: Triton's Scepter (NOTE: I'm not too sure on how to use it, so the charges may be messed up right now. I'll fix it up soon.)
Seaspray: 3/3.
Splash: 5/5.
Waterwhip: 7/7 uses.
Whirlpool: 4/4 uses.
Tidal Wave: 8/8, 2/2 uses.
Diluvium: 0/10, 1/1 use.
+3 to @Emerald_Mann
"There. Hopefully, it'll be much harder for brainwashing to happen to us now. That's always messy business. This will hold for quite a while, maybe... 4-6 months? You're welcome, by the way."
Alchemy 1: 1 dagger of (relatively) pure iron, containing the Strength of The Spellthief > Fine = Spellsteel (Level 15, 11/16)
Alchemy 2: Antisaber&&Entropic Sword||Green Lantern Ring=Entropic Emerald Enervation (Level 18, 6/19)
Alchemy 3: Antisaber && Magic Pistol of Magic = Arcane Antimatter Gunblade (Level 20, 3/21)
Alchemy 4: Antisaber && Entropic Spectrus Sword = Ghost Annihilator (Level 18, 6/19)
Charges:
1: 018/040 PROJECT HOLY SPIRIT STAGE I: Diamond Double Bladed Lightsaber && Obsidanite Sword && Purity Sword && Magic Cueball = Oblivion's Guardian (Level 40)
2: 017/050 PROJECT EVERFREE FINAL STAGE
3: 037/100 PROJECT ECLIPSE FINAL STAGE (+3 from Emerald_Mann, +1 from Piono, +1 from Di)
Charged Alchemies: 1/5
Akron's Core: 1/12
Crystalized Ki: 1/5
Central Processing Unit: 1/6
Medusa's Head: 1/4
Rebalance (Lehiro Fiit): 1/3
Doom Unleashed (Alduin): 1/3
Fear the Darkness (Ved Vozahnil): 1/5
Spoil: Triton's Scepter (NOTE: I'm not too sure on how to use it, so the charges may be messed up right now. I'll fix it up soon.)
Seaspray: 3/3.
Splash: 5/5.
Waterwhip: 7/7 uses.
Whirlpool: 4/4 uses.
Tidal Wave: 8/8, 2/2 uses.
Diluvium: 0/10, 1/1 use.
+3 to @Emerald_Mann
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