Dynamic Shooting Mod

Hexadood

Terrarian
It's pretty simple. Dynamic Shooting allows the player to shoot more fluidly and more realistic-ish. It also adds some new stuff, so yaaaaay!

-The head tilts to where you're aiming.
-You actually look down the scope when using the sniper rifle or synonymous accessories.
-There is knockback. Not enough to push you back but it makes the aim go up. So rapid Gatling Guns will point to the sky quite swiftly.
-There are accessories such as Mecha-Arms or Mag-grip Gloves that reduce the knockback.
-Guns that shoot ridiculously fast have a new feature, Heat! Heat will start to make the barrels glow from a soft red to a bright white. If you keep firing, the gun will jam or worse, explode!
-Clockwork assault rifles can be disassembled for an item that can be applied to any gun (except another CWA-rifle) that will let it fire in single, burst or full auto.
-Bullets can now ricochet at random times. Doesn't matter which bullet, it just does. Ricocheted rounds will do more damage but can hurt you too.
EDIT
-Certain enemies get really angry when shot (You would be too, wouldn't you?), giving them the rage buff.
-Rockets, grenades, and any other ballistic type weapon that uses gunpowder will have a "shockwave" effect. The explosion will kill or do massive amounts of damage. But it also causes the deaf debuff (Can't hear anything) if you're too close. Being really close to the shockwave will knock you back and cause a longer deaf debuff.
-Grenades and other consumable throwing weapons can be thrown lightly or chucked really, really hard. (You'll see a little gauge on how strong the throw is) and Rockets have a speed falloff, not to mention can start to droop down after a certain amount of time in the air.
-Power Guage Accessory can show the trajectory of your grenade/throwing weapon throw. It's handy-dandy if you use a lot of throwing weapons.
-A new tier of sticky bombs is here. C4, Mining Charge, and Depth Charge.
C4 - It's simple. Point it at the guy you want to blow up and stick it to them. Either by throwing it or placing it down (Shift + M1)
Mining Charge - Way better than bombs. It blows a 5/20 block hole in a wall. It's effective because it doubles the drops!
Depth Charge - It's really powerful. So powerful it's scary. It's triple the strength of normal dynamite. Spoopy.
 
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