Starblast16
Official Terrarian
I think that now that there are weapons stronger than the Terra Blade, it's about time for it to get an upgrade. My idea is sort of like the tired idea of the True Terra Blade, but better. It'll work as a good alternative to the Meowmere which is, in all honesty, pretty silly of a weapon. Behold its true form, Equilibrium! Thanks @DJEN for coming up with that great name!
Here's it's stats and abilities. It's still a raw concept. @DJEN did a great job on this info!
Sword Sprite:
Thanks @DarkAwesome for the awesome sprite. He told me he used the sprite for the Terra Blade as a base for it and turned it into this awesome thing!
Equilibrium
Melee weapon
150(Blade), 150(225)(Beam) Melee damage
Knockback: 6(Strong)(0)
Critical chance: 4%(20%)
Use time: 27(Average){9(Very fast)}
Autoswing
Tooltip:
The true unification of light and night.
Strike your foes with the blade to gain power!
Crafted with: Terra Blade, Sword of The Stars
Results in 1 Equilibrium
Mechanics:
The tooltip says it all, but the details are lacking.
While the blade itself isn't damaging enemies, it's a lackluster weapon. It uses the non-bracketed stats, and all knows what that means. Even though its beam leaves a damaging trail, it does not pierce, but slows down and deal rapidly decreasing damage to an enemy.
When the blade itself deals the damage, things change. First of all, its use time constantly decreases, resulting in a use time of 9 after 30 strikes. The upgrades will be shown in the form of a buff, which is blandly named "Ascension."
It is a "leveled" buff, similar to the nebula boosters, which ends in a buff named "Vertex" after level 9. However, the firing rate of the beam decreases, ending in 0 at the 15 hit mark in level 5. The "Ascension" buff lasts for 15 seconds after you retreat from the enemy, and its level decreases constantly.
As the sword approaches its peak, both the player and the sword begin to glow. At the sword's peak, the player becomes a radient figure, and the sword takes on a Arkhalis-like form of slashing animation.
The "Vertex" buff changes into "Vertex Release" after you retreat from the enemy. Lasting for 10 seconds, this buff not only maintains the sword's effect, but also makes it fire "wave-like" projectiles that are as wide as the sword's animation, deal 225 damage, and pierce infinitely.
Now for the Sword of The Stars.
-Raw-
Sword of The Stars
150 Melee damage
Knockback: 5(Average)
Critical chance: 4%
Use time: 19(Very fast)
Autoswing
Tooltip:
A sword of celestial night
Crafted with: Corona Renders, Cyclone Cleaver, Veil Cutter, Invader Blade, Phantasmal Edge
Results in 1 Sword of The Stars
Old Sprites:
Here's it's stats and abilities. It's still a raw concept. @DJEN did a great job on this info!
Sword Sprite:
Thanks @DarkAwesome for the awesome sprite. He told me he used the sprite for the Terra Blade as a base for it and turned it into this awesome thing!
Equilibrium
Melee weapon
150(Blade), 150(225)(Beam) Melee damage
Knockback: 6(Strong)(0)
Critical chance: 4%(20%)
Use time: 27(Average){9(Very fast)}
Autoswing
Tooltip:
The true unification of light and night.
Strike your foes with the blade to gain power!
Crafted with: Terra Blade, Sword of The Stars
Results in 1 Equilibrium
Mechanics:
The tooltip says it all, but the details are lacking.
While the blade itself isn't damaging enemies, it's a lackluster weapon. It uses the non-bracketed stats, and all knows what that means. Even though its beam leaves a damaging trail, it does not pierce, but slows down and deal rapidly decreasing damage to an enemy.
When the blade itself deals the damage, things change. First of all, its use time constantly decreases, resulting in a use time of 9 after 30 strikes. The upgrades will be shown in the form of a buff, which is blandly named "Ascension."
It is a "leveled" buff, similar to the nebula boosters, which ends in a buff named "Vertex" after level 9. However, the firing rate of the beam decreases, ending in 0 at the 15 hit mark in level 5. The "Ascension" buff lasts for 15 seconds after you retreat from the enemy, and its level decreases constantly.
As the sword approaches its peak, both the player and the sword begin to glow. At the sword's peak, the player becomes a radient figure, and the sword takes on a Arkhalis-like form of slashing animation.
The "Vertex" buff changes into "Vertex Release" after you retreat from the enemy. Lasting for 10 seconds, this buff not only maintains the sword's effect, but also makes it fire "wave-like" projectiles that are as wide as the sword's animation, deal 225 damage, and pierce infinitely.
Now for the Sword of The Stars.
-Raw-
Sword of The Stars
150 Melee damage
Knockback: 5(Average)
Critical chance: 4%
Use time: 19(Very fast)
Autoswing
Tooltip:
A sword of celestial night
Crafted with: Corona Renders, Cyclone Cleaver, Veil Cutter, Invader Blade, Phantasmal Edge
Results in 1 Sword of The Stars
Old Sprites:
Last edited: