Dragrath
Duke Fishron
-this suggestion has actually a twofold goal, first I wanted to add more bait options that are actually usable as as of now worms are the go to option due to convenience and effectiveness. At the same time I felt it couldn’t hurt to add some more flavor to the corruption and crimson and I realized critters actually play a good role in that so I thought up two critters one for corruption and other for crimson. Both can be caught with a net for some but have some surprises… I also propose a weak bait be buyable from the merchant
-Corrupt larvae (Format is normal mode/expert mode)
HP: 5/5
defense: 0/0
damage: 0/0
This critter spawns naturally in the corruption with a particularly high rate down in the chasms where it can crawl on the walls. However it isn’t entirely passive, when it spots the player it will flee for a bit and “pupate”. The pupa will after a second or so(not sure the best time for this) if not killed spawn a set of corruption enemies depending on game progression.
Corrupt pupae pre hardmode stats (*stats scale in hardmode particuarly in expert mode only the HP and defense would change though)
HP:100/200
defense: 10/20
damage: 0/0
*immune to knock back
Notes: Like mothron eggs it is immobile
If a pupae is killed it has a high chance to drop either a mana star or a heart depending on conditions however early on they are relatively hard to kill making them a larger threat to players exploring the chasm early on.
The results from the pupae depend on progression primarily morphing into a swarm of eater and worm type enemies in greater numbers than normally spawn at once adding an increased threat to being overwhelmed should a player trigger too many larvae. (Which thankfully are as easy to kill as bunnies and can be caught giving you a 35% bait power critter! )
Let me know If I should adjust these values
Of course after giving the corruption something the crimson can’t be left out but it will need to work very differently. Fitting the theme of the crimson I expect something creepy and gross should fit well…
When killing a foe in the crimson there would be a 5%/10% chance that a parasitoid worm will spawn out of the enemies gibbs.
parasitoid worm
Hp:5/5
Defense:0/0
Damage:0/0
Like other critters they would crawl around at first before fleeing akin to a truffle worm at first. However if allowed to escape rather than despawning they will come back and attack you despawning on contact.
Instead of damaging the player directly they inflict the parasitic debuff directly weakening the player (-10/-20 def, -10%/-20% damage,-10%/-20% movement speed,-50%/-100% life regeneration)while also doubling/indefinitely prolonging the duration of other debuffs. On normal this can be cured by using the nurse, a health potion or strange brew where as in expert mode only the nurse can cure it. If caught they would have a bait power of 30%(should I raise this? Made it lower as I figure they would be more common) It should be noted that on the worms return if your quick you can catch it but only if timed properly as the worm is moving very quickly on return at full speed!
Additionally both critters can be crafted into a terrarium the same way as other critters (critter+empty terrarium)
Lastly for a final bait option once the Angler moves in let the Merchant sell a basic bait say novice bait(to go along with the existing bait theme) with some pitiful bait power of 5% for a few copper.
To summarize the stats of items
-Corrupt larvae(item): 35% bait power, consumable, material caught via bug net
Corrupt Larvae cage: Can be placed
(At home in a wet corrupted dark enclosure very purple featuring an ebonstone and ebonsand floor and some corrupt grass and a small vile mushroom inside for decorations)
-parasitoid worm: 30% bait power,consumable,material( caught via bug net. yes this too can be put in a cage, a very fleshy cage..
parasitoid worm cage: can be placed
(worm living in a pulsating fleshy mass with gross erie fluid moving around what else would you expect from the crimson?)
-novice bait:5% bait power bought for 2 copper
-Corrupt larvae (Format is normal mode/expert mode)
HP: 5/5
defense: 0/0
damage: 0/0
This critter spawns naturally in the corruption with a particularly high rate down in the chasms where it can crawl on the walls. However it isn’t entirely passive, when it spots the player it will flee for a bit and “pupate”. The pupa will after a second or so(not sure the best time for this) if not killed spawn a set of corruption enemies depending on game progression.
Corrupt pupae pre hardmode stats (*stats scale in hardmode particuarly in expert mode only the HP and defense would change though)
HP:100/200
defense: 10/20
damage: 0/0
*immune to knock back
Notes: Like mothron eggs it is immobile
If a pupae is killed it has a high chance to drop either a mana star or a heart depending on conditions however early on they are relatively hard to kill making them a larger threat to players exploring the chasm early on.
The results from the pupae depend on progression primarily morphing into a swarm of eater and worm type enemies in greater numbers than normally spawn at once adding an increased threat to being overwhelmed should a player trigger too many larvae. (Which thankfully are as easy to kill as bunnies and can be caught giving you a 35% bait power critter! )
65%/40%<-> 4-5/5-6 eater of Souls
25%/30%<-> 1-2/2-3 Devourer
10%/30%<-> 4-5/5-6 eater of Souls,1-2/1-3 Devourer
25%/30%<-> 1-2/2-3 Devourer
10%/30%<-> 4-5/5-6 eater of Souls,1-2/1-3 Devourer
15%/10%<-> 5-6/6-7 eater of souls, 1-2/1-3 Devourer,1-2/2-3 Corruptor
20%<->6-7/7-8 eater of Souls,2-3/4-5 Corruptor
20%<->1/1-2 Clinger,4-5/5-6 Eater of Souls, 0-1/1 World feeder
20%<->1-2/2-3 World Feeder, 2-3/4-5 Corruptor
20%<->2-3/2-4 Clingers
5%/10%<->1-2/1-4 Clinger,4-5/4-6 Eater of Souls,1-2/2-3 World Feeder, 2-3/4-5 Corruptor,1-2/1-3 Devourer
20%<->6-7/7-8 eater of Souls,2-3/4-5 Corruptor
20%<->1/1-2 Clinger,4-5/5-6 Eater of Souls, 0-1/1 World feeder
20%<->1-2/2-3 World Feeder, 2-3/4-5 Corruptor
20%<->2-3/2-4 Clingers
5%/10%<->1-2/1-4 Clinger,4-5/4-6 Eater of Souls,1-2/2-3 World Feeder, 2-3/4-5 Corruptor,1-2/1-3 Devourer
Let me know If I should adjust these values
Of course after giving the corruption something the crimson can’t be left out but it will need to work very differently. Fitting the theme of the crimson I expect something creepy and gross should fit well…
When killing a foe in the crimson there would be a 5%/10% chance that a parasitoid worm will spawn out of the enemies gibbs.
parasitoid worm
Hp:5/5
Defense:0/0
Damage:0/0
Like other critters they would crawl around at first before fleeing akin to a truffle worm at first. However if allowed to escape rather than despawning they will come back and attack you despawning on contact.
Instead of damaging the player directly they inflict the parasitic debuff directly weakening the player (-10/-20 def, -10%/-20% damage,-10%/-20% movement speed,-50%/-100% life regeneration)while also doubling/indefinitely prolonging the duration of other debuffs. On normal this can be cured by using the nurse, a health potion or strange brew where as in expert mode only the nurse can cure it. If caught they would have a bait power of 30%(should I raise this? Made it lower as I figure they would be more common) It should be noted that on the worms return if your quick you can catch it but only if timed properly as the worm is moving very quickly on return at full speed!
Additionally both critters can be crafted into a terrarium the same way as other critters (critter+empty terrarium)
Lastly for a final bait option once the Angler moves in let the Merchant sell a basic bait say novice bait(to go along with the existing bait theme) with some pitiful bait power of 5% for a few copper.
To summarize the stats of items
-Corrupt larvae(item): 35% bait power, consumable, material caught via bug net
Corrupt Larvae cage: Can be placed
(At home in a wet corrupted dark enclosure very purple featuring an ebonstone and ebonsand floor and some corrupt grass and a small vile mushroom inside for decorations)
-parasitoid worm: 30% bait power,consumable,material( caught via bug net. yes this too can be put in a cage, a very fleshy cage..
parasitoid worm cage: can be placed
(worm living in a pulsating fleshy mass with gross erie fluid moving around what else would you expect from the crimson?)
-novice bait:5% bait power bought for 2 copper
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