Plantation, the Astronomical Calamity
Has four phases which it constantly switches through:
Defence form: Defence reaches crazy amounts, things like the terra blade deal only five damage. It summons minions such as Minors, Compressed Supernovas, and White Dwarfs.
Minor: A weak enemy which acts like a faster, smaller, meteor head.
White Dwarf: Stationary emery which shoots tiny lasers. Quite weak.
Compressed Supernovas: Charge quickly towards the player continuously. Explodes on contact. Somewhat low HP, and is meant to be the heavy hitter out of all of Planetation’s minions.
Mage form: Takes a humanoid shape, sprite is similar to the dark mage. It fires fireballs, lightning, and ice things like the lunatic cultist.
Slime form: Takes the form of a huge slime. It is pink and yellow. It will hop around and teleport.
Roller form: Rolls up into a ball, and grows spikes. Planetation will then roll towards the player. In this phase, it cannot cross six or more block high walls.
Lore (ish) : Planetation is simply an error in the code of the universe. It is said to have grown from a single called organism on a comet, feeding on stardust and other beings which lurk through space. When that meteor struck terraria, beginning the “Extinction”, Planetation was unleashed. Now you, the player, must stop it.
Drops: 35-40 astrum ingots. 20% for the planetary pummeler. 20% for the neutron star. 20% fir the superstar 20% for the supernova 20% for... NOTHING>
In Expert Mode, it drops the Extraterrestrial Debries, which increases fall speed, CRIT chance, and increases defence by two.
Changes to the dungeon: It is now darker, but includes plasm torches, which glow brightly with a harsh eerie blue light. From the dungeon spirit, you now have a 2% drop rate for an item called the necrotalisman, which increases summoning space by two.
From the Bobbit and Lure: Marine Rod which summons various fish summons in a certain order. (flying fish, clownfish, tuna, lure, salmon, bobbit)
Chum: summons a pet The Lure which is a light pet. Also drops the biolumiscent fishing pole, which is a great fishing pole. I don’t really have ideas for weapon drops so yea maybe someone can help with that.
I said earlier that NPCs all die during the Extinction. Not anymore, they just all disappear. You can regain some of the important ones by doing certain tasks. All NPCs return upon the defeat of the final boss. The merchant returns once the Geletain Cube miniboss is defeated.