Greenie
Retinazer
Not sure there's really supposed to be a "right" choice here. The Brotherhood seems to be legitimately interested in the safety of the world, they just don't go about it in the right way. Even if they think it's to make the world a safer place, I don't think genocide of all non humans is the best solution here, especially when there are plenty of synths and ghouls who are perfectly fine. I could honestly care less what they do with the Super Mutants though, even Strong gets annoying after a while.
The Institute is... kind of an interesting case. They're one of the very few scientific organizations left in the world and they COULD be doing a lot more than they are, but for some reason they decided the best way to help humanity was to replace them with robots. I also don't really get why they want all the secrecy. I mean, one of the biggest reasons people don't trust them is because hardly anyone knows anything about them.
As for The Railroad, they seem to have the fewest problems. All they're doing is freeing synths from the Institute, and as much as the Institute says they're still robots and shouldn't have free will, it's obvious that synths are pretty close to being human. Sure, some synths go rogue when they're allowed to have free will, but I don't really think that's The Railroad's problem. One problem I see with them, though, is that they also want to destroy the Institute even though they have literally no logical reason to. Blame it on bad writing or say it's all because they hate the Institute for their treatment of synths, but it really just doesn't make sense.
Really the only faction that has completely good ideals and goals in mind is the Minutemen, and I'm not even sure if I they're counted as one of the major factions. They're kind of just there to bring some order and safety back to the Commonwealth and probably couldn't care less what the Institute is doing as long as they aren't threatening anyone. Not sure if there are any endings tied to them, but I wouldn't be surprised if there aren't. Bethesda did a really good job of making it hard to choose a faction, didn't they?
The Institute is... kind of an interesting case. They're one of the very few scientific organizations left in the world and they COULD be doing a lot more than they are, but for some reason they decided the best way to help humanity was to replace them with robots. I also don't really get why they want all the secrecy. I mean, one of the biggest reasons people don't trust them is because hardly anyone knows anything about them.
As for The Railroad, they seem to have the fewest problems. All they're doing is freeing synths from the Institute, and as much as the Institute says they're still robots and shouldn't have free will, it's obvious that synths are pretty close to being human. Sure, some synths go rogue when they're allowed to have free will, but I don't really think that's The Railroad's problem. One problem I see with them, though, is that they also want to destroy the Institute even though they have literally no logical reason to. Blame it on bad writing or say it's all because they hate the Institute for their treatment of synths, but it really just doesn't make sense.
Really the only faction that has completely good ideals and goals in mind is the Minutemen, and I'm not even sure if I they're counted as one of the major factions. They're kind of just there to bring some order and safety back to the Commonwealth and probably couldn't care less what the Institute is doing as long as they aren't threatening anyone. Not sure if there are any endings tied to them, but I wouldn't be surprised if there aren't. Bethesda did a really good job of making it hard to choose a faction, didn't they?