Shaedric
Golem
Fishing was pretty cool before 1.3. After that, Crimson, Corruption, Hallow, and Ice each got some cool fish weapons.
It was pretty awesome, but it doesn't feel like is is completed. For one thing, there are no summoner fish weapon, which is kinda strange. Second, Corruption has a prehardmode item, but crimson does not. Third, not every biome has a fish weapon, so without further ado, here are my suggestions.
So this is it for right now. Hardmode will come soon for Snow, Purity, and Jungle. I am open to ideas.
If you want to make some sprites then go ahead.
At the bottom is old sprites.
It was pretty awesome, but it doesn't feel like is is completed. For one thing, there are no summoner fish weapon, which is kinda strange. Second, Corruption has a prehardmode item, but crimson does not. Third, not every biome has a fish weapon, so without further ado, here are my suggestions.
Slimy Bowfin
(Made by me)
This fish is caught in the purity and can be caught PreHM.
Ranged Damage: 12
Velocity: 7
Knockback: Based on arrow.
Critical Chance: 8%
Use Time: 20
Sell Price: 50 Silver
"Turns wooden arrows into slimy arrows."
Slimy arrows inflict a new buff called Slimed. Slimed makes it so enemies faster, but makes them take more damage from all fire type debuffs. But if hit by a fire type arrow, the Slimed debuff is canceled, making it so you can't spam all fire type debuffs.
Fish on a Stick
(Made by me.)
Caught in the jungle and can be caught PreHM.
Summon Damage: 10
Knockback: 1
Mana: 15
Velocity: 10
Use Time: 28
"Summons a flying Piranha."
Buff "Piranha"
Piranha has the same a.i. as Spazamini.
Here is the Piranha:
Sandray Storm
Sprite done by @DerpoTheMagnificent and modified by me, and then modified by @blahblahbal.
Caught in Desert PreHM
Magic Damage: 10
Knockback: 3
Mana: 5
Velocity: 5
Crit Chance: 4%
Use Time: 23
"Summons a gust of sand."
When used, it creates a gust of sand filled wind that moves forward that attacks infinitely for about 5 seconds or until another is created.
Crimson Candirus
(Made by me)
Caught in Crimson PreHM
Range Damage: 10
Knockback: 0
Velocity : 6
Crit Chance: 4%
Use Time : 17
Behaves Similar to the Piranha gun except it only attacks 1 enemy at a time. 10% chance to cause enemies to randomly drop hearts.
This fish is caught in the purity and can be caught PreHM.
Ranged Damage: 12
Velocity: 7
Knockback: Based on arrow.
Critical Chance: 8%
Use Time: 20
Sell Price: 50 Silver
"Turns wooden arrows into slimy arrows."
Slimy arrows inflict a new buff called Slimed. Slimed makes it so enemies faster, but makes them take more damage from all fire type debuffs. But if hit by a fire type arrow, the Slimed debuff is canceled, making it so you can't spam all fire type debuffs.
Fish on a Stick
Caught in the jungle and can be caught PreHM.
Summon Damage: 10
Knockback: 1
Mana: 15
Velocity: 10
Use Time: 28
"Summons a flying Piranha."
Buff "Piranha"
Piranha has the same a.i. as Spazamini.
Here is the Piranha:
Sandray Storm
Caught in Desert PreHM
Magic Damage: 10
Knockback: 3
Mana: 5
Velocity: 5
Crit Chance: 4%
Use Time: 23
"Summons a gust of sand."
When used, it creates a gust of sand filled wind that moves forward that attacks infinitely for about 5 seconds or until another is created.
Crimson Candirus
Caught in Crimson PreHM
Range Damage: 10
Knockback: 0
Velocity : 6
Crit Chance: 4%
Use Time : 17
Behaves Similar to the Piranha gun except it only attacks 1 enemy at a time. 10% chance to cause enemies to randomly drop hearts.
Purity: (Later)
Snow: (Later)
Sandy Teeth Staff
(Staff)
(Summon)
Caught In Hardmode Desert.
"Summons Desert Sharks"
Ai: Similar to Stardust Dragon
Damage: 23 Summon
Knockback: 6
Mana: 10
Crit Chance: 8%
Use Time: 35
Sharks ram quickly into enemies. Sharks goes up to 3 and grows in size after 3 sharks are created.
Lion Pufferfish
When thrown and inventory sprite.
When expanded.
Damage: 20 Thrown
Knockback: 1
Crit Chance: 5%
Use time: 12
Velocity: 7
Functions as a Hardmode Spiky Ball. When thrown, it looks just like a round ball, but after 1-2 seconds it spikes up, expanding twice its size going from 1x1 blocks to 2x2 blocks. Has a 50% Chance to cause poison for 8-12 seconds and 5% to cause 4-6 seconds of venom.
Snow: (Later)
Sandy Teeth Staff
Caught In Hardmode Desert.
"Summons Desert Sharks"
Ai: Similar to Stardust Dragon
Damage: 23 Summon
Knockback: 6
Mana: 10
Crit Chance: 8%
Use Time: 35
Sharks ram quickly into enemies. Sharks goes up to 3 and grows in size after 3 sharks are created.
Lion Pufferfish
Damage: 20 Thrown
Knockback: 1
Crit Chance: 5%
Use time: 12
Velocity: 7
Functions as a Hardmode Spiky Ball. When thrown, it looks just like a round ball, but after 1-2 seconds it spikes up, expanding twice its size going from 1x1 blocks to 2x2 blocks. Has a 50% Chance to cause poison for 8-12 seconds and 5% to cause 4-6 seconds of venom.
So this is it for right now. Hardmode will come soon for Snow, Purity, and Jungle. I am open to ideas.
If you want to make some sprites then go ahead.
At the bottom is old sprites.
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