Stag Wulf
Terrarian
I am using a legacy world that was created before the "1.3" update and the first time I started multiplayer, me and my friend tried to go to the dungeon but every time we did the game would freeze (only the person who got close would freeze) and this had never happened before. After that, the game would do the same thing every time even in offline mode. But with some experiments, I believe that the cultists that spawn outside the dungeon are the cause of the freezing. Now I can't get close enough to damage them. I've tried to find a way to fix it but nothing has worked, I need help.