Robotoh
Steampunker
Hope that nobody is offended that I redid the sprites.Awesome! I will add them to the main post when I am at a real computer and not my phone.
Hope that nobody is offended that I redid the sprites.Awesome! I will add them to the main post when I am at a real computer and not my phone.
There is 1x1 pixels, every pixel has to be 2x2.Hope that nobody is offended that I redid the sprites.
I didn't use any 1x1 Pixels. I literally used your sprites, added an outline and recolored them.There is 1x1 pixels, every pixel has to be 2x2.
Also, there's a white background on the sprites, and that looks ugly on post : \Fixed.
Nit picky. lolAlso, there's a white background on the sprites, and that looks ugly on post : \
Holy cow that's fantastic! Adding to main post....Had an idea.
View attachment 27159
Glad you like it!Holy cow that's fantastic! Adding to main post....
It looks really great! Potential for a balanced support class. It would be in the main post by now but I can't get on a regular computer now and mobile has issues with posting images.Glad you like it!
I've actually been working on something lately, kind of a healer/buff class. Would use summoning, but a different form. Summoned minions would have higher damage, but also have limited health and mana requiring the player to keep them alive. Essentially replacing multiplayer for those without strong internet connections. Now, for players with good connections that can use multiplayer, here's the balance. The summons are 10% weaker for every player on your team in multiplayer.It looks really great! Potential for a balanced support class. It would be in the main post by now but I can't get on a regular computer now and mobile has issues with posting images.
Interesting... Can't wait to see the threadI've actually been working on something lately, kind of a healer/buff class. Would use summoning, but a different form. Summoned minions would have higher damage, but also have limited health and mana requiring the player to keep them alive. Essentially replacing multiplayer for those without strong internet connections. Now, for players with good connections that can use multiplayer, here's the balance. The summons are 10% weaker for every player on your team in multiplayer.