tModLoader I have an idea. (Looking for coders/spriters for a mod)

Saikoureality

Eye of Cthulhu
So, I've been brainstorming after finishing up my latest mod, and I want to make something else. Something a bit more ambitious. However, I can't do it alone. I have some ideas and a reasonable knowledge of coding, but I am pretty bad at spriting and my code is nowhere near the level it could be. The idea I have is for a mod that adds elements of modern chemistry to Terraria beyond the metallurgy we see in other mods.

3 mine-able ores:
Osmium Ore: Mineable with Nightmare/Deathbringer Pickaxe, becomes Osmium Bars at Furnace
Uranium Ore: Mineable with Molten-tier Pickaxe, becomes Uranium Chunks at Hellforge
Silicon Ore: Mineable with any Pickaxe, becomes Silica Powder at Osmosis Machine

As well as some crafting stations:
Osmosis Machine: Obtain Sodium Chunks and Silica Powder from Water and Silicon Ore
Metallurgist's Station: Craftable with an Iron/Lead Anvil and an Iron-tier Hammer. Acts as a regular anvil as well as a station to forge some new items.
Nuclear Core: Craft using Uranium and other radioactive materials, as well as creating some artificial elements like Plutonium.

This is just the tip of the iceberg for what I had in mind. I also had an idea for Bonus Bags, which would be loot bags that have a chance to drop from bosses containing both vanilla and modded loot. If you're willing to help out, hit me up through DMs on the forums or on Discord! I may also make up a Discord for the mod once I have a few volunteers. Thank you in advance.
 
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