yudgefudge
The Destroyer
“This’s been done before.”
I know, I know. An alchemist class has been suggested over and over again, but they all seem to be a ruse for making a Healers class. I looked through a bunch of these threads, and they really didn’t seem to hit the nail, so to speak. So, I decided throw my hat into the ring (also drawing the ring itself) by making my own alchemist class. My alchemist class would be a partly-support based class, but can definitely have a full adventure singleplayer.
Basics
Alchemy weapons deal alchemical damage. There are three types of alchemical weapons: Sprayers, Sprinklers, and Droppers.
For sprayers, they basically attack like a mix of Elf Melters and Clentaminators. They wouldn’t fire as fast as them, that’d be OP. They’ll have varying range. I think the explanation is over for these ones.
Sprinklers are placable. They stack in 5s. Placing them down makes them shoot periodically, similar to Ichor Sticklers. They are slow, but have immense damage in return.
Droppers drop a tile of the loaded potion/brew, falling until reaching a block. They deal damage as they pierce infinitely through enemies.
Brews are what your alchemical weapons fire. There are multiple brews to use.
Armors
Before I get to the weapons, which would take too much time to read through, I’ll handle the armors. Alchemy armors will have defense scores between melee & ranged, and they’ll have rather average damage increases. Well, time to see them!
Sunplate armor
Sunplate Helmet, Sunplate Shirt, Sunplate Pants
Defense: 16 (5, 6, 5)
Crafted with 20 Fallen Stars, and 50 Sunplate Blocks.
Increases alchemical damage by 11%
Has a 10% to not consume brew
Increases sprinkler usage time by 5%
Increases sprayer range by 8%
Set bonus: Alchemical shots have a 10% to be replaced by a star, which heals 15 health
Technite armor
Technite Visor, Technite Breastplate, Technite Greaves
Defense: 21 (6, 8, 7)
Crafted with 30 Granite Cores (dropped by Granite mobs post-skeletron) and 80 Granite Blocks.
Increases alchemical damage by 18%
Has a 15% to not consume brew
Increases sprinkler usage time by 10%
Increases sprayer range by 10%
Set bonus: Complete night vision
Hardmode Ore Goggles (Cobalt>Palladium>Mythril>Orichalcum>Adamantite>Titanium>Hallowed>Chlorophyte)
Defense: 10, 12, 14, 16, 18, 20, 23
Increases alchemical damage by 14, 15, 17, 19, 21, 22, 25%
Has a 30% to not consume brew
Increases sprinkler usage time by 14%
Increases sprayer range by 15%
Biochemist armor
Biochemist Goggles/Thinking Cap, Biochemist Lab Coat, Biochemist Slacks
Crafted from 10 Funky Matter (Dropped by Martian mobs) and 50 Chlorophyte bars
Defense: 54 (19, 21, 14)
Increases alchemical damage by 38%
Has a 20% to not consume brew
Increases sprinkler usage time by 13%
Increases sprayer range by 15%
Set bonus: Goggles: All alchemical sprayer and sprinkler attacks spray for 50% more length, and have a 40% to be double the damage
Thinking Cap: Over time, a thinking cloud will collect above you. It has five stages. Clicking the “Down” key will cause a blast of brew, which will heal you by 15>25>40>60>80 health, depending on stage.
White Dwarf armor
“Brew for the heavens themselves.”
White dwarf Goggles, White dwarf Lab Coat, White dwarf Greaves
Crafted from 45 Luminite Bars
Defense: 67 (19, 26, 22)
Increases alchemical damage by 51%
Has a 40% to not consume brew
Increases sprinkler usage time by 20%
Increases sprayer range by 18%
Set bonus: In multiplayer: Healing a teammate summons a white dwarf, which hovers above you for 5 seconds, blasting homing acid at enemies, which deal around 80 damage.
In singleplayer: Dealing a critical strike summons a white dwarf, which hovers above you for 3 seconds, blasting white brew, which heals for around 60 health.
Have some brews & weapons (Sp for sprayers, Sk for sprinklers, and D for droppers)!
Gel Brew
Crafted from 10 Bottles of Water & 1 Gel. Makes 10
Damage: 3
Cuts target speed (or firing speed) in half
Necro Brew
Crafted with Bones
Damage: 8
Burning Brew
Crafted with Hellstone.
Damage: 10
Inflicts On Fire!
Ichor Brew
Damage: 14
Inflicts Ichor
Cursed Brew
Damage: 15
Inflicts Cursed Flames
Wooden Funnel (Sp)
Damage: 6
Knockback: 0.5
Range: 8 tiles
Use time: 15
Crafted from 10 Wood at a Workbench.
Ore Sprayers (Iron, Lead, Silver, Tungsten, Gold, Platinum)
Damage: 10,12,14,15,18,20
Knockback: 1
Range: 12, 11, 13, 11, 16, 13 tiles
Use time: 20, 18, 16, 14, 12, 10
Crafted from 5 Bars at an Anvil.
Silver/Tungsten Sprinkler
Damage: 40
Knockback: 2
Range: 50 tiles
Fire rate (basically usetime): 25
Crafted from 6 Silver/Tungsten Bars at an Anvil.
Glass Dropper
Damage: 14
Knocback: 0.5
Use time: 15
Crafted from 3 Leather, and 10 Glass Blocks at a Workbench.
Techno Liquidator (Sp)
Damage: 28
Knocback: 1
Range: 22 tiles
Use time: 10
Crafted from 15 Granite Cores at an Anvil.
Ancient Streamer (D)
Damage: 25
Knocback: 0
Use time: 18
Gaia Sprinkler
Damage: 65
Knocback: 1.5
Range: 60 tiles
Fire rate: 20
Burning Brew Blaster (Sp)
Damage: 40
Knockback: 1
Range: 17 tiles
Use time: 15
Crafted from 12 Hellstone Bars at an Anvil.
Sunplate Helmet, Sunplate Shirt, Sunplate Pants
Defense: 16 (5, 6, 5)
Crafted with 20 Fallen Stars, and 50 Sunplate Blocks.
Increases alchemical damage by 11%
Has a 10% to not consume brew
Increases sprinkler usage time by 5%
Increases sprayer range by 8%
Set bonus: Alchemical shots have a 10% to be replaced by a star, which heals 15 health
Technite armor
Technite Visor, Technite Breastplate, Technite Greaves
Defense: 21 (6, 8, 7)
Crafted with 30 Granite Cores (dropped by Granite mobs post-skeletron) and 80 Granite Blocks.
Increases alchemical damage by 18%
Has a 15% to not consume brew
Increases sprinkler usage time by 10%
Increases sprayer range by 10%
Set bonus: Complete night vision
Hardmode Ore Goggles (Cobalt>Palladium>Mythril>Orichalcum>Adamantite>Titanium>Hallowed>Chlorophyte)
Defense: 10, 12, 14, 16, 18, 20, 23
Increases alchemical damage by 14, 15, 17, 19, 21, 22, 25%
Has a 30% to not consume brew
Increases sprinkler usage time by 14%
Increases sprayer range by 15%
Biochemist armor
Biochemist Goggles/Thinking Cap, Biochemist Lab Coat, Biochemist Slacks
Crafted from 10 Funky Matter (Dropped by Martian mobs) and 50 Chlorophyte bars
Defense: 54 (19, 21, 14)
Increases alchemical damage by 38%
Has a 20% to not consume brew
Increases sprinkler usage time by 13%
Increases sprayer range by 15%
Set bonus: Goggles: All alchemical sprayer and sprinkler attacks spray for 50% more length, and have a 40% to be double the damage
Thinking Cap: Over time, a thinking cloud will collect above you. It has five stages. Clicking the “Down” key will cause a blast of brew, which will heal you by 15>25>40>60>80 health, depending on stage.
White Dwarf armor
“Brew for the heavens themselves.”
White dwarf Goggles, White dwarf Lab Coat, White dwarf Greaves
Crafted from 45 Luminite Bars
Defense: 67 (19, 26, 22)
Increases alchemical damage by 51%
Has a 40% to not consume brew
Increases sprinkler usage time by 20%
Increases sprayer range by 18%
Set bonus: In multiplayer: Healing a teammate summons a white dwarf, which hovers above you for 5 seconds, blasting homing acid at enemies, which deal around 80 damage.
In singleplayer: Dealing a critical strike summons a white dwarf, which hovers above you for 3 seconds, blasting white brew, which heals for around 60 health.
Have some brews & weapons (Sp for sprayers, Sk for sprinklers, and D for droppers)!
Gel Brew
Crafted from 10 Bottles of Water & 1 Gel. Makes 10
Damage: 3
Cuts target speed (or firing speed) in half
Necro Brew
Crafted with Bones
Damage: 8
Burning Brew
Crafted with Hellstone.
Damage: 10
Inflicts On Fire!
Ichor Brew
Damage: 14
Inflicts Ichor
Cursed Brew
Damage: 15
Inflicts Cursed Flames
Wooden Funnel (Sp)
Damage: 6
Knockback: 0.5
Range: 8 tiles
Use time: 15
Crafted from 10 Wood at a Workbench.
Ore Sprayers (Iron, Lead, Silver, Tungsten, Gold, Platinum)
Damage: 10,12,14,15,18,20
Knockback: 1
Range: 12, 11, 13, 11, 16, 13 tiles
Use time: 20, 18, 16, 14, 12, 10
Crafted from 5 Bars at an Anvil.
Silver/Tungsten Sprinkler
Damage: 40
Knockback: 2
Range: 50 tiles
Fire rate (basically usetime): 25
Crafted from 6 Silver/Tungsten Bars at an Anvil.
Glass Dropper
Damage: 14
Knocback: 0.5
Use time: 15
Crafted from 3 Leather, and 10 Glass Blocks at a Workbench.
Techno Liquidator (Sp)
Damage: 28
Knocback: 1
Range: 22 tiles
Use time: 10
Crafted from 15 Granite Cores at an Anvil.
Ancient Streamer (D)
Damage: 25
Knocback: 0
Use time: 18
Gaia Sprinkler
Damage: 65
Knocback: 1.5
Range: 60 tiles
Fire rate: 20
Burning Brew Blaster (Sp)
Damage: 40
Knockback: 1
Range: 17 tiles
Use time: 15
Crafted from 12 Hellstone Bars at an Anvil.
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