Bub
Golem
So yes, I get it, the whole "making thrower an actual class" idea seems to be a "trend" right now.
But I feel that my ideas aren't just duplicates of the other ideas? i dunno, i'll let you be the judge of that.
I do think that thrower really needs to be implemented though.
The Bone Glove was so cool while it was useful, and don't even get me started on the javelins.
So let's get right into it.
(Pre-Hardmode)
Molten Dagger
Crafted: 1 Hellstone Bar = 75 @ Iron/Lead Anvil.
Throwing Damage - 29
Knockback - 1.5
Critical Chance - 6%
Use Time - 11 (Very Fast)
Velocity - 10
Sell - 15 Copper
Has a 20% chance to ignite enemies on hit. Pierces enemies.
Molten Javelin
Crafted: 1 Hellstone Bar = 45 @ Iron/Lead Anvil.
Throwing Damage - 33 (5 Penetration Damage per second)
Knockback - 5.5
Critical Chance - 6%
Use Time - 24 (Fast)
Velocity - 12
Sell - 25 Copper
Has a 20% chance to ignite enemies on hit.
Honeyed Throwing Knife
Bought: Randomly sold by the Travelling Merchant (After Queen Bee has been defeated) for 8 Silver.
Throwing Damage - 8
Knockback - 1.5
Critical Chance - 3%
Use Time - 24 (Fast)
Velocity - 10
Sell - 4 Silver
Heals 5 HP every 20 damage dealt. Pierces enemies.
Cursed Bone Band
Dropped: 15% Chance to drop from Skeletron.
20% Chance to throw a Bone Throwing Knife alongside the currently thrown item.
Thrower Emblem i realized that hardmode activates around 5 - 20 seconds after WoF is defeated.
Dropped: 12.5% Chance to drop from The Wall of Flesh.
15% Increased throwing damage.
Cursed Heart Necklace
Crafted: Cursed Bone Band + Panic Necklace @ Tinkerer's Workshop.
Fires 2 thrown items instead of 1 when at 30% HP or lower.
(Pre-Hardmode Changes)
- Now provides 5 Defense.
- Now provides 7 Defense.
- Now provides 5 Defense.
- Can now be crafted at an Anvil. 1 Ebonwood/Shadewood, 1 Iron/Lead bar = 15
It has been decided.
This suggestion will be expanded into hardmode shortly.
Also feel free to suggest changes as well as more ideas.
But I feel that my ideas aren't just duplicates of the other ideas? i dunno, i'll let you be the judge of that.
I do think that thrower really needs to be implemented though.
The Bone Glove was so cool while it was useful, and don't even get me started on the javelins.
So let's get right into it.
(Pre-Hardmode)
Molten Dagger
Crafted: 1 Hellstone Bar = 75 @ Iron/Lead Anvil.
Throwing Damage - 29
Knockback - 1.5
Critical Chance - 6%
Use Time - 11 (Very Fast)
Velocity - 10
Sell - 15 Copper
Has a 20% chance to ignite enemies on hit. Pierces enemies.
Molten Javelin
Crafted: 1 Hellstone Bar = 45 @ Iron/Lead Anvil.
Throwing Damage - 33 (5 Penetration Damage per second)
Knockback - 5.5
Critical Chance - 6%
Use Time - 24 (Fast)
Velocity - 12
Sell - 25 Copper
Has a 20% chance to ignite enemies on hit.
Honeyed Throwing Knife
Bought: Randomly sold by the Travelling Merchant (After Queen Bee has been defeated) for 8 Silver.
Throwing Damage - 8
Knockback - 1.5
Critical Chance - 3%
Use Time - 24 (Fast)
Velocity - 10
Sell - 4 Silver
Heals 5 HP every 20 damage dealt. Pierces enemies.
Cursed Bone Band
Dropped: 15% Chance to drop from Skeletron.
20% Chance to throw a Bone Throwing Knife alongside the currently thrown item.
Thrower Emblem i realized that hardmode activates around 5 - 20 seconds after WoF is defeated.
Dropped: 12.5% Chance to drop from The Wall of Flesh.
15% Increased throwing damage.
Cursed Heart Necklace
Crafted: Cursed Bone Band + Panic Necklace @ Tinkerer's Workshop.
Fires 2 thrown items instead of 1 when at 30% HP or lower.
(Pre-Hardmode Changes)
3/17/16 - Molten Javelin now costs 1 Molten Bar to craft 45 instead of 2 Molten Bars to craft 15, and the Molten Dagger costs 1 Molten Bar to craft 75 instead of 15.
Molten Dagger can now pierce enemies.
Molten Javelin's 10% chance to ignite enemies increased to 20%
Added Cursed Bone Band.
Added Thrower Emblem.
Added Cursed Heart Necklace.
Added Crafting Station specifics.
Molten Dagger can now pierce enemies.
Molten Javelin's 10% chance to ignite enemies increased to 20%
Added Cursed Bone Band.
Added Thrower Emblem.
Added Cursed Heart Necklace.
Added Crafting Station specifics.
It has been decided.
This suggestion will be expanded into hardmode shortly.
Also feel free to suggest changes as well as more ideas.
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