CaptainCactusC
Terrarian
Is there anything else with the mod besides increasing hp and mp?
I exclusively play this with Hiccup's RPG Classes. I'd suggest something that makes the game a tad more difficult, as you'll be a powerhouse before long. Those two mods play well together.Hm, some people have been saying that Hiccup's RPG Classes mod fits well with this. Would Rockos ARPG work too? Because you could have all three but that'd be like 3 leveling systems and it might interfere along with the fact it might crash... I might test it with some mods like Thorium, Tremor, Zoaklen, and Legend of Terraria 3. I guess I'll see.
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thanks xDOh , that was used for debuging, i forgot to remove it when updating the mod
ok, fixed it
I was messing around with cheatsheet and all the level mods, anything with a high defense gives a bit too my xp (dungeon guardian skeltron at day etc.) Id suggest basing it of of hp, but for the destroyer or high hp bosses or mobs set it yourself or something (I don't know what your using or how to code mods)
It just that I went from level 450 to 519 in 1 kill of motherboard in daytimeEvery enemy you kill gives atleast 1 XP point for every 11 health it has, and you have a chance of getting 1 xp for every 38 health, the calculation looks like this:
Gained XP = EnemyMaxHealth/11 + A random number between 0 and EnemyMaxHealth/38
Though i'm thinking about using Defense, Attack and other stats too to determine the XP gained since basing it off of Maxhealth means that you can farm the destroyer better than plantera or moonlord, even if the destroyer is the easiest of the three.
So I noticed that tmodloader has mp implemented as of july 27th ... any chance you could start mp support? This concept sounds awesome but I only play terraria with my wife.
Not sure if your taking in Multiplayer bugs or not. but my fiance is demanding i mention it as she wants to use your mod for multiplayer with me and its holding us back. We discovered that in multiplayer. Experience refuses to go up from taking down hostile mobs. sidenote here is also the fact that when you complete a quest for an NPC and get Experience that way. it counts in in the /DisplayStats Screen. however it does not matter if it goes over the level requirement. we had once 50/40 XP for next level at one time so that doesn't work either.
PS. Please don't shoot the messenger too harshly My fiance demanded i post this bug even though i told her that you were not heavily concerned about multiplayer at the moment and was more working on getting the mod the way you wanted it to work first. at least... that is what i think your plans are.
Can you fix this multiplayer issue too? please...
Should be open source. Try opening it with tmodreaderIs your mod open source? I want to look at that code
Should be open source. Try opening it with tmodreader
Ivy, is the ranger ammo consumption bug already fixed? as well as the command bug that makes Terraria crash?
TY. Also when is the Exp. bar coming? wish you'd build a skill tree though for each classYup, i fixed the command crash as soon as i heard about it, and while i was at it i also fixed the ammo consumption.
tModReader can't export your mod.Should be open source. Try opening it with tmodreader
TY. Also when is the Exp. bar coming? wish you'd build a skill tree though for each class