Mathbrush1
Terrarian
Am I reading the changelog right? Is the melee cobalt set now +30% melee damage? Because that's great! Very nice reason to upgrade from molten armor now.
Edit:Nope, I'm dumb.
Edit:Nope, I'm dumb.
It's good for replacing the Summoner Emblem, and you don't need an extra Damage Bonus for Pre-HM when the Armors, Whips and the Pygmy Necklace already make the Summoner really powerful in Pre-HM.Hey remember the Hercules beetle? That accesory that is only ever used to upgrade the necrotic scroll? What if it got the pygmy necklace treatment and was made obtainable sooner. Now it would start competing with the summoner emblem so maybe reduce its damage bonus to 10%. It could function as a weaker summoner emblem for pre hardmode and in early hardmode it could be considered a sidegrade thanks to the extra knockback.
I doubt Im the first one to say this, but could we craft Vials of Venom from Spider Fangs?
It feels like a wasted oportunity that the Flask of Venom is made from a purchasable item rather than the enemy which inflicts Acid Venom.
I visual bug randomly happened with my character. The character skin color was appearing gray, almost white despite in the wardrobe it showed a tanner color. When I tried to change it, it would only show a difference if there was a drastic change, like a dark green or almost jet black.
Tiki isn't just trying to compete with spooky its also trying to compete with hallowed. I feel tiki doesn't have enough of an offensive advantage to justify giving up on hallowed armor's set bonus.
Although tiki has 30% summon damage compared to hallowed armor's 17% hallowed also gives minor buff to non summon weapons, so unless whips are your only primary weapon the damage bonuses are pretty competitive. Sure its got an extra minion but is that worth holy protetion?
I think tiki should get some sort of whip bonus, that would distinguish it pretty well from hallowed armor, as that 13% extra summon damage (vs. hallows 7% damage and crit) is only going to be noticeable when using whips anyway.
Monk's Belt + Squire's Shield + Huntress's Buckler + Apprentice's Scarf / Celestial Shell + Celestial Stone
They don't stack with each other, yet you can still equip multiples. Make it so you can only equip one of them at a time, similar to how you can't equip multiple wings.
That might interfere with using multiple of the accessories for vanity purposes.Monk's Belt + Squire's Shield + Huntress's Buckler + Apprentice's Scarf / Celestial Shell + Celestial Stone
They don't stack with each other, yet you can still equip multiples. Make it so you can only equip one of them at a time, similar to how you can't equip multiple wings.
Vanity slots do exist though.That might interfere with using multiple of the accessories for vanity purposes.
well you can't equip multiple wings in vanity slotsVanity slots do exist though.
Oh. Well wouldn't only one display anyways?well you can't equip multiple wings in vanity slots
I think you can equip two if one is in an accessory slot. I use Vortex Booster as vanity, along with an extra Celestial Starboard (the other in my accessory slot) to switch between Menacing and Lucky. There is a specific pattern you need to equip them for that to work, though.well you can't equip multiple wings in vanity slots