• For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
  • 1.4 will bring many changes to the PC version. We strongly advise making plans to back up your worlds and players prior to updating your game. More details here.
  • Begin your search for Journey's End information here and here. Please report bugs and issues for Journey's End here.
  • For issues you find with the Mobile 1.4 update, please follow this link and give as much detail as possible. This is the speediest way to get info to DR Studios to look at your issue. Also, some troubleshooting hints here.

tModLoader KARMA (KR) Mod

Magar(Magman)

Terrarian
icon.png

KARMA (KR) Mod

This mod adds a mode that always grants the player an Undertale's KARMA (KR) debuff. Item that switches this mode can be obtained by creating a new player or crafting them at Demon Altar.

This effect drops invincibility frames to zero (allowing attack to hit every frame or 30 times per second). It also applies (to use terms of a general RPG) a "poison" effect to attack: getting hit for even one frame inflicts not just one damage, but also increases KARMA by some amount (depending on attack). Whenever KARMA is above zero, it eventually drains back down to zero in increments of one, inflicting one damage with each drain.

KARMA sets all damage taken by enemies to 1, but increase in KARMA is proportional to damage player originally took. KARMA cannot exceed Player's maximum life of 50% and also cannot cause player's HP to fall below one. More KARMA damage is built up, faster it drains. After KARMA reaches 0, life regeneration is disabled for 10 seconds.

1600607116202.png

Mod download: http://javid.ddns.net/tModLoader/download.php?Down=mods/SansKarmaMod.tmod
 
Last edited:
Top Bottom