• For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
  • 1.4 will bring many changes to the PC version. We strongly advise making plans to back up your worlds and players prior to updating your game. More details here.
  • Begin your search for Journey's End information here and here. Please report bugs and issues for Journey's End here.
  • For issues you find with the Mobile 1.3 update, please follow this link and give as much detail as possible. This is the speediest way to get info to DR Studios to look at your issue. Also, some troubleshooting hints here.

Keep losing my summons?!

Girder

Terrarian
I'm playing with Calamity, Thorium, Shadows of Abaddon and Fargo's Soul Mod for my main content mods (those are the one's explicitly supported by Fargo's Soul Mod, which I'm playing with for the first time). I've gotten to hard mod, taken down a number of bosses including the mechanical bosses and most of their mod equivalents, as well as Plantera and Golem. The problem I've been having is that any summon weapons, the summoned creatures go away after a 2-3 seconds and I have no idea why. I don't have any debuffs and it's still happening. I thought it might have something to do with Fargo's Sould Mod's Eternity mode, but the same thing happens when it's deactivated. Oh, it doesn't seem to happen with sentry summons, fwiw.

I'm just a little lost. Any ideas, thoughts, whatever would be welcome.

🍻
 
Top Bottom