ShadowOfDarkness
Duke Fishron
- Steam or GOG
- Steam
- Single Player/Multiplayer
- Both
- Operating System
- Windows 10
- Terraria Version
- 1.4.0.4
- Controls Used
- Keyboard/Mouse
So, knockback is a little funky now. I'm sad to have to report how I found this, but I was using my Godly Gray Zapinator which has "Very Strong Knockback" and I was shooting a Wyvern. Well... apparently knockback affects each segment of the Wyvern individually, so certain segments got blasted away from the rest of the Wyvern's body. Combined with good ol' multiplayer lag, the result was the Wyvern has a couple segments that go flying away from the body, and then the entire Wyvern basically explodes into madness, with every segment doing the same - which is HILARIOUS. Wish it could stay, but.. it is a bug and probably should be fixed.
However, other times... when using "average knockback" (in singleplayer this time) enemies like Bats and Crimeras barely move backward at all. Obviously much less than pre-1.4. I don't know if this is a master-mode rebalance or just a straight-up glitch in both directions with Knockback.
However, other times... when using "average knockback" (in singleplayer this time) enemies like Bats and Crimeras barely move backward at all. Obviously much less than pre-1.4. I don't know if this is a master-mode rebalance or just a straight-up glitch in both directions with Knockback.