absoluteAquarian
Duke Fishron
Welcome to the Magic Storage thread!
Current version (1.3): v0.4.3.6
Current version (1.4 alpha): v0.5.3.7
Built for tModLoader v0.11.8.4
This thread will be a continuation of the original mod thread due to blushiemagic's absence from modding.
Updates to the mod will be posted here in the meantime.
The original thread
I do NOT claim that I am the author of Magic Storage nor will I ever claim to be so.
Current version (1.3): v0.4.3.6
Current version (1.4 alpha): v0.5.3.7
Built for tModLoader v0.11.8.4
This thread will be a continuation of the original mod thread due to blushiemagic's absence from modding.
Updates to the mod will be posted here in the meantime.
The original thread
I do NOT claim that I am the author of Magic Storage nor will I ever claim to be so.
- Fixed a bug that caused sections of the world to refuse to load on multiplayer clients when a storage system contained too many items
- Fixed the mod causing "read underflows" in the log files
- Fixed an issue where the crafting UI would sometimes throw errors in the chat
- Fixed the mod causing "read underflows" in the log files
- Fixed an issue where the crafting UI would sometimes throw errors in the chat
- Fixed an IL edit
- Made direct IL edits load in a safer context
- Made direct IL edits load in a safer context
- Added a missing localization entry
- Fixed a bug that let the player clone an item held on the mouse when clicking Deposit All in the storage UI
- Fixed a bug that let the player clone an item held on the mouse when clicking Deposit All in the storage UI
- Updated the codebase to account for the new breaking changes in tModLoader (many thanks to Exterminator!)
- Updated the codebase to account for the new breaking changes in tModLoader (many thanks to Exterminator!)
- Crafting stations which count as the Alchemy Table for recipes now properly inherit its chance to not consume potion ingredients while in the Crafting Interface
- Crafting stations which count as the Alchemy Table for recipes now properly inherit its chance to not consume potion ingredients while in the Crafting Interface
- Reworked the coin compactor to leave at least 100 of a coin type in the storage system
- Fixed a bug that caused storage systems to be emptied in Multiplayer when depositing items
- Added a "coin compactor" feature, which will combine any coins into higher-value coins, when possible
- Added a "coin compactor" feature, which will combine any coins into higher-value coins, when possible
- Removed the config option for modifying the amount of visible crafting station slots
- Crafting station slots now grow dynamically as more stations are added (starts off as 15 items)
- Improved netcode
- Crafting station slots now grow dynamically as more stations are added (starts off as 15 items)
- Improved netcode
- Updated the codebase to account for the new breaking changes in tModLoader (many thanks to Yowave!)
- Added a config option for reducing the amount of crafting station slots in the Crafting Interface
- Added a config option for reducing the amount of filter icons
- Added a config option for reducing the amount of crafting station slots in the Crafting Interface
- Added a config option for reducing the amount of filter icons
- Updated the codebase to account for the new breaking changes in tModLoader
- Code optimizations
- Code optimizations
- Updated the codebase to account for the new breaking changes in tModLoader
- Fixed some small issues
- Fixed not being able to link a Locator Drive and Portable Remote Storage Access to a Storage Heart
- Added new crafting stations for crafting the "evil" items, via the Demon Altar and Crimson Altar
- Fixed a bug where recipes that needed water/lava/honey wouldn't appear and couldn't be crafted
- Recipes that require a chair (Goggles, Watches) can now be crafted with just a workbench or table in the crafting station slots
- Added several new crafting stations which act as "combined" stations
- Placing any Tombstone in the crafting station slots will let the player create items that require a Graveyard biome (Ecto Mist)
- Added support for tiles which act as water/lava/honey sources for crafting purposes
- Added a new item, the Biome Globe, which combines the functionality of several "environmental" crafting conditions
- Fixed a bug where having stations outside of the Crafting Interface could allow the player to use them within the Crafting Interface for recipes
- Merged the 1.3 Magic Storage - Extra codebase into 1.4 Magic Storage
- Fixed the RecursiveCraft implementation
- Fixed lang issues
- Fixed removing stations from the stations slots not updating recipes properly
- Added new crafting stations for crafting the "evil" items, via the Demon Altar and Crimson Altar
- Fixed a bug where recipes that needed water/lava/honey wouldn't appear and couldn't be crafted
- Recipes that require a chair (Goggles, Watches) can now be crafted with just a workbench or table in the crafting station slots
- Added several new crafting stations which act as "combined" stations
- Placing any Tombstone in the crafting station slots will let the player create items that require a Graveyard biome (Ecto Mist)
- Added support for tiles which act as water/lava/honey sources for crafting purposes
- Added a new item, the Biome Globe, which combines the functionality of several "environmental" crafting conditions
- Fixed a bug where having stations outside of the Crafting Interface could allow the player to use them within the Crafting Interface for recipes
- Merged the 1.3 Magic Storage - Extra codebase into 1.4 Magic Storage
- Fixed the RecursiveCraft implementation
- Fixed lang issues
- Fixed removing stations from the stations slots not updating recipes properly
- Fixed mouse logic regarding the crafting UI
- Fixed recipe groups applying to recipes when they shouldn't be
- Fixed recipe groups applying to recipes when they shouldn't be
- Fixed being unable to open the storage UI from the Storage Heart tile
- Fixed being unable to open the crafting UI from the Crafting Access tile
- Fixed the crafting UI missing icons for its buttons
- Fixed various other small bugs
- Fixed being unable to open the crafting UI from the Crafting Access tile
- Fixed the crafting UI missing icons for its buttons
- Fixed various other small bugs
- Ported mod to the tModLoader 1.4 alpha
Join my Discord server if you want to stay up-to-date with the mod's updates
or if you need to report bugs from the mod.
or if you need to report bugs from the mod.
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