The_Arms_Dealer
Terrarian
|this idea was not originally mine, and all credit goes to zeppelans|
I saw that five years ago a user called Zeppelans explained a concept for a health flower (mana flower but for health) which got criticized for being somewhat useless. I wanted to improve on an old concept. First, it would be crafted with a new rare flower mabey found in the ice biome that on its own would add a small amount of health (10 - 50, not sure) to every potion. I know that seems slightly op so I suggest it’s 1.5 To 2 times rarer than a nature's gift. Crafted with a greater health potion (making it a hard mode item) would create a health flower that would combine the flower’s original effect with an automatic health replenish when 1) the potion will max out your health 2) the potions cooldown timer is up. I then think it should be able to be combined with a philosopher stone to create an ultimate healing flower (the name is a work in progress) which adds the effect of reducing potion cooldown by 15%. After that, you should be able to combine that with a mana flower to make a power flower (name also a work in progress) which combines the two accessories effects.
|sprite art isn't the best but in order, this is how I think they would look|
Edit: I fixed every word beginning with a capital
I saw that five years ago a user called Zeppelans explained a concept for a health flower (mana flower but for health) which got criticized for being somewhat useless. I wanted to improve on an old concept. First, it would be crafted with a new rare flower mabey found in the ice biome that on its own would add a small amount of health (10 - 50, not sure) to every potion. I know that seems slightly op so I suggest it’s 1.5 To 2 times rarer than a nature's gift. Crafted with a greater health potion (making it a hard mode item) would create a health flower that would combine the flower’s original effect with an automatic health replenish when 1) the potion will max out your health 2) the potions cooldown timer is up. I then think it should be able to be combined with a philosopher stone to create an ultimate healing flower (the name is a work in progress) which adds the effect of reducing potion cooldown by 15%. After that, you should be able to combine that with a mana flower to make a power flower (name also a work in progress) which combines the two accessories effects.
|sprite art isn't the best but in order, this is how I think they would look|
Edit: I fixed every word beginning with a capital
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