Yes, it is.Does anyone no if the angler is in the new update for terraria mobile
Well, they do something. Clicking sound after tapping, but nothing else. They're wired to statues and everything's fine. They were working perfectly before this update.
When the console manufacturers finish their certification processes. We have no information beyond that at the moment.So, when this will be out for the console version?
This is not a console thread. They said, and I quoteSo, when this will be out for the console version?
This means the update for console will be released some time in Q1 2016. Please be patient505Games said:Consoles (XB1, X360, PS4, PS3, PSVita) will be missing a handful of content (listed below) that will be added during Q1 of 2016 due to the new and improved QA team being rockstars. This ultimately left us with a choice: more content with more bugs, less content with fewer bugs, or an approximate 2 month delay. We decided that providing a more stable game within the time window that we gave is most important, so we prioritized the bug fixing over the missing content or the delay. Again, our plan is to add the missing content – along with any additional fixes needed that come up post-launch – as soon as possible in early 2016. We feel it's the best path overall and will continue to keep you as up-to-date as we can.
This is not a console thread. They said, and I quote
This means the update for console will be released some time in Q1 2016. Please be patient
When the console manufacturers finish their certification processes. We have no information beyond that at the moment.
This is not a console thread. They said, and I quote
This means the update for console will be released some time in Q1 2016. Please be patient
Thanks for this. Still don't understand why that "missing stuf" is missing, making a new HUD for the Stylist or for the other things are not that hard after all. Isn't it? (And this update takes nearly 1 year so far, just sayin'.)That isn't wholly accurate. Most of the update will be in this month (assuming it passes cert) with the "missing" stuff coming in Q1 2016.
Is this out now? Since I can't see the difference in the app name or spawn rates in truffle wormsHi all,
I'm sure Loki and the others have mentioned this, but we've been working closely with the Re-Logic crew to identify, reproduce, and fix issues as they come up. We'll keep posting as we get updated information, so thanks for your patience while we get everything sorted. I did want to send a personal thanks to everyone who has sent in their reports, especially the ones with detailed repro steps, which are ALWAYS appreciated... and recommended!
In any case, here's an initial list (if your report isn't on here, don't worry -- between us, Re-Logic, and Codeglue, we're seeing everything!):
- App Store name - This is fixed.
- Android Try & Buy/repurchase issue - This is an issue with the billing code that we are addressing. If you have local saves, PLEASE DON'T DELETE your app! Like all mobile versions of Terraria, if you delete your app, you'll lose your local saves too. If you have cloud saves only, you'll be OK.
- Slimes don't drop gel - This is fixed.
- Windows phone not working - We are still investigating this, and while I know it's frustrating to hear, we have been unable to reproduce this in our QA lab.
- Crafting menu doesn't scroll - We cannot reproduce this internally.
- No spider armor - This is fixed.
- Truffle worms not spawning - This is fixed.
Alright, thanks for clarifying, better late than never right?Fixed... for the next update, which is coming soon. Sorry, I should have clarified!
( Sometimes I miss old PC development when things could just go live NOW! )
Gonna try frost moon now- LewShakey 2015, he didn't kill fishron firstAlright, thanks for clarifying, better late than never right?