mario137br
Terrarian
When i started on PC terraria, i already knew that the NPCs can fight monsters and run from monsters, but when i saw it on action, i tough the NPCs don't attack very much, they're very much like running away, and, i don't know if its a issue, but the NPCs, when in a house, can't detect any monster or treath until they've got attacked, they only react then when attacked. So, i were thinking about a way to make the NPC AI more "agressive", that could fight with the monster to defend, and only start to run away when life reaches 80%-60%, because every NPC have unique combat abilities, and they can be very powerful to defend themselfes if fighting togheter, also, make then detect monster while in a housing at night/event as well, this one can put then in danger easily with the fighters AI monsters that open doors at Hardmode.