yudgefudge
The Destroyer
See, Shroomite makes you these:
Edit (27/12/19): I fixed the debuff and gave the shotbow a new ability. Also, I gave the scope better abilities (and nerfed it) and fixed the launcher.
First, let me cover a new debuff: Fungal Growth.
Tooltip: "You have fungus growing in strange places."
It makes mushroom spores grow on the target. It lasts 5 seconds, and leeches from the target. It starts at a flat damage of 3, then doubles each second, leading to this sequence of damage: 3, 6, 12, 24, and 48 damage. The damage will cap off at 100. Any enemies in the mushroom biome have a 33% to inflict Fungal Growth.
Now, I'll get to the gear.
First, we have:
- Armor
- A hoverboard
- A digging claw
- anddddddddddddddddd
- .....plating
Edit (27/12/19): I fixed the debuff and gave the shotbow a new ability. Also, I gave the scope better abilities (and nerfed it) and fixed the launcher.
First, let me cover a new debuff: Fungal Growth.
Tooltip: "You have fungus growing in strange places."
It makes mushroom spores grow on the target. It lasts 5 seconds, and leeches from the target. It starts at a flat damage of 3, then doubles each second, leading to this sequence of damage: 3, 6, 12, 24, and 48 damage. The damage will cap off at 100. Any enemies in the mushroom biome have a 33% to inflict Fungal Growth.
Now, I'll get to the gear.
First, we have:
Shroomite Shotbow
Uses arrows for ammo
Damage: 53 (Ranged)
Knockback: 3
Critical chance: 10%
Use time: 14
Velocity: 14
Tooltip: Shoots mushroomy arrows
Sells for 8 gold
Arrows shot by the Shroomite Shotbow have a 20% chance to inflict Fungal Growth. Chlorophyte arrows guarantee Fungal Growth. If used in conjunction with Shroomite armor, the damage is doubled.
Crafted from 12 Shroomite Bars.
But that's not all! Say hello to:Uses arrows for ammo
Damage: 53 (Ranged)
Knockback: 3
Critical chance: 10%
Use time: 14
Velocity: 14
Tooltip: Shoots mushroomy arrows
Sells for 8 gold
Arrows shot by the Shroomite Shotbow have a 20% chance to inflict Fungal Growth. Chlorophyte arrows guarantee Fungal Growth. If used in conjunction with Shroomite armor, the damage is doubled.
Crafted from 12 Shroomite Bars.
Shroomite Yeeter
Uses rockets for ammo
Damage: 65
Knockback: 4
Crit chance: 4%
Use time: 20
Velocity: 11
Tooltip: "Yes. It yeets."
Sells for 12 gold
Rockets shot by this launcher leave lingering spores that behave like Spiky balls. They last for 4 seconds before disappearing. If using Shroockets, the fire rate is faster by 45%.
Let me explain those Shroockets now.Uses rockets for ammo
Damage: 65
Knockback: 4
Crit chance: 4%
Use time: 20
Velocity: 11
Tooltip: "Yes. It yeets."
Sells for 12 gold
Rockets shot by this launcher leave lingering spores that behave like Spiky balls. They last for 4 seconds before disappearing. If using Shroockets, the fire rate is faster by 45%.
Shroocket
Damage: 50
Blast radius: Large
Crafted from 100 Rocket IIs and a Shroomite bar. Makes 100.
Inflicts Fungal Growth upon hit.
Lastly, one more ammo type, and an accessory.Damage: 50
Blast radius: Large
Crafted from 100 Rocket IIs and a Shroomite bar. Makes 100.
Inflicts Fungal Growth upon hit.
Shroomite Bullet
Damage: 17
Velocity: 3
Knockback: 2
Crafted from 1 Shroomite bar - makes 333
Inflicts Fungal Growth
Shroomite Scope
Tooltip:"Excellent sniping abilities - positively ninja-like."
Gives sniping view
12% increased ranged damage
14% increased ranged critical chance
5% increased ranged velocity
4% increased movement speed
So what do you all think?Damage: 17
Velocity: 3
Knockback: 2
Crafted from 1 Shroomite bar - makes 333
Inflicts Fungal Growth
Shroomite Scope
Tooltip:"Excellent sniping abilities - positively ninja-like."
Gives sniping view
12% increased ranged damage
14% increased ranged critical chance
5% increased ranged velocity
4% increased movement speed
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