1) When one player is hovering over an NPC with their cursor, the other player is unable to interact with most other objects. This happens regardless of which player is hovering over an NPC and which is trying to interact with something. This has occurred since the 1.4 update.
2) The host's cursor seems to be interacting with everything in the world one block higher than it should (as in, him trying to mine a torch would mine the block under the torch, or him trying to place a block requiring placing the cursor above the spot to place). Depending on the level of zoom, the grid on the cursor changes slightly, with it getting closer to fully aligned the more zoomed in he is, though it never gets fully aligned. This is only happening with the host, and has only occurred since the recent bug fix update.
3) I don't really know if this counts as a bug, but the safezone for the host requires adjusting whenever changing from singleplayer to splitscreen. The second player's screen doesn't need adjusting. Additionally, the host adjusting the safezone to the left or right also affects the safezone for the second player. This has only occurred since the recent bug fix update.
For all bugs above, 2-player splitscreen is used, with the screens being top-to-bottom.
2) The host's cursor seems to be interacting with everything in the world one block higher than it should (as in, him trying to mine a torch would mine the block under the torch, or him trying to place a block requiring placing the cursor above the spot to place). Depending on the level of zoom, the grid on the cursor changes slightly, with it getting closer to fully aligned the more zoomed in he is, though it never gets fully aligned. This is only happening with the host, and has only occurred since the recent bug fix update.
3) I don't really know if this counts as a bug, but the safezone for the host requires adjusting whenever changing from singleplayer to splitscreen. The second player's screen doesn't need adjusting. Additionally, the host adjusting the safezone to the left or right also affects the safezone for the second player. This has only occurred since the recent bug fix update.
For all bugs above, 2-player splitscreen is used, with the screens being top-to-bottom.
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