After some thoughtful thinking, I feel I came up with a nice idea for a lategame spear besides the North Pole.
Meet the Royal Dragon Lance.
Royal Dragon Lance:
Damage: 65 (Melee)
Knockback: 7.5 (Strong)
Critical Chance: 10%
Use Time: 30 (Average)
Rarity:
Buy/Sell: 1
50
, 4
20
Tip : "Strike before they can react!"
Sold by the Traveling Merchant after beating the Frost Moon atleast twice, and the player must posess atleast one hardmode mount(excluding the Drill).
As you can see, it's damage is 8 less than that of the North Pole, not even including the icy spear projectile said weapon fires.
However, the difference between this spear and the North Pole is not only the higher base Knockback and Critical Chance, but a unique bonus where your bonus movespeed will give your strike more damage and a higher critical hit chance, while also making the strike ignore a percentage of the enemy's defense.
10% - 19% = + 8 Damage, 2% Critical Strike, no defense ignored
20% - 29% = + 12 Damage, 4% Critical Strike, ignores 7% of defense
30% - 39% = + 18 Damage, 6% Critical Strike, ignores 14% of defense
40% - 49% = + 27 Damage, 9% Critical Strike, ignores 21% of defense
50% - 59% = + 40 Damage, 15% Critical Strike, ignores 28% of defense
60% - 69% = + 61 Damage, 22% Critical Strike, ignores 35% of defense
70% - 79% = + 91 Damage, 35% Critical Strike, ignores 70% of defense
80% -120% = + 136 Damage, gaurenteed Critical Strike, ignores 90% of defense
NOTE1: These bonuses do not stack, you won't get the 10% - 19% bonus and the 20% - 29% bonus together if you have 25% bonus movespeed.
NOTE2: These bonuses are added to the base stats, so having 80% or more movespeed will give a gauranteed critical strike of 402 damage, ignoring 90% of the targets defense.
Leave any feedback or questions below, I'd love to get some critisicm on my first post here!
Meet the Royal Dragon Lance.
Royal Dragon Lance:
Damage: 65 (Melee)
Knockback: 7.5 (Strong)
Critical Chance: 10%
Use Time: 30 (Average)
Rarity:
Buy/Sell: 1
Tip : "Strike before they can react!"
Sold by the Traveling Merchant after beating the Frost Moon atleast twice, and the player must posess atleast one hardmode mount(excluding the Drill).
As you can see, it's damage is 8 less than that of the North Pole, not even including the icy spear projectile said weapon fires.
However, the difference between this spear and the North Pole is not only the higher base Knockback and Critical Chance, but a unique bonus where your bonus movespeed will give your strike more damage and a higher critical hit chance, while also making the strike ignore a percentage of the enemy's defense.
10% - 19% = + 8 Damage, 2% Critical Strike, no defense ignored
20% - 29% = + 12 Damage, 4% Critical Strike, ignores 7% of defense
30% - 39% = + 18 Damage, 6% Critical Strike, ignores 14% of defense
40% - 49% = + 27 Damage, 9% Critical Strike, ignores 21% of defense
50% - 59% = + 40 Damage, 15% Critical Strike, ignores 28% of defense
60% - 69% = + 61 Damage, 22% Critical Strike, ignores 35% of defense
70% - 79% = + 91 Damage, 35% Critical Strike, ignores 70% of defense
80% -120% = + 136 Damage, gaurenteed Critical Strike, ignores 90% of defense
NOTE1: These bonuses do not stack, you won't get the 10% - 19% bonus and the 20% - 29% bonus together if you have 25% bonus movespeed.
NOTE2: These bonuses are added to the base stats, so having 80% or more movespeed will give a gauranteed critical strike of 402 damage, ignoring 90% of the targets defense.
Leave any feedback or questions below, I'd love to get some critisicm on my first post here!
Last edited: