Weapons & Equip New flamethrower ideas

MoultonLava

Torch God
Lets get on to it!
Pre-Hardmode
Hellbone launcher
Crafting: 15 Hellstone Bars, 50 bones, 100 gel, and 30 wood
Damage: 25
KB: 1.2
66% chance to save ammo
Requires Bones and Gel to use
This weapon fires out flaming crossbones that pierce up to 3 enemies. When the Bone Glove is worn, it increases the amount of bones shot out of the weapon to two.
Ember Spreader
Crafting: 30 gel, 10 gold or platinum, and Illegal Gun Parts
Damage: 15
KB: 0.5
This weapon fires out a single medium size fireball that pierces infinitely and lasts for a short time.

Hardmode

Desert Storm
Needs 1 Illegal gun parts, 2 Forbidden Fragments, 15 iron or lead bars, and 5 souls of night
Damage: 22
KB: 2
40% chance to save ammo
It sprays out burning sand that inflicts Hellfire. It also can pierce infinitely.

Hailstorm Sprayer
Needs 1 Illegal Gun Parts, 2 Frost Cores, 15 iron or lead bars, and 5 souls of light
Damage: 26
KB: 1
30% chance to save ammo
Sprays out frosty wind and hail balls, and can also inflict Frostbite.

Overgrown Blaster
Dropped from Jungle enemies after Plantera
Damage: 30
KB: 3
45% chance to save ammo
Fires out poisonous shredded leaves and thorns.

Electric Jumper
Dropped by common Martian enemies
Damage: 40
KB: 2.5
60% chance to save ammo
Fires out an arcing bolt of lightning that rapidly damages enemies and arcs between enemies.

Supernovae
Crafted with 18 Vortex frags
Damage: 45
KB: 5
66% chance to save ammo
Fires out a nebula cloud of hydrogen and helium. occasionally fires out a devastating gamma ray beam that pierces infinitely.
That is all, and if you have anything to say, please put it below!
 
Lets get on to it!
Pre-Hardmode
Hellbone launcher
Crafting: 15 Hellstone Bars, 50 bones, 100 gel, and 30 wood
Damage: 25
KB: 1.2
66% chance to save ammo
Requires Bones and Gel to use
This weapon fires out flaming crossbones that pierce up to 3 enemies. When the Bone Glove is worn, it increases the amount of bones shot out of the weapon to two.
Ember Spreader
Crafting: 30 gel, 10 gold or platinum, and Illegal Gun Parts
Damage: 15
KB: 0.5
This weapon fires out a single medium size fireball that pierces infinitely and lasts for a short time.

Hardmode

Desert Storm
Needs 1 Illegal gun parts, 2 Forbidden Fragments, 15 iron or lead bars, and 5 souls of night
Damage: 22
KB: 2
40% chance to save ammo
It sprays out burning sand that inflicts Hellfire. It also can pierce infinitely.

Hailstorm Sprayer
Needs 1 Illegal Gun Parts, 2 Frost Cores, 15 iron or lead bars, and 5 souls of light
Damage: 26
KB: 1
30% chance to save ammo
Sprays out frosty wind and hail balls, and can also inflict Frostbite.

Overgrown Blaster
Dropped from Jungle enemies after Plantera
Damage: 30
KB: 3
45% chance to save ammo
Fires out poisonous shredded leaves and thorns.

Electric Jumper
Dropped by common Martian enemies
Damage: 40
KB: 2.5
60% chance to save ammo
Fires out an arcing bolt of lightning that rapidly damages enemies and arcs between enemies.

Supernovae
Crafted with 18 Vortex frags
Damage: 45
KB: 5
66% chance to save ammo
Fires out a nebula cloud of hydrogen and helium. occasionally fires out a devastating gamma ray beam that pierces infinitely.
That is all, and if you have anything to say, please put it

A flamethrower that utilizes desert fossils and illegal gun parts would cook have a idea too

Prehistoric Tar Burster
fires out a spray of flammable Oil
When landing a crit the oil spray will spark causing the spray to be a volatile blaze for 45 shots
Illegal Gun Parts + 25 Desert Fossils + 50 Desert Torches at a anvil

And upgrade paths for ember spreader
With Evil Materials

Arterial Spray
Fires out a spray of burning blood
Sets enemies on fire when hit also pierces through up to 2 enemies per shot
Ember Spreader + 20 Crimtane Bars + 10 Tissue Samples at a Anvil

Vile Double Tubes
Shoots out two streams of purple poisonous Gas that pierce 4 enemies per shot (2 per stream)
Ember Spreader + 20 Demonite Bars + 10 Shadow Scales at a Anvil
 
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