MrTheEpicNinja
Terrarian
SPRITES COMING SOON.
So guys, I've been playing ALOT of the Thorium Mod recently ( @DivermanSam )
http://forums.terraria.org/index.php?threads/thorium-mod.591/
Geode - 1 of each jewel, 1 Soul of Night, 1 Soul of Light @ Mythril Anvil
Geode PickAxe - 8 Geode @ Mythril Anvil
Geode Axe - 7 Geode @ Mythril Anvil
Geode Hammer - 8 Geode @ Mythril Anvil
Geode Bow - 6 Geode @ Mythril Anvil
Geode Arrow - 1 Geode @ Mythril Anvil
Geode PoleArm - 8 Geode @ Mythril Anvil
Geode Blade - 7 Geode @ Mythril Anvil
Crystal Phaser - 6 Geode @ Mythril Anvil
Crystal Infused Corruption Capsule - 5 Geode, 5 Unholy water @ Mythril Anvil
-Turns blocks into corruption blocks
Crystal Infused Hallow Capsule - 5 Geode, 5 Holy water @ Mythril Anvil
-Turns blocks into hallow blocks
Geode Armor
-Geode Helmet/ Detects ore and Treasure - 6 Geode @ Mythril Anvil
-Geode Breastplate/ +30% Mining Speed - 10 Geode @ Mythril Anvil
-Geode Greaves/+6% Movement Speed - 8 Geode @ Mythril Anvil
-Set - You illuminate the nearby area
and I was thinking that the Geode armour would work REALLY WELL in vanilla Terraria with a few modifications.
1. Instead of Geodes, the armour is made out of 'Crystaline' (which is one of each gem put together), souls and crystal shards.
2. The weapons aren't nessecary, but the capsules would work well I think, along with a crimson alternative.
3. So here are my alternate crafting recipe's with stats
That was part 1 of the thread
The next bit is phaseblades/ sabers
What I don't understand is why gem staffs are better depending on the gem/bars but phaseblades/sabers aren't.
I also propose a ranged version too.
A 2nd tier of gem staffs
and a 3rd tier of each.
so, here are my phaseblades/sabers
the crafting recipes will stay the same, except each phasesaber will only need 25 crystal shards instead.
ok now onto gem staffs, tier one stats and everything remain identical.
Tier 3's do the same thing as tier 2 except with better stats.
Some staff ideas have been inspired by @GIRGHGH
SPRITES WOULD BE USEFUL
Now you are probably thinking, well what if I have gold, silver and copper, but palladium, orichalcum and titanium, then I won't be able to make the hardmode staffs!!
So... I have a solution, you can turn in hardmode bars at the extractinator(mk2) for the alternate version.
Also, extractinators should only give players gems and coins anyway, nobody uses them for ore.
I don't have an idea for the ranged version yet, so any ideas will be welcome.
So guys, I've been playing ALOT of the Thorium Mod recently ( @DivermanSam )
http://forums.terraria.org/index.php?threads/thorium-mod.591/
Geode - 1 of each jewel, 1 Soul of Night, 1 Soul of Light @ Mythril Anvil
Geode PickAxe - 8 Geode @ Mythril Anvil
Geode Axe - 7 Geode @ Mythril Anvil
Geode Hammer - 8 Geode @ Mythril Anvil
Geode Bow - 6 Geode @ Mythril Anvil
Geode Arrow - 1 Geode @ Mythril Anvil
Geode PoleArm - 8 Geode @ Mythril Anvil
Geode Blade - 7 Geode @ Mythril Anvil
Crystal Phaser - 6 Geode @ Mythril Anvil
Crystal Infused Corruption Capsule - 5 Geode, 5 Unholy water @ Mythril Anvil
-Turns blocks into corruption blocks
Crystal Infused Hallow Capsule - 5 Geode, 5 Holy water @ Mythril Anvil
-Turns blocks into hallow blocks
Geode Armor
-Geode Helmet/ Detects ore and Treasure - 6 Geode @ Mythril Anvil
-Geode Breastplate/ +30% Mining Speed - 10 Geode @ Mythril Anvil
-Geode Greaves/+6% Movement Speed - 8 Geode @ Mythril Anvil
-Set - You illuminate the nearby area
and I was thinking that the Geode armour would work REALLY WELL in vanilla Terraria with a few modifications.
1. Instead of Geodes, the armour is made out of 'Crystaline' (which is one of each gem put together), souls and crystal shards.
2. The weapons aren't nessecary, but the capsules would work well I think, along with a crimson alternative.
3. So here are my alternate crafting recipe's with stats
4 crystaline
8 crystal shards
3 souls of light/night
STATS:
9 defense
you illuminate the area around you, (greater range than original set bonus)
@Mythril anvil
8 crystal shards
3 souls of light/night
STATS:
9 defense
you illuminate the area around you, (greater range than original set bonus)
@Mythril anvil
5 crystaline
10 crystal shards
4 souls of light/night
STATS:
13 defense
40% increased mining speed
@Mythril anvil
10 crystal shards
4 souls of light/night
STATS:
13 defense
40% increased mining speed
@Mythril anvil
3 crystaline
5 crystal shards
3 souls of light/night
STATS:
7 defense
10% increased movement speed
Set Bonus: spelunker effect.
5 crystal shards
3 souls of light/night
STATS:
7 defense
10% increased movement speed
Set Bonus: spelunker effect.
That was part 1 of the thread
The next bit is phaseblades/ sabers
What I don't understand is why gem staffs are better depending on the gem/bars but phaseblades/sabers aren't.
I also propose a ranged version too.
A 2nd tier of gem staffs
and a 3rd tier of each.
so, here are my phaseblades/sabers
the crafting recipes will stay the same, except each phasesaber will only need 25 crystal shards instead.
TIER 1: phaseblade
damage : 19
crit chance : 4%
usetime : 28
autoswing : no
TIER 2: phasesaber
damage : 38
crit chance : 14%
usetime : 24
autoswing : yes
TIER 3: phaseslicer
tooltip: 'my childhood is ruined'
crafting: 1 x purple phasesaber
2 x Lens
8 x Ectoplasm
damage : 76
crit chance : 24%
usetime : 19
autoswing : yes
damage : 19
crit chance : 4%
usetime : 28
autoswing : no
TIER 2: phasesaber
damage : 38
crit chance : 14%
usetime : 24
autoswing : yes
TIER 3: phaseslicer
tooltip: 'my childhood is ruined'
crafting: 1 x purple phasesaber
2 x Lens
8 x Ectoplasm
damage : 76
crit chance : 24%
usetime : 19
autoswing : yes
TIER 1: phaseblade
damage : 19
crit chance : 5%
usetime : 28
autoswing : no
TIER 2: phasesaber
damage : 39
crit chance : 15%
usetime : 23
autoswing : yes
TIER 3: phaseslicer
tooltip: 'my childhood is ruined'
crafting: 1 x yellow phasesaber
2 x Lens
8 x Ectoplasm
damage : 71
crit chance : 25%
usetime : 19
autoswing : yes
damage : 19
crit chance : 5%
usetime : 28
autoswing : no
TIER 2: phasesaber
damage : 39
crit chance : 15%
usetime : 23
autoswing : yes
TIER 3: phaseslicer
tooltip: 'my childhood is ruined'
crafting: 1 x yellow phasesaber
2 x Lens
8 x Ectoplasm
damage : 71
crit chance : 25%
usetime : 19
autoswing : yes
TIER 1: phaseblade
damage : 20
crit chance : 6%
usetime : 28
autoswing : no
TIER 2: phasesaber
damage : 40
crit chance : 16%
usetime : 23
autoswing : yes
TIER 3: phaseslicer
tooltip: 'my childhood is ruined'
crafting: 1 x blue phasesaber
2 x Lens
8 x Ectoplasm
damage : 72
crit chance : 26%
usetime : 18
autoswing : yes
damage : 20
crit chance : 6%
usetime : 28
autoswing : no
TIER 2: phasesaber
damage : 40
crit chance : 16%
usetime : 23
autoswing : yes
TIER 3: phaseslicer
tooltip: 'my childhood is ruined'
crafting: 1 x blue phasesaber
2 x Lens
8 x Ectoplasm
damage : 72
crit chance : 26%
usetime : 18
autoswing : yes
TIER 1: phaseblade
damage : 20
crit chance : 7%
usetime : 28
autoswing : no
TIER 2: phasesaber
damage : 41
crit chance : 17%
usetime : 23
autoswing : yes
TIER 3: phaseslicer
tooltip: 'my childhood is ruined'
crafting: 1 x green phasesaber
2 x Lens
8 x Ectoplasm
damage : 73
crit chance : 27%
usetime : 18
autoswing : yes
damage : 20
crit chance : 7%
usetime : 28
autoswing : no
TIER 2: phasesaber
damage : 41
crit chance : 17%
usetime : 23
autoswing : yes
TIER 3: phaseslicer
tooltip: 'my childhood is ruined'
crafting: 1 x green phasesaber
2 x Lens
8 x Ectoplasm
damage : 73
crit chance : 27%
usetime : 18
autoswing : yes
TIER 1: phaseblade
damage : 21
crit chance : 8%
usetime : 27
autoswing : no
TIER 2: phasesaber
damage : 42
crit chance : 18%
usetime : 22
autoswing : yes
TIER 3: phaseslicer
tooltip: 'my childhood is ruined'
crafting: 1 x red phasesaber
2 x Lens
8 x Ectoplasm
damage : 74
crit chance : 28%
usetime : 18
autoswing : yes
damage : 21
crit chance : 8%
usetime : 27
autoswing : no
TIER 2: phasesaber
damage : 42
crit chance : 18%
usetime : 22
autoswing : yes
TIER 3: phaseslicer
tooltip: 'my childhood is ruined'
crafting: 1 x red phasesaber
2 x Lens
8 x Ectoplasm
damage : 74
crit chance : 28%
usetime : 18
autoswing : yes
TIER 1: phaseblade
damage : 21
crit chance : 9%
usetime : 27
autoswing : no
TIER 2: phasesaber
damage : 43
crit chance : 19%
usetime : 22
autoswing : yes
TIER 3: phaseslicer
tooltip: 'my childhood is ruined'
crafting: 1 x white phasesaber
2 x Lens
8 x Ectoplasm
damage : 75
crit chance : 29%
usetime : 17
autoswing : yes
damage : 21
crit chance : 9%
usetime : 27
autoswing : no
TIER 2: phasesaber
damage : 43
crit chance : 19%
usetime : 22
autoswing : yes
TIER 3: phaseslicer
tooltip: 'my childhood is ruined'
crafting: 1 x white phasesaber
2 x Lens
8 x Ectoplasm
damage : 75
crit chance : 29%
usetime : 17
autoswing : yes
TIER 1: phaseblade
changes colours like a rainbow brick
crafting: 4x Crystaline
20 x Meteorite bars
damage : 30
crit chance : 10%
usetime : 24
autoswing : yes
TIER 2: phasesaber
damage : 50
crit chance : 20%
usetime : 20
autoswing : yes
TIER 3: phaseslicer
tooltip: 'my childhood is ruined'
crafting: 1 x crystaline phasesaber
2 x Lens
8 x Ectoplasm
damage : 88
crit chance : 30%
usetime : 16
autoswing : yes
changes colours like a rainbow brick
crafting: 4x Crystaline
20 x Meteorite bars
damage : 30
crit chance : 10%
usetime : 24
autoswing : yes
TIER 2: phasesaber
damage : 50
crit chance : 20%
usetime : 20
autoswing : yes
TIER 3: phaseslicer
tooltip: 'my childhood is ruined'
crafting: 1 x crystaline phasesaber
2 x Lens
8 x Ectoplasm
damage : 88
crit chance : 30%
usetime : 16
autoswing : yes
ok now onto gem staffs, tier one stats and everything remain identical.
Tier 3's do the same thing as tier 2 except with better stats.
Some staff ideas have been inspired by @GIRGHGH
SPRITES WOULD BE USEFUL
TIER 2: Amethyst Curse
Tooltip: basically an upgraded water bolt.
crafting: 1x Amethyst staff
12x Cobalt bar
4x Soul of Light
damage: 32
usetime: 17
mana: 12
TIER 3: Amethyst Storm
crafting: 1x amethyst curse
8x ectoplasm
damage: 56
usetime: 15
mana: 10
Tooltip: basically an upgraded water bolt.
crafting: 1x Amethyst staff
12x Cobalt bar
4x Soul of Light
damage: 32
usetime: 17
mana: 12
TIER 3: Amethyst Storm
crafting: 1x amethyst curse
8x ectoplasm
damage: 56
usetime: 15
mana: 10
TIER 2: Topaz Curse
Fires homing bolts at enemies.
Enemies have a 20% chance to drop hearts when hit.
crafting: 1x Topaz staff
8x Palladium bar
1x Heart Crystal
damage: 21
usetime: 13
mana: 9
TIER 3: Topaz Storm
crafting: 1x Topaz curse
8x ectoplasm
damage: 46
usetime: 11
mana: 10
Fires homing bolts at enemies.
Enemies have a 20% chance to drop hearts when hit.
crafting: 1x Topaz staff
8x Palladium bar
1x Heart Crystal
damage: 21
usetime: 13
mana: 9
TIER 3: Topaz Storm
crafting: 1x Topaz curse
8x ectoplasm
damage: 46
usetime: 11
mana: 10
TIER 2: Sapphire Curse
(Yes I switched around the tier for colouring reasons)
Fires a petal that explodes into 6 shards on impact, which deal slightly less damage.
crafting: 1x Sapphire staff
8x Orichalcum bar
12x Pink Gel @Ilmarinen
damage: 37
usetime: 18
mana: 14
TIER 3: Sapphire Storm
crafting: 1x Sapphire curse
8x ectoplasm
damage: 72
usetime: 14
mana: 17
(Yes I switched around the tier for colouring reasons)
Fires a petal that explodes into 6 shards on impact, which deal slightly less damage.
crafting: 1x Sapphire staff
8x Orichalcum bar
12x Pink Gel @Ilmarinen
damage: 37
usetime: 18
mana: 14
TIER 3: Sapphire Storm
crafting: 1x Sapphire curse
8x ectoplasm
damage: 72
usetime: 14
mana: 17
TIER 2: Emerald Curse
(Yes I switched around the tier for colouring reasons)
Short range weapon that shoots a tongue of fire like a flamethrower
crafting: 1x Emerald staff
8x Mythril bar
30x living fire blocks
damage: 34
usetime: 6
mana: 10
TIER 3: Emerald Storm
crafting: 1x Emerald curse
8x ectoplasm
damage: 71
usetime: 5
mana: 9
(Yes I switched around the tier for colouring reasons)
Short range weapon that shoots a tongue of fire like a flamethrower
crafting: 1x Emerald staff
8x Mythril bar
30x living fire blocks
damage: 34
usetime: 6
mana: 10
TIER 3: Emerald Storm
crafting: 1x Emerald curse
8x ectoplasm
damage: 71
usetime: 5
mana: 9
TIER 2: Ruby Curse
Fires a red laser beam, hold down to deal more damage. Pierces up to 8 times.
Charge for up to 3 seconds
Clicking constantly will deal 8 damage per beam, whilst holding down for 3 seconds will deal 187 damage.
(Remember this is higher tier than the laser rifle)
crafting: 1x Ruby staff
8x Adamantite bar
5x Fallen Star
mana: 15 per second (2 for spam click, 45 for full use)
TIER 3: Ruby Storm
crafting: 1x Ruby curse
8x ectoplasm
Pierces up to 15 times
Charge for up to 5 seconds
Base damage of 29. Holding down for 5 seconds will deal 460 damage.
(Remember this is same tier as the heat Ray)
Mana: 18 per second. (2 for spam click, 90 for full use)
Fires a red laser beam, hold down to deal more damage. Pierces up to 8 times.
Charge for up to 3 seconds
Clicking constantly will deal 8 damage per beam, whilst holding down for 3 seconds will deal 187 damage.
(Remember this is higher tier than the laser rifle)
crafting: 1x Ruby staff
8x Adamantite bar
5x Fallen Star
mana: 15 per second (2 for spam click, 45 for full use)
TIER 3: Ruby Storm
crafting: 1x Ruby curse
8x ectoplasm
Pierces up to 15 times
Charge for up to 5 seconds
Base damage of 29. Holding down for 5 seconds will deal 460 damage.
(Remember this is same tier as the heat Ray)
Mana: 18 per second. (2 for spam click, 90 for full use)
TIER 2: Diamond Curse
Launches a sonic wave with huge knockback, travels up to 60 blocks, knocks away all enemies in path, besides immune enemies, which it will just pierce.
crafting: 1x Diamond staff
8x Titanium bar
damage: 47
Knockback: 10
Mana : 16
Use time: 28
Velocity: 36
TIER 3: Diamond Storm
crafting: 1x Diamond curse
8x ectoplasm
damage: 77
Knockback: 12
Mana: 19
Use time : 22
Velocity: 30
Launches a sonic wave with huge knockback, travels up to 60 blocks, knocks away all enemies in path, besides immune enemies, which it will just pierce.
crafting: 1x Diamond staff
8x Titanium bar
damage: 47
Knockback: 10
Mana : 16
Use time: 28
Velocity: 36
TIER 3: Diamond Storm
crafting: 1x Diamond curse
8x ectoplasm
damage: 77
Knockback: 12
Mana: 19
Use time : 22
Velocity: 30
TIER 1: Crystaline Staff
crafting: 4x Crystaline
10x Demonite Bars
damage: 30
usetime: 20
mana: 9
TIER 2: Crystaline Curse
Fires 6 colourful bolts (1 for each gem)
With a small radius at a rapid succession.
Bolts will bounce up to 4 times and WILL NOT pierce enemies.
crafting: 1x crystaline staff
8x Glacial Bars ( @Baconfry )
or 8x Hallowed bars
damage: 57
usetime: 14
mana: 7
TIER 3: Crystaline Storm
crafting: 1x Crystaline curse
8x ectoplasm
Damage: 87
usetime: 10
mana: 6
crafting: 4x Crystaline
10x Demonite Bars
damage: 30
usetime: 20
mana: 9
TIER 2: Crystaline Curse
Fires 6 colourful bolts (1 for each gem)
With a small radius at a rapid succession.
Bolts will bounce up to 4 times and WILL NOT pierce enemies.
crafting: 1x crystaline staff
8x Glacial Bars ( @Baconfry )
or 8x Hallowed bars
damage: 57
usetime: 14
mana: 7
TIER 3: Crystaline Storm
crafting: 1x Crystaline curse
8x ectoplasm
Damage: 87
usetime: 10
mana: 6
Now you are probably thinking, well what if I have gold, silver and copper, but palladium, orichalcum and titanium, then I won't be able to make the hardmode staffs!!
So... I have a solution, you can turn in hardmode bars at the extractinator(mk2) for the alternate version.
Also, extractinators should only give players gems and coins anyway, nobody uses them for ore.
1x extractinator
1x crystaline
@ anvil
1x crystaline
@ anvil
I don't have an idea for the ranged version yet, so any ideas will be welcome.
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