The Perspirator
Terrarian
Everyone knows about the strongest Pre-Hardmode Sword in the game, the Night's Edge
.
But notice how while there is a:
Why don't they have an all-powerful set that combines the best of them all while losing the weaknesses?
And yes, it's probably overpowered. This is intended to help early hardmode players get the hang of the new aggressive gameplay.
In the mean time...
Dark Lance balance: 45 DMG instead of 27, HM spears are promptly buffed
Maybe a Night's Boomerang and a Night's Flail...
I dunno.
But notice how while there is a:
- Jungle Set
- Molten Set
- Shadow Set
Why don't they have an all-powerful set that combines the best of them all while losing the weaknesses?
The answer is simple. The Dungeon doesn't have a set(technically it does, Necro, but it has nothing to do wit h water) so why not add one? Here we go.
- The Dungeon Set (Aqua)
- Helm: 6 armor, raises attack speed of Auto-Swing weapons 20% (Making things fluid)
- Chest plate: 7 armor, raises Breath time by 4 seconds and movement speed 7%(obvious)
- Greaves: 5 armor, reduces drown damage taken by 2 DMG/S(obvious)
- Set Bonus: Dealing damage refills your breath meter(no idea about balance)
- Helm: 13 armor, raises maximum mana by 40, reduces mana usage 8%
- Chest plate: 14 armor Raises melee speed and damage 14%
- Greaves: 12 armor, raises movement speed 14%
- Set Bonus: Emits 65% light, raises melee speed a further 15%, damaging an enemy spawns a completely black Eater of Souls to fly across the screen and heal you for the damage it deals.
And yes, it's probably overpowered. This is intended to help early hardmode players get the hang of the new aggressive gameplay.
In the mean time...
Dark Lance balance: 45 DMG instead of 27, HM spears are promptly buffed
Maybe a Night's Boomerang and a Night's Flail...
I dunno.