niol
Terrarian
With the release of the tModloader alpha this mod is no longer being developed for 1.3.5 so all mod support will be dropped a link for the latest 1.3.5 will being on the GitHub.
This used a pretty small mod that I had to practice some modding in Terraria, but then it grew to something more. So here's the results of hours of work and frustration.
Features:
Buffs a Couple of Accessories
Two Custom Buffs
Notes:
If you have any issues with this mod be sure to comment below I'm usually quick to respond.
And yes the name is a bit unoriginal but I couldn't find anything cool to call it.
This mod hasn't been tested in multiplayer so if you encounter any multiplayer bugs it might take a while before it's fixed.
Also check out the GitHub if you want to check the source code
And of course the workshop page.
Changelog:
v1.2 [1.4]
Adjusted projectile spawning formula.
Adjusted Sniper Scope's tooltip.
Added Recon Scope.
Changed homepage.
Fixed Huntress's Buckler's config name.
This used a pretty small mod that I had to practice some modding in Terraria, but then it grew to something more. So here's the results of hours of work and frustration.
Features:
Buffs a Couple of Accessories
All attacks have a chance to spawn bees.
All attacks have a chance to spawn stars.
Increased the health regeneration.
Increased the health regeneration.
Increased mana regeneration.
Decreased mana regeneration delay.
+3 magic damage.
Decreased mana regeneration delay.
+3 magic damage.
Increased mana regeneration.
Decreased mana regeneration delay.
+5 magic damage.
Decreased mana regeneration delay.
+5 magic damage.
Ranged projectiles have a chance to duplicate.
10% chance not to consume ammo.
10% chance not to consume ammo.
Increased ranged damage based on distance.
Ranged projectiles have a chance to duplicate.
Increased ranged damage based on distance.
15% chance not to consume ammo.
Increased ranged damage based on distance.
15% chance not to consume ammo.
+50 maximum mana.
+15% reduced mana usage.
Dealing magic damage applies a magic stack that boosts magic damage.
+15% reduced mana usage.
Dealing magic damage applies a magic stack that boosts magic damage.
+100 maximum mana.
+17% reduce mana usage.
Dealing magic damage applies a magic stack that boosts magic damage and mana regeneration.
+17% reduce mana usage.
Dealing magic damage applies a magic stack that boosts magic damage and mana regeneration.
8% increased melee critical strike chance.
10% increased movement speed.
Killing an enemy with a melee attack gives the Beserker Rage Buff.
10% increased movement speed.
Killing an enemy with a melee attack gives the Beserker Rage Buff.
+12% increased melee critical strike chance.
+17% increased movement speed.
Enables autoswing for all melee weapons.
Killing an enemy with a melee attack gives the Beserker Rage Buff.
+17% increased movement speed.
Enables autoswing for all melee weapons.
Killing an enemy with a melee attack gives the Beserker Rage Buff.
16% increased melee damage and melee swing speed.
16% increased melee critical strike chance.
20% increased movement speed.
Enables autoswing for all melee weapons.
Killing an enemy with a melee attack gives the Beserker Rage Buff.
16% increased melee critical strike chance.
20% increased movement speed.
Enables autoswing for all melee weapons.
Killing an enemy with a melee attack gives the Beserker Rage Buff.
+2 maximum minions and sentries.
Increased number of yoyos spawned to three.
+1 maximum minions and sentries.
4% increased magic damage.
10% increased minion damage.
4% increased magic critical strike chance.
3% reduced mana usage.
4% increased movement speed.
4% increased magic damage.
10% increased minion damage.
4% increased magic critical strike chance.
3% reduced mana usage.
4% increased movement speed.
+1 maximum minions and sentries.
4% increased ranged damage.
10% increased minion damage.
4% increased ranged critical strike chance.
2% chance not to consume ammo.
4% increased movement speed.
4% increased ranged damage.
10% increased minion damage.
4% increased ranged critical strike chance.
2% chance not to consume ammo.
4% increased movement speed.
+1 maximum minions and sentries.
4% increased melee damage
4% increased melee speed
10% increased minion damage
4% increased melee crit strike chance
5% increased movement speed
4% increased melee damage
4% increased melee speed
10% increased minion damage
4% increased melee crit strike chance
5% increased movement speed
+1 minions
2% increased melee damage
4% increased melee critical strike chance
10% increased minion damage
5% increased movement speed
Increased health regeneration
2% increased melee damage
4% increased melee critical strike chance
10% increased minion damage
5% increased movement speed
Increased health regeneration
+1 damage
Gives a chance to prevent death.
Removes enemy immunity frame created by summons.
Notes:
If you have any issues with this mod be sure to comment below I'm usually quick to respond.
And yes the name is a bit unoriginal but I couldn't find anything cool to call it.
This mod hasn't been tested in multiplayer so if you encounter any multiplayer bugs it might take a while before it's fixed.
Also check out the GitHub if you want to check the source code
And of course the workshop page.
Changelog:
v1.2 [1.4]
Adjusted projectile spawning formula.
Adjusted Sniper Scope's tooltip.
Added Recon Scope.
Changed homepage.
Fixed Huntress's Buckler's config name.
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