Can someone tell me where I should go to ask for help in identifying bugs with the game (I.E. Lighting issues.)? Sorry, I'm new here X3
It's "compatible" with both. Though, it's based on 18.104.22.168, but there aren't really any truly noteworthy changes in 22.214.171.124 worth the trouble of updating tModLoader for.tml is compatible with 126.96.36.199, not 188.8.131.52, right? EDIT: because mine is 184.108.40.206
Again, the only notable changes in version 220.127.116.11 are translation-related and/or rare. It's not worth the effort to updated tModLoader from 18.104.22.168 to 22.214.171.124. Therefore, there is no (official) version of tModLoader for 126.96.36.199.how can i get the 188.8.131.52 version then? (i'm on mac btw)
tModLoader clients can't join vanilla Terraria servers at all (regardless of the server's game version). (Vanilla Terraria clients also can't join tModLoader servers.)- 1. my friend tony wants to troll people in 184.108.40.206 servers, -
i knew it all along!tModLoader clients can't join vanilla Terraria servers at all (regardless of the server's game version). (Vanilla Terraria clients also can't join tModLoader servers.)
This is the issue. Specifically, the "p.dead = true" part. You're trying to tell tModLoader to set p.dead to true rather than checking if it's true. There are a few ways to fix this. You could change "= true" to "== true", remove the "= true" part altogether, or replace the entire if/else statement with this:if (p.dead = true)
projectile.active = false;
projectile.active = true;
Thanks!Have you tried player.invis = true; ??
First one I found.