Hie the Badger
The Destroyer
I've spent the last 30 minutes staring at my screen and stirring bits of cake into the icing I raked off of it (yes I had cake in the morning, I haven't been to the store) and occasionally taking my mouse and baking the out of enemies with shadowflame. I'm sitting in a marble biome waiting for medusa of course. My goal? Taking her head as a trophy to prove to people around me that I have no problem with fighting her unlike many others. And doing it before the nerfs hit.
I've noticed that medusa is not as common as people keep saying (hoplites on the other have spawn 2 and 3 at a time). I know people tend to exaggerate things when they are mentally shaken by things but it still kind of lead me on that this would be a neat challenge considering the apparent danger of this creature. At first I didn't give a because medusa doesn't catch me in a position to instantly kill me. But now I want her head. So I have been doing this since last night, went to bed, woke up at 4 am and went right back to it. No head, and I haven't even broke 50 kills on medusa but I figured I would share some notes I have to far..
1. Medusa is very rare inside the marble biome. Only hoplites spawn and other enemies quickly fill the spawn limit (especially if it's near a jungle or ice biome). But oustide the biome you can regularly get a medusa to spawn. My technique is to build a bridge outside the biome and run back and fourth across it, you can almost always get one to spawn, signified by getting turned to stone on the spot.
2. I have noticed reduced spawn rate with the presence of lights. I got no spawns for 15 minutes when I randomly decided to light the place up, but the spawning resumed when I tore the lights down. I rely on shine potions to light my path.
3. Medusa does not always turn you to stone right away. I've had her walk right up to me on multiple occasions and start punching me without turning me to stone.
I understand there is a thread about this but that thread is about nerfing medusa, something I disagree with but cant seem to sway the inhabitants of that thread and I feel this is so off topic when it comes to the subject of nerfing.
How many other people managed to get this head?
Update: I finally got a medusa head to drop and it's pretty good.
I've noticed that medusa is not as common as people keep saying (hoplites on the other have spawn 2 and 3 at a time). I know people tend to exaggerate things when they are mentally shaken by things but it still kind of lead me on that this would be a neat challenge considering the apparent danger of this creature. At first I didn't give a because medusa doesn't catch me in a position to instantly kill me. But now I want her head. So I have been doing this since last night, went to bed, woke up at 4 am and went right back to it. No head, and I haven't even broke 50 kills on medusa but I figured I would share some notes I have to far..
1. Medusa is very rare inside the marble biome. Only hoplites spawn and other enemies quickly fill the spawn limit (especially if it's near a jungle or ice biome). But oustide the biome you can regularly get a medusa to spawn. My technique is to build a bridge outside the biome and run back and fourth across it, you can almost always get one to spawn, signified by getting turned to stone on the spot.
2. I have noticed reduced spawn rate with the presence of lights. I got no spawns for 15 minutes when I randomly decided to light the place up, but the spawning resumed when I tore the lights down. I rely on shine potions to light my path.
3. Medusa does not always turn you to stone right away. I've had her walk right up to me on multiple occasions and start punching me without turning me to stone.
I understand there is a thread about this but that thread is about nerfing medusa, something I disagree with but cant seem to sway the inhabitants of that thread and I feel this is so off topic when it comes to the subject of nerfing.
How many other people managed to get this head?
Update: I finally got a medusa head to drop and it's pretty good.
Last edited: