BUG REPORT!!
(sorry for flooding your thread, haha)
So it appears that the Persistent Accessory Effects tweak is being a bit weird. Having
Flesh Knuckles active (and
only Flesh Knuckles, I narrowed it down) is giving me 7 Defense
per accessory slot! I get 35 normally, and (since I'm in Journey Mode) when I crank the difficulty slider up to Expert & Master modes, I end up with 42 and 49 Defense respectively. Started with 0 Defense (took off all armor/accessories in-game trying to figure this out), and deactivated all other tweaks (and all other accessories within this tweak, as stated above). Aside from TT2, I'm running vanilla Terraria -- no mods or TerrariaPatcher remnants or anything. (I did a full clean install prior to 1.4)
Also, oddly, while trying to figure out what was going on with this, I had the
Paladin's Shield being the only active Persistent Accessory (which is supposed to give 6 Def., (in addition to the other effects which I didn't test at all) but it was giving 0.
When looking at their wiki pages (which I linked above, for convenience) I notice both of these items were updated in 1.4 to become materials for new accessories. Might that be related?
So... yeah. *shrug*
Let me know if I can provide more useful info somehow!
:: ADDENDUM ::
So to test a bit further, I deactivated the defensive accessories above, and activated the damage increasing ones (from the Avenger Emblem on down in the tweak's submenu), and they appear to be doing something similar. They shot my Revolver's base damage from 20 all the way up to a max of 73 on the Master difficulty, for example.
The bonuses seemed to be tied to the difficulty slider that's present in Journey Mode, as it scaled immediately when going between the different setting
steps (Journey/Classic both counted the same, 5x; Expert was again 6x and Master 7x -- just like the Defense multipliers I was seeing above), yet the smaller increments on the difficulty slider appeared to have no effect. Meaning I'm at the 5x multiplier whether I'm set to .50 or 1.85 on the slider. All my testing is done with Journey Mode chars and worlds, fwiw; I have no others to test with anymore.
Hope this helps narrow things down!