Kerororomurr
Terrarian
Alright, I'm sure I'm not the only one who's had that problem where you keep on getting the same item that you don't want, and you keep having to trash it-at least I always trash them right away, as I always prefer to keep my inventory as clean as possible. I have this happen with slimes so much that I even dedicated an inventory slot for storing gel, just so I'm not constantly trashing it. I'm sure this also happens with some farms.
So my idea is that there could be a way to stop this, by blocking that item from being picked up. I'm thinking there could be a bestiary-style thing you could go to where you could view all the different types of items you've ever picked up, and toggle pickup for each one. There could also be a keybind to toggle it from the inventory, as a more straightforward way of doing it.
Hopefully this wouldn't be too hard to implement-I don't really have that much experience with C#. Anyway, this would be super useful for farms, or pretty much just general gameplay.
So my idea is that there could be a way to stop this, by blocking that item from being picked up. I'm thinking there could be a bestiary-style thing you could go to where you could view all the different types of items you've ever picked up, and toggle pickup for each one. There could also be a keybind to toggle it from the inventory, as a more straightforward way of doing it.
Hopefully this wouldn't be too hard to implement-I don't really have that much experience with C#. Anyway, this would be super useful for farms, or pretty much just general gameplay.