OlleWernersson
Terrarian
This idea was mentioned by @AidanMariocraze 16nov, 2022 But ill keep the post as this user only commented breifly about it in a comment and I want to develop this idea further.
When dying on mediumcore, your items gets dropped. This combined with the fact that all items on the ground disappeares when you restart the server or the game crashes, makes for unfortunate situations.
one example of such unfortunate situation is if someone died, and there is an event starting that hinders your ability to stop playing. If you stop the server, then that players items are gone, and if you stop playing, the event will kill everyone over and over again.
Proposal
Consider that when a player dies, their items are dropped into a bag that won't disappear when the server restarts. Additionally, consider saving the locations of the player's currently favorited items when they die. This means that when you pick up your bag, your dropped items will sort themselves out where they were earlier.
To make this work, your currently equipped items would have to move, and if there was no space, they would be dropped.
What would this feature achieve?
When dying on mediumcore, your items gets dropped. This combined with the fact that all items on the ground disappeares when you restart the server or the game crashes, makes for unfortunate situations.
one example of such unfortunate situation is if someone died, and there is an event starting that hinders your ability to stop playing. If you stop the server, then that players items are gone, and if you stop playing, the event will kill everyone over and over again.
Proposal
Consider that when a player dies, their items are dropped into a bag that won't disappear when the server restarts. Additionally, consider saving the locations of the player's currently favorited items when they die. This means that when you pick up your bag, your dropped items will sort themselves out where they were earlier.
To make this work, your currently equipped items would have to move, and if there was no space, they would be dropped.
What would this feature achieve?
- Removing the risk of crashes resulting in item losses, and removing the need to keep the server on when someone has died.
- Significantly reducing inventory management for Mediumcore players.
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