No. But come up with three or more actually convincing enemies for Crimson Jungle, Corrupted Jungle, and Hallowed Jungle, and I might change my mind.
alright.
Corruption
Burning Bulb: Appears as a transparent closed flower bulb clinging to walls with green cursed flames boiling within. Will shoot bouncing cursed flame fireballs at players. Explodes into 2-3 fireballs upon death. Inflicts a cursed flames debuff with its attack, fireballs from its death inflict a much longer debuff.
Drops cursed flames
Drops a rare crafting ingredient which, when crafted with boss souls or another appropriately tiered material, creates a summon item which allows one to summon a Cursed Bulb in the same vein as the Queen Spider Staff and the Staff of the Frost Hydra. It behaves like a Cursed Blub, except against enemies. Expires on its own after a minute or so, releasing the death fireballs.
Crimson
Bloodvine: appears as red, thorny vine planted on blocks or maybe a backwall, with a large ichor-stained spike on the end. Stays fairly coiled most of the time until a player comes within range, then it attempts to stab forward with the spike, dealing lots of damage and an obvious ichor debuff. Contact deals additional damage of course.
Drops ichor
Drops a rare crafting ingredient which, when crafted with boss souls or another appropriately tiered material, creates a summon item that summons bloodvine minions. These minions are basically the spike head connected to the player by a thin red vine, and they attack enemies by stabbing with their spikes.
Hallow
Crystal Spider: appears as a multicolored....crystal spider. The legs especially look like single crystals. Moves at a very fast pace attempting to stay out of melee range of players while occasionally charging them. This is because it leaves a trail of "crystal web" behind it, which lasts for several seconds, dealing damage on contact. The spider itself deals mild contact damage, but inflicts a bleeding debuff.
Drops crystal shards(?)
Drops a crafting ingredient rarely/uncommonly which, when crafted with a boss drop or common materials (depending on how much damage it does) creates an accessory/armor set that mimics the crystal web effect.