Working as Designed Sunfury Flail Damage Bug After Updating Terraria

Alaprine

Terrarian
Steam or GOG
Steam
Single Player/Multiplayer
Single
Operating System
Windows 10
Terraria Version
1.4.0.3
Controls Used
Keyboard/Mouse
After I updated Terraria to 1.14 a few weeks ago and logged into my world, I noticed that my Sunfury had its damaged increased to 95, which was a big surprise for me since I knew this damage count was far too high for a late-pre-Hardmode item (previously, it inflicted a damage count at around 45). After searching the Terraria Wiki to see if this weapon actually had its damage count increased, which I thought would be unlikely, I discovered that there had been no changes made to this weapon's damage. I am still confused as to what caused this, but I assume it was a glitch.
 
There has been some feedback that Sunfury is a bit too strong, and I'm taking that under consideration for review in subsequent balance patches.

However, the significantly increased damage is intended, and you may notice it to be present in some form or another on most old flails.
 
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