ZLomun (Or just Zee)
Terrarian
I've checked the Wiki about the Teleporter and tested them out and... it just ain't right. Since teleportation is a complex thing, why not make the mechanics for the teleportaion also complex? My idea is simple:
Random Teleportation. How it works is simple, 2 teleporters are easy to know about, Teleporter A to Teleporter B and Teleporter B to Teleporter A, self-explanitory. But when another teleporter gets wired (Teleporter C) with the 2 teleporters, that's where things get complicated, instead of just being inactive, you can teleport to the Teleporter B (Since Teleporter C is further away from Teleporter A), but in a random chance, so there's a chance you could get teleported to Teleporter B or to Teleporter C. More Teleporters added into the circuit, the chances get thinner as there are more Teleporters (Chance to teleport to Teleporter B, C, D, F, G, H and so on).
Random Teleportation. How it works is simple, 2 teleporters are easy to know about, Teleporter A to Teleporter B and Teleporter B to Teleporter A, self-explanitory. But when another teleporter gets wired (Teleporter C) with the 2 teleporters, that's where things get complicated, instead of just being inactive, you can teleport to the Teleporter B (Since Teleporter C is further away from Teleporter A), but in a random chance, so there's a chance you could get teleported to Teleporter B or to Teleporter C. More Teleporters added into the circuit, the chances get thinner as there are more Teleporters (Chance to teleport to Teleporter B, C, D, F, G, H and so on).