DR Studios is working on 1.4. The code is probably from PC because their goal is to have the same version of Terraria on all platforms. They did originally work on the mobile 1.4, but that doesn't mean that they are porting over 1.4 from mobileJust out of curiosity, is DR Studios working on the Pipeworks console code now, or did you scrap that and just port over the mobile 1.4 code?
Oh i feel you all too well. i was literally just having the same convo with my bro, who owns the PC version and thus could inform me on the how all the differences feel first hand. at first i too was torn; things like zenith blades and the TerraPrism coming to console were more than enough to be hype about, but then theres the consideration that you could no longer cheese ML with a certain block setup lol - but even that is easily compensated for as you can just get your fill of his loot pool right now whilst awaiting the update (as it currently can still be done on console).I have mixed feelings about 1.4 coming to Console. On one hand you have the cons, Nerfed Tools and weapons (Reaver Shark, Daedalus Stormbow, The Bee's Knees just to name a few), The amount of materials needed to craft certain items or weapons (Amazon Yoyo). Now, granted this was done to prevent people from getting through pre-hardmode quickly, I get that, but they still could have made it so that The Reaver Shark could at least mine Meteorite or Hellstone (I mean come on!). On a positive note though, 1.4 got whips and improvements on other areas, like Flails are a thing now. Plus, all the cool things such as new music for certain times of the day, weather, and even biomes. Yes, I am excited for 1.4 on consoles. But I'm still gonna miss 1.3