tModLoader Terra's New Mods

Status
Not open for further replies.

Terra B Welch

Empress of Light
This selection of mods is now being updated by Caseratis, you can view the mods at their thread.

Link to thread
https://forums.terraria.org/index.php?threads/terras-updated-mods.63185/

This thread will be locked until I decide to ever return to terraria modding, which is highly unlikely.




Old Thread Info, Not in a spoiler 'cause spoilers didn't like the idea of cooperating with me.
===================================
I've stopped playing terraria for the most part, as such I am not updating these mods, I've moved on.
While the wing compilation and item compilation mods could be extracted with tModReader(or whatever the name was, I can't remember), I have decided now to release the source. For anyone who cares to continue the upkeep on the mods.

Download Source Here: http://www.mediafire.com/file/s6blll57pzgzh17/Terra's_Mods.zip


Hello visitor! Welcome to my new mod thread! This is where I will put any released mods I have created.

Click the spoilers below to see mod details.

The new replacement mod for "Terra's Prehardmode Wings", don't worry, it's still a prehardmode wing mod for the most part.

It features several new wings, and even more wings based on having certain mods loaded alongside Wing Compilation!

TrashWings.png

Poor Man's Gliders
Flight Power: 10%
Speed: 2.5
Acceleration: 0.33
Crafted With
5x Copper/Tin Bar
5x Iron/Lead Bar
5x Silver/Tungsten Bar
5x Gold/Platinum Bar
3x Feather
1x Skygazing Lens
at an Anvil
These wings are useless apart from crafting, you can equip them but they won't do much good.
You can however use them in place of Makeshift Wings for crafting.

MakeshiftWings.png

Makeshift Wings
Flight Power: 25%
Speed: 4.5
Acceleration: 1
Crafted With
1x Umbrella
1x Rocket Boots
1x Skygazing Lens
at an Anvil
Basic wings that help you get off the ground somewhat, also used in crafting a few other wings.

ScaleWings.png

Scale Wings
Flight Power: 40%
Speed: 5.5
Acceleration: 1
Crafted With
1x Poor Man's Gliders or Makeshift Wings
10x Demonite Bar
10x Shadow Scale
15x Feather
at an Anvil
Your typical Corruption Tier wings

TissueWings.png

Tissue Wings
Flight Power: 40%
Speed: 5.5
Acceleration: 1
Crafted With
1x Poor Man's Gliders or Makeshift Wings
10x Crimtane Bar
10x Tissue Sample
15x Feather
at an Anvil
Crimson variant of the Scale Wings

TheQueensWings.png

The Queen's Wings
Flight Power: 60%
Speed: 6
Acceleration: 1
Crafted With
20x Bee Wax
15x Jungle Spores
15x Stinger
15x Feather
at an Anvil
Jungle tier wings, requires killing Queen Bee to obtain.

NecroticWings.png

Necrotic Wings
Flight Power: 60%
Speed: 6
Acceleration: 1
Crafted With
150x Bone
200x Cobweb
15x Feather
at a Workbench
Dungeon Tier wings, requires killing Skeletron to obtain

HellBatWings.png

Hellbat Wings
Flight Power: 70%
Speed: 6.25
Acceleration: 1
Crafted With
25x Hellstone Bar
1x Magma Stone
15x Feather
at a Hellforge
Underworld tier wings

MidnightWings.png

Wings of Midnight
Flight Power: 85%
Speed: 6.5
Acceleration: 1
Crafted With
1x Scale Wings
1x Necrotic Wings
1x The Queen's Wings
1x Hellbat Wings
at a Demon Altar or Crimson Altar
The "Nights Edge" tier of wings, they are the strongest wings in prehardmode

BloodlustWings.png

Wings of Bloodlust
Flight Power: 85%
Speed: 6.5
Acceleration: 1
Crafted With
1x Tissue Wings
1x Necrotic Wings
1x The Queen's Wings
1x Hellbat Wings
at a Demon Altar or Crimson Altar
Crimson variant of the Wings of Midnight

DaylightWings.png
Wings of Daylight
Flight Power: 125%
Speed: 8
Acceleration: 1.15
Crafted With
20x Hallowed Bar
15x Soul of Flight
at a Mythril/Orichalcum anvil
Hallowed Tier wings

TrueDaylightWings.png

True Wings of Daylight
Flight Power: 155%
Speed: 9.75
Acceleration: 1.7
Crafted With
1x Wings of Daylight
1x Broken Hero Wings
at a Mythril/Orichalcum anvil
The True version of the Wings of Daylight

TrueMidnightWings.png

True Wings of Midnight
Flight Power: 170%
Speed: 8.5
Acceleration: 1.33
Crafted With
1x Wings of Midnight
1x Broken Hero Wings
at a Mythril/Orichalcum anvil
The True version of the Wings of Midnight

TrueBloodlustWings.png

True Wings of Bloodlust
Flight Power: 170%
Speed: 8.5
Acceleration: 1.33
Crafted With
1x Wings of Bloodlust
1x Broken Hero Wings
at a Mythril/Orichalcum anvil
The True version of the Wings of Bloodlust

TerraWings.png
Wings of Terrafirma
Flight Power: 200%
Speed: 11
Acceleration: 2
Crafted With
1x True Wings of Midnight or True Wings of Bloodlust
1x True Wings of Daylight
at a Mythril/Orichalcum anvil
Ultimate "Terra Tier" wings

The following wings are only available if DivermanSam's Thorium mod is detected alongside Wing Compilation

MagmaWings.png

Magmatic Wings
Flight Power: 35%
Speed: 5.5
Acceleration: 1
Crafted With
1x Poor Man's Gliders or Makeshift Wings
20x Magma Slab
15x Feather
at an Anvil
Ability: Grants 3 Seconds of Lava Immunity

DangerWings.png

Dangerous Wings
Flight Power: 45%
Speed: 5.75
Acceleration: 1
Crafted With
1x Flight Wings
60x Danger Shard
5x Feather
at an Arcane Armor Fabricator
Ability: Grants Immunity to On Fire and Poisoned debuffs

PetalBloomWings.png

Petalbloom Wings
Flight Power: 45%
Speed: 5.75
Acceleration: 1
Crafted With
1x Flight Wings
15x Petal
10x Jungle Spores
5x Feather
at an Arcane Armor Fabricator
Ability: Increases Life Regeneration

SeaGlideWings.png

Seaglide Wings
Flight Power: 55%
Speed: 6
Acceleration: 1
Crafted With
1x Flight Wings
15x Aquaite Bar
10x Depth Scale
5x Feather
at an Anvil
Ability: Free movement in water(like Thorium's Aqua Potion)

The following wings are only made available if MountainDrew's Calamity mod is being used alongside Wing Compilation

ReeftideWings.png

Reeftide Wings
Flight Power: 35%
Speed: 5.5
Acceleration: 1
Crafted With
1x Poor Man's Gliders or Makeshift Wings
10x Victide Bar
15x Feather
at an Anvil
Ability: Swim(Flipper Effect)

DarkScaleWings.png

Darkscale Wings
Flight Power: 45%
Speed: 5.75
Acceleration: 1
Crafted With
1x Scale Wings
20x True Shadow Scale
10x Demonite Bar
10x Rotten Chunk
15x Feather
at a Demon Altar or Crimson Altar
Ability: 10% Increased Damage

BloodHewnWings.png

Bloodhewn Wings
Flight Power: 45%
Speed: 5.75
Acceleration: 1
Crafted With
1x Tissue Wings
20x Blood Sample
10x Crimtane Bar
10x Vertebrae
15x Feather
at a Demon Altar or Crimson Altar
Ability: Damage Taken reduced by 10%

SlimeGodWings.png

The God's Gliders
Flight Power: 80%
Speed: 6.25
Acceleration: 1.25
Crafted With
1x Hellbat Wings
20x Purified Gel
50x Gel
12x Hellstone Bar
15x Feather
at an Anvil
Ability: 25% faster acceleration

BrokenHeroWings.png

Broken Hero Wings
25% Drop Chance from Mothrons(50% on Expert)
used in crafting the True versions of the Wings of Midnight, Wings of Bloodlust and Wings of Daylight

EOCEye.png

Skygazing Lens
100% Drop Chance from the Eye of Cthulhu
Required to craft Poor Mans Gliders or Makeshift Wings

Allows the Shadow Wings from ZM to be used in place of Scale Wings in all crafting recipes that normally require Scale Wings
Allows the Crimson Wings from ZM to be used in place of Tissue Wings in all crafting recipes that normally require Tissue Wings

Increased the speed of Seaglide Wings
All thorium cross mod wings that require flight wings now only require 5 feathers instead of 15
Released, replacing "Terra's Prehardmode Wings" mod

Work on more mod support

I know the wings look awful, but I am not too great at sprites, I tried my best.

And heres images for each of the wings.

MakeshiftWingsChar.png
ScaleWingsChar.png
TissueWingsChar.png
NecroticWingsChar.png
QueensWingsChar.png
FirebatWingsChar.png
MidnightWingsChar.png
BloodlustWingsChar.png


Fun Fact: I made the Wings of Midnight and Wings of Bloodlust to have wings to match with the night/blood weapons from @DivermanSam 's Thorium mod. ;)

You can download this mod from the Mediafire link below, or from the Mod Browser.

http://www.mediafire.com/file/u31uxt16aj9ptln/TerraWingsMod.tmod

I would also like to give thanks to MountainDrew, let's just say "Calamity Helped" ;)

This mod adds new weapons to terraria! All Sprited versions of Gmod Tower's weapons.
It's only guns atm, but future updates will include other items.

Recipes in spoiler
Flak Handgun
18 Ranged Damage
Snail Speed
Shotgun Burst
Crafted with
1x Handgun
1x Boomstick
1x Illegal Gun Parts
10x Demonite Bar/Crimtane Bar
At an Iron/Lead Anvil

9mm Pistol
27 Ranged Damage
Very Fast Speed
Crafted With
1x Phoenix Blaster
1x Illegal Gun Parts
10x Adamantite Bar/Titanium Bar
At a Mythril/Orichalcum Anvil

Raging Bull
39 Ranged Damage
Fast Speed
Converts Musket Balls into High Velocity Bullets
Crafted With
1x Revolver
1x Illegal Gun Parts
10x Adamantite Bar/Titanium Bar
At a Mythril/Orichalcum Anvil

XM8 Compact
29 Ranged Damage
Insanely Fast Speed
25% Chance to not consume ammo
Crafted With
1x Gatligator
1x Illegal Gun Parts
10x Adamantite Bar/Titanium Bar
30x Soul of Might
At a Mythril/Orichalcum Anvil

RCP-120
34 Ranged Damage
Insanely Fast Speed
33% Chance to not consume ammo
Crafted With
1x XM8 Compact
3x Illegal Gun Parts
30x Shroomite Bar
At a Mythril/Orichalcum Anvil

SPAS-12
25 Ranged Damage
Fast Speed
Shotgun Burst
Crafted With
1x Tactical Shotgun
1x Illegal Gun Parts
15x Spectre Bar
At a Mythril/Orichalcum Anvil

Super Shotty
135 Ranged Damage
Snail Speed
MASSIVE Shotgun Burst
Causes HEAVY recoil with each shot!
Expert only
Crafted With
1x Shotgun
1x Illegal Gun Parts
25x Luminite Bar
35x Vortex Fragment
1x Gravity Globe
At an Ancient Manipulator

Patriot
2 Ranged Damage
Very Fast Speed
99% Chance to not consume ammo
Highly Inaccurate
Crafted With
50x Copper Bar/Tin Bar
1x Illegal Gun Parts

Updated to tModloader 0.9
Reduced 9MM Pistol's damage from 31 to 27
Reduced Raging Bull's damage from 47 to 39
Reduced XM8-Compact's damage from 31 to 29
The XM8-Compact now takes a Gatligator instead of a Musket/Undertaker in its recipe
---This should make the Megashark an equally good option instead of the XM8 being better in every way.
Reduced RCP120's damage from 37 to 34
The Super Shotty now causes heavy recoil with each shot!
The SPAS-12 now fires a more concentrated shotgun burst.
The SPAS-12 now fires less bullets, it should be about the same burst as the tactical shotgun.
The XM8 Compact's damage was reduced from 34 to 31
The RCP-120's damage was reduced from 42 to 37
Made the Flak Handgun slightly slower
The Super Shotty is now expert only, requiring the Gravity Globe in its recipe.
The Super Shotty's speed was reduced.
Made an attempt at a recoil effect on the Super Shotty, but found it too troubling, maybe in a future update.
Fixed some typos(Like "Chance" ---> "chance", "comsume" ---> "consume")
Reduced Knockback of Raging Bull and 9MM Pistol
Reduced Damage of SPAS-12

Add in all the other Gmod Tower Weapons, like the Toy Hammer and Throwable Chainsaws!
That'll be a while though.

Download Here
or from the Mod Browser

This mod is for when I just want to make items but don't want to set them to certain mods, this mod adds the following.

CobaltComp.png
PalladiumComp.png
MythrilComp.png
OrichalcumComp.png
AdamantiteComp.png
TitaniumComp.png
HallowedComp.png
ChlorophyteComp.png

Classic bow versions of the repeaters, they function exactly the same as repeaters and have the same crafting requirements as them.

The Chlorophyte Spreadshot even functions like the Shotbow.

If Thorium is detected, the Hallowed Compound Bow is a material for the following.
----------
True Hallowed Compound Bow(See Bows Spoiler)
Destroyer's Rage(Same recipe as thorium, just replace the hallowed repeater with the hallowed compound bow, look on the thorium wiki or show the guide a hallowed repeater or hallowed compound bow if you need to know how to craft it.)

Pipe Shotgun
PipeShotgun.png

Very earlygame shotgun
4 Ranged Damage
Snail Speed(Use Time = 105)
Crafted with
21x Iron/Lead Bars
at an Iron/Lead anvil
Basically it's a weaker and much slower boomstick

Makeshift Flintlock
MakeshiftFlintlock.png

Very earlygame handgun
7 Ranged Damage
Very Slow Speed(Use Time = 44)
Crafted with
7x Iron/Lead Bars
at an Iron/Lead anvil
A more direct form of damage for pure gun users, a little more reliable then the Pipe Shotgun in some cases.

Tide Shot
TideShot.png

17 Ranged Damage
(ONLY AVAILABLE IF THORIUM IS DETECTED)
Very Fast speed (Usetime = 20)
Extremely Weak knockback
Crafted with
13x Aquaite Bar
7x Depth Scale
at an Iron/Lead anvil
Converts Wooden Arrows into Tide Arrows

True Hallowed Compound Bow
TrueHallowedComp.png

48 Ranged Damage
(ONLY AVAILABLE IF THORIUM IS DETECTED)
Very Fast speed (Usetime = 12)
Weak Knockback
Crafted with
1x Hallowed Compound Bow
1x Broken Hero Bow
at a Mythril/Orichalcum anvil
Functions identically to thorium's True Hallowed Repeater
Can be combined with Thorium's True Eternal Night or True Hemorrhage to craft the Terra Bow

Stone Shot
StoneShot.png

0 Ranged Damage(Only your gun's damage counts when using it)
Stacks up to 999
Crafted with
1x Stone Block
at an Iron/Lead anvil
Makes 5 per craft
Serves as an ammo for earlygame guns, uses the same projectile as musket balls.
For the truely desperate gun users.

Tide Arrow
TideArrow.png

7 Ranged Damage
(ONLY AVAILABLE IF THORIUM IS DETECTED)
Stacks up to 999
Crafted with
75x Wooden Arrow
1x Aquaite Bar
at an Iron/Lead anvil
Makes 75 per craft
These arrows keep their full speed even in water, unlike most arrows.

Submariner's Harpoon
SubmarinersHarpoon.png

27 Throwing Damage
(ONLY AVAILABLE IF THORIUM IS DETECTED)
Stacks up to 999
Crafted with
1x Aquaite Bar
1x Depth Scale
OR
250x Javelin
1x Aquaite Bar
at an Iron/Lead anvil
The first recipe makes 25 per craft
The second recipe makes 250 per craft
These javelins pierce up to 2 enemies before stopping at a 3rd, like tide arrows they are not affected by water.

MeteorKnife.png

Meteoric Shiv
15 Throwing Damage
Very Fast Speed(Use Time = 10)
Infinitely Usable
crafted with
15x Meteorite Bar
at an Anvil
Inflicts On Fire for 1 second

HellstoneKnife.png

Blazing Spike
23 Throwing Damage
Very Fast Speed(Use Time = 9)
Infinitely Usable
crafted with
15x Hellstone Bar
at an Anvil
Inflicts On Fire for 3 seconds

YinYangKnife.png

Dao's Point
31 Throwing Damage
Insanely Fast Speed(Use Time = 8)
Infinitely Usable
crafted with
1x Dark Shard
1x Light Shard
7x Soul of Night
7x Soul of Light
at a Mythril/Orichalcum Anvil
Inflicts Confuse for 4 seconds

ShroomiteKnife.png

Toxic Sporetip
48 Throwing Damage
Insanely Fast Speed(Use Time = 7)
Infinitely Usable
crafted with
5x Vial of Venom
15x Shroomite Bar
at a Mythril/Orichalcum Anvil
Inflicts Venom for 8 seconds

SolarKnife.png

Dawnbringer
65 Throwing Damage
Insanely Fast Speed(Usetime = 6)
Infinitely Usable
crafted with
18x Solar Fragment
at an Ancient Manipulator
Inflicts Solar Flare for 5 seconds

GrilledMushroom.png

Grilled Mushroom
Heals 30 life
Crafted with 1 mushroom at a campfire
Good for starting off! Mushrooms are plentiful!

PurifiedWater.png

Purified Water
Heals 40 life
Crafted with
1x Bottled Water
at a campfire
Can't find lesser healing potions? Well this is a good but slightly weaker alternative.

FlowerTea.png

Lavender Tea
Heals 60 life
(ONLY AVAILABLE IF JENOSIS' COSMETIC VARIETY IS DETECTED)
Crafted with
1x Bottled Water
2x Wierdly Colored Petal
at a campfire
Giving those petals another use for cosmetic variety users!

PurifiedHoney.png

Purified Honey
Heals 115 life
Crafted with
1x Bottled Honey
at a campfire
Sometimes your standard healing potion just doesn't cut it, and fishing honeyfins takes a while!

SearedHoneyfin.png

Honeyfin Steak
Heals 175 life
Crafted with
1x Honeyfin
5x Pixie Dust
at a Cooking Pot
Giving Honeyfins a use in Hardmode!

LunarFood.png

Celestial Bites
Heals 225 life
Crafted with
4x Bowl
1x Super Healing Potion
2x Luminite
2x Solar Fragment
2x Vortex Fragment
2x Nebula Fragment
2x Stardust Fragment
at a Cooking Pot
Makes 4 per craft
Before obliterating foolish terrarians, the Moon Lord eats these as part of his balanced breakfast

MeldCereal.png

Ayy Lma-Os
Heals 240 Life
(ONLY AVAILABLE IF CALAMITY IS DETECTED)
Crafted With
2x Celestial Bites
6x Meld Blob
at a Cooking Pot
Makes 2 per craft
A favorite breakfast cereal amongst Lunatic Cultists

StalwartPotion.png

Stalwart Healing Potion
Heals 300 Life
Crafted With
6x Super Healing Potion
1x Life Fruit
5x Luminite
4x Bio-Matter(If Thorium is Detected)
2x Living Shard(If Calamity is Detected)
2x Starlight ore(If Jenosis' Cosmetic Variety is detected)
2x Veridanite(If Jenosis' Cosmetic Variety is detected)
2x Chalchum(If Jenosis' Cosmetic Variety is detected)
at an Alchemt Station/Table
Makes 3 per craft
This potion's crafting recipe varies, with Thorium, Calamity and Cosmetic Variety all detected, it's significantly harder then if none of them are being used.
I highly advise playing said 3 mods, they are very well made and fun. ;)

MiracleBrew.png

Miracle Brew
Heals 500 life
Crafted with
3x Stalwart Healing Potion
8x Luminite
8x Vortex Fragment
8x Solar Fragment
8x Stardust Fragment
8x Nebula Fragment
2x Death Essence(if Thorium is Detected)
2x Inferno Essence(if Thorium is Detected)
2x Ocean Essence (if Thorium is Detected)
at an Alchemy Station/Table
Sometimes Super Healing Potions just arent enough for some of those crazy post moonlord bosses.
Has a limited max stack of 10
Is even harder to craft if Thorium is detected.
Keep in mind these are very expensive to craft in bulk! Each craft yields only one! Getting a few stacks will take alot of lunar event farming(and alot of Ragnarok Fighting if you play Thorium)!

HeavyBoots.png

Ironclad Stompers
3 Defense
Reduces movement speed by 15%
Makes desert sandstorms unable to push you around
crafted with
10x Rotten Chunks/Vertebrae
10x Iron/Lead Bars
at an Anvil
These heavy boots provide a little protection, and are heavy enough to keep the sandstorms from pushing you around.
However they are heavy, so you move slower while wearing them.

In order to craft these weapons, you must craft Sacred Weapon Fragments
Unknownparts.png

These fragements are crafted with
20x Luminite Bar
50x Solar Fragment
50x Vortex Fragment
50x Nebula Fragment
50x Stardust Fragment
1x Illegal Gun Parts
1x Suspicious Looking Tentacle
At an Ancient Enchanter

This will make only one, so for the crafting recipes you must choose wisely, or farm the materials again if you want to get more then one item.

The following weapons all have the same crafting requirements.
Crafting requirements are
30x Luminite Bar
1x Sacred Weapon Fragments

In addition if certain mods are installed the following materials will be added to the weapon crafting requirements.
10x Terrarium Core - If Thorium is detected
10x Meldiate Bar - If Calamity is detected
If Jenosis' Cosmetic Variety is detected you will need 30 of the following item
Pallasite - For melee weapons
Veridanite - For ranged weapons
Mantilum - For magic weapons
Chalchum - For throwing weapons

Boomsaw
BoomSaw.png

240 Melee Damage
Very Fast Speed(Use Time = 12)
Lobs grenades with each swing
A sword made out of a giant saw blade and a grenade launcher. >_>

Copperhand
Copperhand.png

70 Melee Damage
Very Fast Speed(Use Time = 10)
Throws copper shortswords
Melee counterpart to Tinhand

Moongazer
Moongazer.png

110 Ranged Damage
Very Fast Speed(Use Time = 10)
Fires bundes of arrows, bundles vary on the amount of arrows, giving it a wide damage range.
(It can fire 1-10 arrows every shot)

Focusfire
Focusfire.png

35 Ranged Damage
Insanely Fast Speed(Use Time = 3)
75% Chance to not consume ammo
Converts musket balls into Chlorophyte Bullets

Hand of Eruptions
Infernohand.png

165 Magic Damage
Uses 17 Mana
Extremely Slow Speed(Use Time = 53)
Fires a barrage of 8 bouncing fireballs.

Decimation
Decimation.png

85 Magic Damage
Uses 22 Mana
Very Slow Speed(Use Time = 40)
Fires a burst of infernos

Lightning Knife
ShockKnife.png

90 Throwing Damage
Insanely Fast Speed(Use Time = 5)
Attacks may inflict Electrified(Idk if this actually works on NPCs)

Tinhand
Tinhand.png

70 Throwing Damage
Very Fast Speed(Use Time = 10)
Throws Tin Shortswords
Throwing counterpart to Copperhand

The Terra Edge and Tyrant Yharim's Ultisword will now accept the True Blood Thirster from Thorium or the True Blood Carnage from Tremor if either mod is detected alongside calamity.

Released
-Pipe Shotgun's damage reduced from 6 to 4
-Pipe Shotgun's speed increased from 135 to 105
-Pipe Shotgun's crafting now takes 21 lead/iron bars instead of 25
-Added Makeshift Flintlock
-Added Stone Shot
Updated to tModLoader 0.9
Gave stone shot knockback and reduced its projectile speed
Seared Honeyfin is now called "Honeyfin Steak"
---Just a name change, nothing else
Added 2 new ranged weapons and 2 new magic weapons
---These weapons are expert only and post moon lord
---They require a special material, crafted with luminite, lunar fragments, illegal gun parts and a suspicious looking tentacle.
---I'll work on melee and throwing weapons sometime, but I am not good at summons...
Added a few 4 healing items, some 2 obtainable if other mods are installed!
---The new healing items include
-----Celestial Bites, a Post Moonlord healing item that is slightly better then super healing potions, healing 225HP
-----Stalwart Healing Potion, heals 300HP, it's crafting recipe varies on a few mods, it's hardest recipe is revealed when Thorium, Calamity and Jenosis' Cosmetic Variety are detected.
-----Ayy Lma-Os, a small upgrade to Celestial Bites, they can only be made if Calamity is detected, they heal 240HP
-----Lavender Tea, an earlygame healing item that heals 60HP, only available if Jenosis' Cosmetic Variety is installed
Added 2 new melee and throwing weapons crafted via the sacred weapon fragments
--- Melee Weapons include the Boomsaw and Copperhand
--- Throwing Weapons include the Lightning Knife and Tinhand
Miracle Brews have been make harder to craft and now stack up to 10 instead of 30.
---Miracle Brews take 8 luminite and 8 of each pillar fragment instead of 3 and also require the stalwart potion instead of greater and super healing potions.
-----In addition to this, if Thorium is detected, Miracle brews require 2 of each ragnarok essence.
Gave the Decimation Magic Weapon the mother of all nerfs
---Damage reduced from 250 to 85
---Mana Cost increased from 15 to 22
---Reduced the number of projectiles it shoots from 12 to 8
Focusfire's damage was reduced from 45 to 35 and its speed(usetime) was reduced from 2 to 3
Hand of Eruption's damage was reduced from 180 to 165 and mana cost was increased from 9 to 17
The special post-moonlord items will have additional requirements if Thorium, Calamity and Jenosis' Cosmetic Variety are detected
Attempted to fix the Lightning Knife not inflicting electrified
Added 3 items only available if Thorium is detected! These items are centered around the mod's aquatic depths.
---The Tide Shot which converts wooden arrows into tide arrows.
---Tide arrows which can go through water without any speed loss.
---Submariner's Harpoon, a throwing weapon which has small piercing, but goes through water with no speed loss.
---The best way to check the recipes for these items is to show the guide some aquaite bars.
Added the True Hallowed Compound Bow for thorium mod users!
---Functions identically to the True Hallowed Repeater
---Can be used in crafting the Terra Bow
---Craft it with a Hallowed Compound Bow and Broken Hero Bow
Added a few convenience recipies for cross mod compatibility.
---The Terra Edge and Tyrant Yharim's Ultisword from calamity have these changes for their recipes
-----They will now accept Thorium's True Blood Thirster or Tremor's True Blood Carnage in place of the True Bloody Edge
Added 5 new unlimited throwing knives, balanced throughout the game!
Meteoric Shiv - Meteor tier knife crafted with meteorite bars, inflicts On Fire for 1 second
Blazing Spike - Underworld tier knife crafted with Hellstone bars, inflicts On Fire for 3 seconds
Dao's Point - Yin-Yang knife crafted with the same requirements as the Dao of Pow, inflicts Confused for 4 seconds
Toxic Sporetip - Post Plantera knife crafted with venom vials and shroomite bars, inflicts venom for 8 seconds
Dawnbringer - Lunar event Solar knife crafted with solar fragments, inflicts solar flare for 5 seconds
Added a new accessory called Ironclad Boots
They make you immune to the desert winds at the cost of movement speed.

A huge thanks to Fargowilta for letting me look at his mod's source code, it helped alot with the mod compatibility update.
A big thanks to DivermanSam, MountainDrew and Jenosis for creating such amazing mods, and being cool with mod compatbility.
Another thanks to MountainDrew for making Calamity open source, it helped in making the mod compatibility recipes.

Add summoner weapons to the post moonlord expert items.
Maybe a little bit more cross mod stuff.
There may not be updates for a while though.

Download Here


or on the Mod Browser

------------------------------------------------------------------------------------------------------------

Below are just some mods I thought of, these may wind up becoming mods in the future.

A mod that would change how you start in the game, the starting copper items would be removed, and the player would instead start with only a basic tree chopping tool.
The mod would add Wood, Stone and Flint tools, aswell as a Stone Anvil for crafting copper and tin tools.
Sharp Rock
1 Melee Damage
10% Axe Power
-2 Range
Would be the one item the player would start with, and would allow for tree chopping.

Wooden Tools
A pickaxe and axe craftable from different wood types, their % Power would be based off the wood type.
Wood - 20%(-1 Range)
Rich Mahogany - 21%
Palm Wood - 21%
Boreal Wood - 21%
Shadewood - 23%
Ebonwood - 23%
Pearlwood - 100%(It's hardmode specific, so it will be equal to a molten pickaxe)

Stone Tools
A pickaxe and axe crafted with stone and wood, the tools would have 25% pickaxe and axe power each.

Flint Hewn Stone
Spawns in shallow underground, minable with a stone pickaxe or better, drops flint shards when mined.

Flint Tools
Once again, a pickaxe and axe, but crafted with flint shards and wood, would have 30% pickaxe power.

Stone Anvil
an anvil craftable with flint shards and stone, usable in crafting copper or tin tools.
Copper and Tin would have a mining requirement of at least 30%(flint pickaxe)
Iron, Lead, Silver, Tungsten, Gold and Platinum would have a mining requirement of at least 35%(Copper Pickaxe)
Copper pickaxes and axes would no longer have -1 range
The Cactus Pickaxe would have its pickaxe power reduced from 35% to 15%
Would make Thorium Ore have a mining requirement of at least 35%(Copper Pickaxe)
 
Last edited:
Thanks to whoever changed the thread title.

Anyways I wanted to update the thread saying I have uploaded a new mod, it add 8 guns atm, but will feature other weapons in future updates.
 
Sorry to double post! But I have released a small update to the Gmod Tower Weapons mod. V1.0.1

It nerfs the knockback on the 9MM Pistol and Raging Bull, and slightly nerfs the damage of the SPAS-12
If you use that mod, update on the mod browser, an update on mediafire will be out soon.

EDIT: Mediafire link updated!
 
I know, 3 posts in a row, I apologize for this, but I have released updates for both Gmod Tower Weapons and Prehardmode Wings.

New versions available in the mediafire link in the OP or in the Mod Browser

Gmod Tower Weapons 1.0.2 Changes
----------
The SPAS-12 now fires a more concentrated shotgun burst.
The SPAS-12 now fires less bullets, it should be about the same burst as the tactical shotgun.
The XM8 Compact's damage was reduced from 34 to 31
The RCP-120's damage was reduced from 42 to 37
Made the Flak Handgun slightly slower
The Super Shotty is now expert only, requiring the Gravity Globe in its recipe.
The Super Shotty's speed was reduced.
Made an attempt at a recoil effect on the Super Shotty, but found it too troubling, maybe in a future update.
Fixed some typos(Like "Chance" ---> "chance", "comsume" ---> "consume")

Prehardmode Wings 1.0.1 Changes
----------
Removed periods from various tooltips
Slightly increased the speed of Makeshift Wings
Slightly increased the speed of Hellbat Wings
Changed the description of Makeshift wings, to show they are the worst wings in the mod
Added custom descriptions to the Wings of Midnight and Wings of Bloodlust


I have also been thinking of expanding the wing mod into hardmode, though the prehardmode wings mod wouldn't just be prehardmode wings anymore.
Ideas would include.
Wings of Daylight - Hallowed Tier Wings crafted from Hallowed Bars and Souls of Flight
Broken Hero Wings - Rare drop from Mothrons, crafting material
True Wings of Midnight - Upgraded Wings of Midnight crafted by combining them with Broken Hero Wings
True Wings of Bloodlust - Same as True Wings of Midnight but with the Wings of Bloodlust
True Wings of Daylight - Same as True Wings of Midnight/Bloodlust but with Wings of Daylight
Wings of Terrafirma - Made by combining True Wings of Midnight or True Wings of Bloodlust with True Wings of Daylight, would be powerful "Terra Tier" wings.

Any thoughts? Should Prehardmode Wings go beyond Prehardmode? Should the Wings of Bloodlust and Wings of Midnight have true versions? Or should I just stick with it just being in prehardmode?

Would love some thoughts on this idea.
 
I know, 3 posts in a row, I apologize for this, but I have released updates for both Gmod Tower Weapons and Prehardmode Wings.

New versions available in the mediafire link in the OP or in the Mod Browser

Gmod Tower Weapons 1.0.2 Changes
----------
The SPAS-12 now fires a more concentrated shotgun burst.
The SPAS-12 now fires less bullets, it should be about the same burst as the tactical shotgun.
The XM8 Compact's damage was reduced from 34 to 31
The RCP-120's damage was reduced from 42 to 37
Made the Flak Handgun slightly slower
The Super Shotty is now expert only, requiring the Gravity Globe in its recipe.
The Super Shotty's speed was reduced.
Made an attempt at a recoil effect on the Super Shotty, but found it too troubling, maybe in a future update.
Fixed some typos(Like "Chance" ---> "chance", "comsume" ---> "consume")

Prehardmode Wings 1.0.1 Changes
----------
Removed periods from various tooltips
Slightly increased the speed of Makeshift Wings
Slightly increased the speed of Hellbat Wings
Changed the description of Makeshift wings, to show they are the worst wings in the mod
Added custom descriptions to the Wings of Midnight and Wings of Bloodlust


I have also been thinking of expanding the wing mod into hardmode, though the prehardmode wings mod wouldn't just be prehardmode wings anymore.
Ideas would include.
Wings of Daylight - Hallowed Tier Wings crafted from Hallowed Bars and Souls of Flight
Broken Hero Wings - Rare drop from Mothrons, crafting material
True Wings of Midnight - Upgraded Wings of Midnight crafted by combining them with Broken Hero Wings
True Wings of Bloodlust - Same as True Wings of Midnight but with the Wings of Bloodlust
True Wings of Daylight - Same as True Wings of Midnight/Bloodlust but with Wings of Daylight
Wings of Terrafirma - Made by combining True Wings of Midnight or True Wings of Bloodlust with True Wings of Daylight, would be powerful "Terra Tier" wings.

Any thoughts? Should Prehardmode Wings go beyond Prehardmode? Should the Wings of Bloodlust and Wings of Midnight have true versions? Or should I just stick with it just being in prehardmode?

Would love some thoughts on this idea.
I actually think that would be a rather nice idea. Wing progression is kind of iffy, so it does need some more work that could be done with this mod. Perhaps it could be renamed to something like "Wing Progression Expanded" or something like that? I'm not completely sure.
 
I actually think that would be a rather nice idea. Wing progression is kind of iffy, so it does need some more work that could be done with this mod. Perhaps it could be renamed to something like "Wing Progression Expanded" or something like that? I'm not completely sure.

I'm not sure if that would count as updating the mod in the tModLoader mod browser or installing a new mod altogether.

I've also had an idea for a weapons compilation mod, it would just include various class weapons, I'll have to get a bit better at tModLoader modding.
(Like learning the chlorophyte shotbow script)
 
I know, another double post, but I have released a small update for gmod tower weapons that gives the super shotty the recoil effect I've wanted it to have forever now.

Thanks to @DivermanSam for sharing the recoil part of the slugger script in his mod(it helped alot), and thanks to @Gorateron for assisting in fixing the errors I made when I previously attempted to add recoil to it.

This recoil effect should also balance it a little(even though I did not balance the gun around post-ML bosses, the super shotty is meant to be a reward for beating expert moon lord), but the recoil effect should make it not so OP with ranger stealth anymore as the recoil will knock you out of ranger stealth.

DL available in the OP, or in the Mod Browser.
 
Hello visitor! Welcome to my new mod thread! This is where I will put any released mods I have created.

Click the spoilers below to see mod details.

This is my first tModLoader mod, it adds 8 new prehardmode wings to the game, each can be acquired at a certain point in prehardmode.

The spoiler contains recipes for each of the wings.

Makeshift Wings
25% Flight Power
Crafted with
1x Umbrella
1x Rocket Boots
At a Tinkerer's Workshop

Scale Wings
40% Flight Power
Crafted with
1x Makeshift Wings
15x Feather
10x Demonite Bar
10x Shadow Scale
At an anvil

Tissue Wings
40% Flight Power
Crafted with
1x Makeshift Wings
15x Feather
10x Crimtane Bar
10x Tissue Sample
At an anvil

Necrotic Wings
60% Flight Power
Crafted with
15x Feather
150x Bone
200x Cobweb
At a workbench

The Queen's Wings
60% Flight Power
Crafted with
15x Feather
20x Bee Wax
15x Jungle Spore
15x Stinger
At an anvil

Hellbat Wings
70% Flight Power
Crafted with
15x Feather
25x Hellstone Bar
1x Magma Stone
At a hellforge

Wings of Midnight
85% Flight Power
Crafted with
1x Scale Wings
1x Necrotic Wings
1x The Queen's Wings
1x Hellbat Wings
At a demon altar or crimson altar

Wings of Bloodlust
85% Flight Power
Crafted with
1x Tissue Wings
1x Necrotic Wings
1x The Queen's Wings
1x Hellbat Wings
at a demon altar or crimson altar

Removed periods from various tooltips
Slightly increased the speed of Makeshift Wings
Slightly increased the speed of Hellbat Wings
Changed the description of Makeshift wings, to show they are the worst wings in the mod
Added custom descriptions to the Wings of Midnight and Wings of Bloodlust

I know the wings look awful, but I am not too great at sprites, I tried my best.

And heres images for each of the wings.

View attachment 138534 View attachment 138535 View attachment 138536 View attachment 138537 View attachment 138538 View attachment 138539 View attachment 138540 View attachment 138541

Fun Fact: I made the Wings of Midnight and Wings of Bloodlust to have wings to match with the night/blood weapons from @DivermanSam 's Thorium mod. ;)

You can download this mod from the Mediafire link below, or from the Mod Browser.

http://www.mediafire.com/file/u31uxt16aj9ptln/TerraWingsMod.tmod

I would also like to give thanks to MountainDrew, let's just say "Calamity Helped" ;)

This mod adds new weapons to terraria! All Sprited versions of Gmod Tower's weapons.
It's only guns atm, but future updates will include other items.

Recipes in spoiler
Flak Handgun
18 Ranged Damage
Snail Speed
Shotgun Burst
Crafted with
1x Handgun
1x Boomstick
1x Illegal Gun Parts
10x Demonite Bar/Crimtane Bar
At an Iron/Lead Anvil

9mm Pistol
31 Ranged Damage
Very Fast Speed
Crafted With
1x Phoenix Blaster
1x Illegal Gun Parts
10x Adamantite Bar/Titanium Bar
At a Mythril/Orichalcum Anvil

Raging Bull
47 Ranged Damage
Fast Speed
Converts Musket Balls into High Velocity Bullets
Crafted With
1x Revolver
1x Illegal Gun Parts
10x Adamantite Bar/Titanium Bar
At a Mythril/Orichalcum Anvil

XM8 Compact
31 Ranged Damage
Insanely Fast Speed
25% Chance to not consume ammo
Crafted With
1x Musket/The Undertaker
1x Illegal Gun Parts
10x Adamantite Bar/Titanium Bar
30x Soul of Might
At a Mythril/Orichalcum Anvil

RCP-120
37 Ranged Damage
Insanely Fast Speed
33% Chance to not consume ammo
Crafted With
1x XM8 Compact
3x Illegal Gun Parts
30x Shroomite Bar
At a Mythril/Orichalcum Anvil

SPAS-12
25 Ranged Damage
Fast Speed
Shotgun Burst
Crafted With
1x Tactical Shotgun
1x Illegal Gun Parts
15x Spectre Bar
At a Mythril/Orichalcum Anvil

Super Shotty
135 Ranged Damage
Snail Speed
MASSIVE Shotgun Burst
Causes HEAVY recoil with each shot!
Expert only
Crafted With
1x Shotgun
1x Illegal Gun Parts
25x Luminite Bar
35x Vortex Fragment
1x Gravity Globe
At an Ancient Manipulator

Patriot
2 Ranged Damage
Very Fast Speed
99% Chance to not consume ammo
Highly Inaccurate
Crafted With
50x Copper Bar/Tin Bar
1x Illegal Gun Parts

The Super Shotty now causes heavy recoil with each shot!
The SPAS-12 now fires a more concentrated shotgun burst.
The SPAS-12 now fires less bullets, it should be about the same burst as the tactical shotgun.
The XM8 Compact's damage was reduced from 34 to 31
The RCP-120's damage was reduced from 42 to 37
Made the Flak Handgun slightly slower
The Super Shotty is now expert only, requiring the Gravity Globe in its recipe.
The Super Shotty's speed was reduced.
Made an attempt at a recoil effect on the Super Shotty, but found it too troubling, maybe in a future update.
Fixed some typos(Like "Chance" ---> "chance", "comsume" ---> "consume")
Reduced Knockback of Raging Bull and 9MM Pistol
Reduced Damage of SPAS-12

Download Here
or from the Mod Browser
Is the 1st wing like Latvia's flag?
 
Is the 1st wing like Latvia's flag?

I have no clue what Latvia's flag is...

But no, it's supposed to look like the wings are made from the umbrella used in the crafting recipe.

Makeshift wings are supposed to be the umbrella made into wings, using parts of the rocket boots to power the wings.
 
I just added a new mod! This one is a mod that adds some random items, and will be updated when I get new item ideas that don't go to other mods.

Currently it adds Compound Bows(an alternative to repeaters, they function the exact same, but are for those who like classic bows), New healing items, and a Pipe Shotgun.

Enjoy! :)
 
So since I've gotten back a little into tModLoader, I made an update to my item compilation mod in the OP, it tweaks the Pipe Shotgun a bit, adds a new Makeshift Flintlock gun for earlygame, to be used alongside the Pipe Shotgun, oh and I added Stone Shot, a new bullet that has 0 ranged damage, meaning it only does your gun's damage, stone shot can last till you get an arms dealer but if you really need better ammo I suggest other mods that add earlygame gun ammo, stone shot is merely filler ammo for those without an arms dealer.
 
NOTE: PLEASE SEE THE OP FOR THE UPDATED VERSION OF THIS IDEA, THIS POST WON'T BE UPDATED ANYMORE.


Sorry for triple post but, I need some opinions.

I want to try to add some mod compatibility to a couple of my mods, and I have the following in mind. This would also let me learn how to add compatibility to my mods.
(It should be noted that due to technical difficulties involving my main computer, there will be some time before I get to this, plenty of time for feedback right?)

For the Prehardmode Wings mod, I have some ideas for wings that would only be available when certain mods are detected.

If @DivermanSam 's thorium mod were detected, the following wings would be added with the following crafting recipes.
Magmatic Wings
(Magma Ore wings)
35% Flight Power
Would be crafted with
1x Makeshift Wings
15x Magma Slab
15x Feather

Seaglide Wings
(Aquatic Depths wings)
55% Flight Power
Would be crafted with
1x Makeshift Wings
25x Aquaite Bar
40x Depths Scale
10x Pearl
15x Feather

Granite Energy Jetpack
(Post-Skeletron Granite Wings)
60% Flight Power
Would be crafted with
1x Makeshift Wings
60x Granite Energy Core
1x Rocket Boots

Olympus Wings
(Post-Skeletron Marble Wings)
60% Flight Power
Would be crafted with
1x Makeshift Wings
30x Bronze Alloy Fragment
15x Feather

Also if @MountainDrew 's Calamity mod were detected, the mod would add the following wing crafting recipes.
Reeftide Wings
35% Flight Power
(Desert Scourge tier wings)
Would be crafted with
1x Makeshift Wings
10x Victide Bar
20x Coral
15x Feather

Darkscale Wings
(Hive Mind tier wings)
45% Flight Power
Would be crafted with
1x Scale Wings
15x Demonite Bar
10x True Shadow Scale
10x Rotten Chunk

Bloodflesh Wings
(Perferators tier wings)
45% Flight Power
Would be crafted with
1x Tissue Wings
15x Crimtane Bar
10x Blood Sample
10x Vertebrae

Gelglide Wings
75% Flight Power
(Slime God tier wings)
Would be crafted with
1x Makeshift Wings
15x Purified Gel
25x Hellstone Bar
15x Feather

If @Graydee 's Crystillium mod were to be detected then the following wings would be added.
Prismal Wings
(Prehardmode Crystal Biome Wings)
50% Flight Power
Would be crafted with
1x Makeshift Wings
20x Shining Gemstone
15x Radiant Prism
15x Feather

If @Grox The Great 's Grealm mod would be detected then the following wings would be added.
Tribal Wings
(Folvine Tier Wings)
65% Flight Power
Would be crafted with
1x Makeshift Wings
25x Ghostly Residue
20x Trencher Carapace
10x Golden Thorn
15x Feather

(This post will be edited when I have more compatibility ideas)

Another idea I've wanted to do for a while is add Thorium mod compatibility to the Hallowed Composite Bow in my compilation mod, to allow it to be crafted into a True Hallowed Composite Bow which would function identically to Thorium's True Hallowed Repeater, the True Hallowed Composite Bow could also be used in crafting Thorium's Terra Bow.


Anyone have any thoughts on this compatibility idea? I'd love some feedback on it! ;)
 
Last edited:
Hey,
I came across your mod, and reviewed it in a video. I hope you enjoy it.

Thanks for the review!

You did use frostspark boots(or any form of rocket boots) so your height on the flight was higher then normal, rocket boots and any combined accessory that has the rocket boots effect increases flight time on all wings, not just modded ones.

Also the dungeon wings are called Necrotic wings, not Necronic.
The Necrotic Wings and The Queens Wings have 60% flight power, not 55%.
 
Can someone tell me if my mods are still on the mod browser?

I can only assume they aren't, regardless I am unable to update the mods due to my computer having it's 2nd fan related issue in the span of its lifetime...
and I have no clue how long that'll be, it's not on warranty anymore so I can't just sent it back and wait another month and a half.
 
Can someone tell me if my mods are still on the mod browser?

I can only assume they aren't, regardless I am unable to update the mods due to my computer having it's 2nd fan related issue in the span of its lifetime...
and I have no clue how long that'll be, it's not on warranty anymore so I can't just sent it back and wait another month and a half.

They are not. All the mods were made uncompatible with the new tmodlader even if they dont have any actual code that needs changing. You need to recompile them with the new tmodloader.

Regarding the Idea of making some wings available only when other mods are installed. It's a nice idea but would be nice if you let people know ingame that there are more wings they could get if they use "x" mod.
 
Status
Not open for further replies.
Back
Top Bottom