Dire Sigma
Skeletron Prime
Hey you guys, i've had this idea on my head since early March, and I finally decided to post it here. I'm not exactly the best at making suggestions so feel free to correct me.
The Arbitrator (Thanks to @TheGreatB3 for this name change!)
Damage: 65
Speed: Average
Critical Strike Chance: 10%
Weapon type: Bow
Turns arrows into culling arrows upon marking
this weapon is obtainable Post-Plantera
Now you're probably thinking to yourself "Dire, this is just some crappy bow with stupid arrows omg why do u evn tri" so i'll get straight ahead to what the weapon does. When firing, fires pretty much like any other bow, until you press the RMB while your mouse hovers over an enemy. Upon doing so, the enemy you clicked on will become marked, so what? When you fire the weapon now you'll notice a huge difference, the arrows will fly faster and farther than they normally do, but deal less damage to unmarked enemies. So what's the point of the whole marking system? Well, hitting enemies that are marked with it's arrows will yield a significant increase in damage.
You may think that the whole marking system may be a bit OP, but to balance it out the weapon can only mark one enemy at a time, and the damage bonus slowly degrades until the bonus is completely depleted. (Many thanks to @Teal for this suggestion!)
And as for its uses in PvP, the marking ability is usable, however, the markee is completely aware of the marking. If marked, the victim will recieve a debuff called, well, Marked. The debuff itself is harmless to the victim unless struck by culling arrows, and will display the same red crosshair on their characters sprite.
That's all I have on the idea so far, let me know what you like about the weapon and what needs to be worked on. Cheers!
The Arbitrator (Thanks to @TheGreatB3 for this name change!)
Damage: 65
Speed: Average
Critical Strike Chance: 10%
Weapon type: Bow
Turns arrows into culling arrows upon marking
this weapon is obtainable Post-Plantera
Now you're probably thinking to yourself "Dire, this is just some crappy bow with stupid arrows omg why do u evn tri" so i'll get straight ahead to what the weapon does. When firing, fires pretty much like any other bow, until you press the RMB while your mouse hovers over an enemy. Upon doing so, the enemy you clicked on will become marked, so what? When you fire the weapon now you'll notice a huge difference, the arrows will fly faster and farther than they normally do, but deal less damage to unmarked enemies. So what's the point of the whole marking system? Well, hitting enemies that are marked with it's arrows will yield a significant increase in damage.
You may think that the whole marking system may be a bit OP, but to balance it out the weapon can only mark one enemy at a time, and the damage bonus slowly degrades until the bonus is completely depleted. (Many thanks to @Teal for this suggestion!)
And as for its uses in PvP, the marking ability is usable, however, the markee is completely aware of the marking. If marked, the victim will recieve a debuff called, well, Marked. The debuff itself is harmless to the victim unless struck by culling arrows, and will display the same red crosshair on their characters sprite.
That's all I have on the idea so far, let me know what you like about the weapon and what needs to be worked on. Cheers!
Last edited: