PC The Grass Man (NPC)

Discussion in 'NPCs & Enemies' started by GAMINGPEA_64, May 18, 2019 at 3:13 AM.

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Could This Work?

  1. Yes

    33.3%
  2. No

    66.7%
  1. GAMINGPEA_64

    GAMINGPEA_64 Skeletron Prime

    I had this idea of a new NPC who is made out of grass. He would work similar to the truffle. When you enter hardmode, he can be found inside/near a Living Tree ONLY if its in the Pure Biome. He would sell Grass Furniture and get mad if you get rid of some purity in the world. He would be friends with the Dryad and kinda dispise the Demolistionist because he likes blowing stuff up, including the ground that has Grass. To defend himself, he would grow his hand into a branch and use it as a melee weapon. His living needs would need to be;
    - Must be in the Pure Biome
    - Cant be made out of crimsion or corruption materials (I.E Crimsion or Corruption wood)
    Maybe his possible names could be;
    - Green
    - Aoki
    - Root
    What do you think of this idea?
    (I made a sprite to show what he could look like)
     

    Attached Files:

    Last edited: May 18, 2019 at 4:36 AM
    Bry-ccentric and Yoshi Gameplays like this.
  2. GAMINGPEA_64

    GAMINGPEA_64 Skeletron Prime

    EDIT: Maybe for his death, instead of blood, there can be pieces of grass, to symbolize that he has been destroyed and torn to pieces.
     
    IndigoGollum likes this.
  3. Pug Gamez

    Pug Gamez Terrarian

    This seems like a really good idea I hope a dev sees this and likes this
     
    GAMINGPEA_64 likes this.
  4. GAMINGPEA_64

    GAMINGPEA_64 Skeletron Prime

    Thank you! :D
    --- Double Post Merged, May 18, 2019 at 4:05 AM, Original Post Date: May 18, 2019 at 4:04 AM ---
    EDIT 2: Maybe while he is present, one of the NPC'S when you talk to them can say something like "Hey, can i talk to you about the Grass for a second? Is it talking?"
     
    IndigoGollum likes this.
  5. GAMINGPEA_64

    GAMINGPEA_64 Skeletron Prime

    made this gif to show how he would grow his arm into a branch to defend himself.
     

    Attached Files:

  6. UltiDaniel

    UltiDaniel Retinazer

    Looks pretty cool!
     
    GAMINGPEA_64 likes this.
  7. GAMINGPEA_64

    GAMINGPEA_64 Skeletron Prime

    Thanks, man. :)
     
  8. GAMINGPEA_64

    GAMINGPEA_64 Skeletron Prime

    made a death animation. Instead of blood going everywhere, he is torn to pieces and becomes regular grass.
     

    Attached Files:

  9. TheWorfer27

    TheWorfer27 Retinazer

    What's he do though? Sell something?
     
  10. UltiDaniel

    UltiDaniel Retinazer

    You win!

    Brutallity!
     
    GAMINGPEA_64 likes this.
  11. GAMINGPEA_64

    GAMINGPEA_64 Skeletron Prime

    no offense, but did you even read the info?
     
  12. TheWorfer27

    TheWorfer27 Retinazer

    Didn't see the grass furniture until now. It was mentioned so quietly I didn't notice. But for most people it would end up wasting an npc slot.
     
  13. ThatRandomBuilderGuy

    ThatRandomBuilderGuy Eye of Cthulhu

    He only sells furniture. Top 3 useless npcs,
    You ever consider the devs coding this? They can’t code it to detect living trees, because they are not a biome.
    He needs to sell things that have functional use, spawn in a biome, and not get mad purity thing would be Kinda hard to code, again I don’t think they can code it to where it detects whether u removed purity or corruption/crimson did, also also I don’t want him to get mad every single time I remove a grass block for building.

    EDIT: Count all other stuff as not existent I want a moss charger pet
     
    Last edited: May 19, 2019 at 1:39 AM
    ASG_102 and TheWorfer27 like this.
  14. Bry-ccentric

    Bry-ccentric Steampunker

    I like this idea quite a bit, especially making the NPC more unique through the animations, but the Grass Man may need a little more in his shop than furniture in order for people to be okay with him moving in. Maybe not necessarily weapons, per se, but maybe more building/decorative stuff? Right now, I can't quite come up with anything, but you get my drift.

    And now for something completely different:
    The way the game detects biomes is by checking how many of a type of block is present nearby. The Grass Man's spawning requirement can easily be done by having the game detect Living Wood and Leaves; whether they need to be naturally-spawned blocks is up for debate (also, yes, the game keeps track of naturally/player-placed blocks). Plus, you know, the Stylist already spawns in a similar manner (in Spider Caves).
    You ever consider doin' your research? 'Cuz that info was just sitting in the wiki (and easily found out in game, if you pay attention). '._.

    For the destruction detection, an option they could go with is to just detect large alterations to the purity/evil/hallow ratio in a short span of time. Not sure if that'd work best, but an option's there.
     
  15. GAMINGPEA_64

    GAMINGPEA_64 Skeletron Prime

    Thank you and maybe he could also sell boots that game grass appear on the ground you run on, or a grass hook.
     
  16. TheWorfer27

    TheWorfer27 Retinazer

    Flower boots and ivy whip
     
    Bry-ccentric likes this.
  17. GAMINGPEA_64

    GAMINGPEA_64 Skeletron Prime

    Wait, that happened?
     
  18. GAMINGPEA_64

    GAMINGPEA_64 Skeletron Prime

    Ok, umm......how about...A Grass Pet! :dryadsmile:
    --- Double Post Merged, May 19, 2019 at 1:22 AM, Original Post Date: May 19, 2019 at 1:15 AM ---
    And maybe a Super Accorn which Instantly grows a full sized tree! :D
     
    TheWorfer27 likes this.
  19. TheWorfer27

    TheWorfer27 Retinazer

    The pet could be something like a mosscharger?
    Moss Charger
     
    ThatRandomBuilderGuy likes this.
  20. GAMINGPEA_64

    GAMINGPEA_64 Skeletron Prime

    Read my mind. :)