"Rifts" will be an integral part of the gameplay. They will appear in the world from time to time, and activating some events.I'm wondering how you'll add the "rifts" system. Will we see them in game or just a part of the story?
Don't know if this will help in this matter, but the elements have a 99999 stack size.In my opinion, having each and every enemy and boss having a separate element item thing would cause a whole heck-ton of inventory space problems. (That's how I understood it, if I'm wrong, please tell me).
I do like the shoe idea, and the weapons look cool.
Ways to solve the inventory problem:
-Have a separate, infinite inventory (maybe an item that is in your inventory?) that carries these elements, and only these.
-Maybe have general elements, such as fire and water and darkness and stuff, and the bosses would drop larger amounts of them.
Overall the mod looks really great!
+12 Schmancy points.