Luna_Steambath
Skeletron

Introduction
The Split Mod adds new content to the game, such as new items, enemies, bosses and more. Our goal is to provide wholesome and fresh experience on top of the base game without breaking its charm and ambience. We are working hard to make all of the content feel natural and interesting, so take your time and enjoy it!
You can help us finding bugs or suggesting ideas on this thread or on our Discord Channel!
You can also join a mod-related Wiki. It's not fully complete, but you can help us to improve it and fill with information!
So, what the mod offers?
~ Over 600 new items - new unique weapons, armor sets, accesories and much more! ~
~ Over 40 new enemies with unique animations and behavior ~
~ Brand new 7 bosses with unique AI ~
~ 6 new town NPCs - each NPC has it's own interesting stuff to sell, and some of them can exchange your items for a unique equipment! ~
~ Two new structures - the Stranded Ship and the Underworld Domain! ~
~ Support of Russian language! ~
~ Support of Boss Checklist Mod by Jopojelly! ~
Check out this awesome video by AP STP!
And also check out that great and informative review of current version from tModNews!
Changes
- Spirit Hood now covers player's face
- Schwarzwelt was buffed and moved to early Hardmode tier
- Extirpator was buffed and became a heavy sword, now can be obtained via exchange instead of crafting
- Greatly increased damage and critical strike chance for the Starlight Breaker
- Terracquet moved to post-Golem tier, and it's damage slightly decreased
- Slightly decreased damage for the Ice Fairy Staff and Firefly Staff
- Insurgent now deals more damage with his dashes, but slightly less damage with his projectiles
- Tweaked Insurgent's bone blast attack (doesn't tank your frames anymore, prolly)
Fixes
- Tectonic Cage doesn't spawn above the Underworld anymore
- Lord's Cog cannot be destroyed by lava in the Underworld domain
- Paraffin doesn't freeze anymore if all players died during her second-form transition
- Fixed animation for Paraffin's wings in stopped time
- Spirit Hood now covers player's face
- Schwarzwelt was buffed and moved to early Hardmode tier
- Extirpator was buffed and became a heavy sword, now can be obtained via exchange instead of crafting
- Greatly increased damage and critical strike chance for the Starlight Breaker
- Terracquet moved to post-Golem tier, and it's damage slightly decreased
- Slightly decreased damage for the Ice Fairy Staff and Firefly Staff
- Insurgent now deals more damage with his dashes, but slightly less damage with his projectiles
- Tweaked Insurgent's bone blast attack (doesn't tank your frames anymore, prolly)
Fixes
- Tectonic Cage doesn't spawn above the Underworld anymore
- Lord's Cog cannot be destroyed by lava in the Underworld domain
- Paraffin doesn't freeze anymore if all players died during her second-form transition
- Fixed animation for Paraffin's wings in stopped time
Changes
- Several sprite changes for items, weapons and boss icons
- Added/Changed tooltips for keys, Lord's Cogs, Moon Dust, Basaltite, Chthonic Pearls, Schwarzwelt and Wormwood
- Player now have a tank on his back if he's holding the Heartmelter
- Perfidious Bangles now can be found in Ivy Chests
- Increased Cold Front's use delay and mana usage
- Increased damage and speed of Eccentric Scissors and Qliphoth Cutter, Scissor weapons now can shoot a short beam on third swing
- Increased damage and defense bonus of Antarctic Oscillation and Dragonfish
- Slightly reduced chance to find Enchanted Racquet, Brightstone Chunk and Dusty Mirror in golden chests
- Brightstone Chunk and Enchanted Racquet now can be found in Standard Envelopes
- Shutterbug now gives more Magic Clips during any party (even if it's triggered by player)
- Basalt Eruptions now can happen even in Pre-Hardmode
- Tectonic Cages now spawn more often, but deeper in the Underworld
- Colossus now spawn more often, but only once any Pre-Hardmode boss is defeated
Fixes
- Friendly Spirit doesn't sell you guns anymore
- Fixed misleading tooltips for Scissor weapons
- Fixed misleading hints for Moth and Doctor Bones album entries
- Fixed Ceremonial Dagger and Eon of Captivity targeting the friendly entities, Cultists etc.
- Tweaked the rarity for some weapons and items
- Fixed glitchy appearance of trophies in Boss Checklist
- Several sprite changes for items, weapons and boss icons
- Added/Changed tooltips for keys, Lord's Cogs, Moon Dust, Basaltite, Chthonic Pearls, Schwarzwelt and Wormwood
- Player now have a tank on his back if he's holding the Heartmelter
- Perfidious Bangles now can be found in Ivy Chests
- Increased Cold Front's use delay and mana usage
- Increased damage and speed of Eccentric Scissors and Qliphoth Cutter, Scissor weapons now can shoot a short beam on third swing
- Increased damage and defense bonus of Antarctic Oscillation and Dragonfish
- Slightly reduced chance to find Enchanted Racquet, Brightstone Chunk and Dusty Mirror in golden chests
- Brightstone Chunk and Enchanted Racquet now can be found in Standard Envelopes
- Shutterbug now gives more Magic Clips during any party (even if it's triggered by player)
- Basalt Eruptions now can happen even in Pre-Hardmode
- Tectonic Cages now spawn more often, but deeper in the Underworld
- Colossus now spawn more often, but only once any Pre-Hardmode boss is defeated
Fixes
- Friendly Spirit doesn't sell you guns anymore
- Fixed misleading tooltips for Scissor weapons
- Fixed misleading hints for Moth and Doctor Bones album entries
- Fixed Ceremonial Dagger and Eon of Captivity targeting the friendly entities, Cultists etc.
- Tweaked the rarity for some weapons and items
- Fixed glitchy appearance of trophies in Boss Checklist
Changes
- Added hints for locked album entries
- Underworld Domain now looks and sounds the same in pre-hardmode
- Buffed Summit Breaker, Aftersound and Galaxia
- All of racquets now have autoswing
- Nerfed Viperfish
- Full Color now costs less to reforge
- Paintings and crates do not spawn dust upon breaking
- Thick boulders are now solid (you can stack them on top of each other!)
- Breathtaker and Fairyfly spawn more frequently
- Increased Twister's projectile speed
- Breathtaker's health increased from 1500 up to 3200
- Fortress and Magneto now spawn anywhere in Dungeon
- Snow Beacon now can be used only on Stranded Ship
Fixes
- Fixed crafting groups names
- Fixed paintings, prints and trophies not breaking upon destruction of the wall they are on
- Wells do not function as furnace now
- Fixed Stargazer's Robe permanently increasing maximum mana
- Racquet Slash doesn't deal damage through walls
- Fixed some typos yet again
- Added hints for locked album entries
- Underworld Domain now looks and sounds the same in pre-hardmode
- Buffed Summit Breaker, Aftersound and Galaxia
- All of racquets now have autoswing
- Nerfed Viperfish
- Full Color now costs less to reforge
- Paintings and crates do not spawn dust upon breaking
- Thick boulders are now solid (you can stack them on top of each other!)
- Breathtaker and Fairyfly spawn more frequently
- Increased Twister's projectile speed
- Breathtaker's health increased from 1500 up to 3200
- Fortress and Magneto now spawn anywhere in Dungeon
- Snow Beacon now can be used only on Stranded Ship
Fixes
- Fixed crafting groups names
- Fixed paintings, prints and trophies not breaking upon destruction of the wall they are on
- Wells do not function as furnace now
- Fixed Stargazer's Robe permanently increasing maximum mana
- Racquet Slash doesn't deal damage through walls
- Fixed some typos yet again
Changes
- Friendly Spirit appears less frequently
- Tough Glove can now be bought from Genoshi in hardmode
- Highly buffed health pools of all bosses, especially Seth. No more melting, hopefully...
- Astrologist now has unique NPC attack
- Thick boulders are highlighted during the effect of Dangersense Potion
- Thick boulders and exploding barrels appear less frequently
- Slightly nerfed Ragnarok and Tomes of Pyromancy
- Stella Fortuna pierces only one enemy
- Basalt Eruptions happen less frequently
- Constellator produces less projectiles, has decreased crit rate bonus during night (+20% instead of +50%)
Fixes
- One-shot doesn't exclusively use witness attack now (oops)
- Fixed even more typos
- Friendly Spirit appears less frequently
- Tough Glove can now be bought from Genoshi in hardmode
- Highly buffed health pools of all bosses, especially Seth. No more melting, hopefully...
- Astrologist now has unique NPC attack
- Thick boulders are highlighted during the effect of Dangersense Potion
- Thick boulders and exploding barrels appear less frequently
- Slightly nerfed Ragnarok and Tomes of Pyromancy
- Stella Fortuna pierces only one enemy
- Basalt Eruptions happen less frequently
- Constellator produces less projectiles, has decreased crit rate bonus during night (+20% instead of +50%)
Fixes
- One-shot doesn't exclusively use witness attack now (oops)
- Fixed even more typos
Changes
- Nerfed the Balloon Gland and Glasserang
- Increased drop rate of Burning Coal and Moon Dust
- Decreased the amount of projectiles created by Blazerang
- Balloon Gland can no longer be obtained during One-shot fight
- Menace appears nearby after defeating her
- Buffed hardmode minions
- Increased mana usage of Full Color and Tearful Scepter
- Witness in One-shot fight is now purely aesthetic
- Klobbe has a 25% chance to not consume ammo
- Made Insurgent a bit chonkier
Fixes
- Menace and Spirit drop all of the items instead of just 2 in normal mode
- Fixed a lot of typos
- Fixed Paraffin being invincible in multiplayer
- Pandora's Cup and Olympic Torch no longer stack
- Fixed Arctic Oscillation not producing any snowflakes
- Fixed magic weapons not working with spectre armor
- Fixed Mortarcrab's spawn conditions
- Nerfed the Balloon Gland and Glasserang
- Increased drop rate of Burning Coal and Moon Dust
- Decreased the amount of projectiles created by Blazerang
- Balloon Gland can no longer be obtained during One-shot fight
- Menace appears nearby after defeating her
- Buffed hardmode minions
- Increased mana usage of Full Color and Tearful Scepter
- Witness in One-shot fight is now purely aesthetic
- Klobbe has a 25% chance to not consume ammo
- Made Insurgent a bit chonkier
Fixes
- Menace and Spirit drop all of the items instead of just 2 in normal mode
- Fixed a lot of typos
- Fixed Paraffin being invincible in multiplayer
- Pandora's Cup and Olympic Torch no longer stack
- Fixed Arctic Oscillation not producing any snowflakes
- Fixed magic weapons not working with spectre armor
- Fixed Mortarcrab's spawn conditions
Changes
- Increased hitboxes of the most heavy weapons
- Chikage's cooldown is doubled
- Exploding barrels deal damage to enemies
- Town NPCs won't settle in the Stranded Ship anymore
- Seth: attack delay increased from 0.5s to 1.0s, approach speed is reduced
- Insurgent: moved to post-plantera tier, deals less damage and spams projectiles less
- One-shot: cannot inflict Frozen anymore
- Mirage: can be fought after one mech boss is defeated
- Paraffin: defense increased from 16 to 25, now invulnerable during second phase transition
Fixes
- Fixed incorrect tooltips for Frostbite Armor set bonus and Shamanic prefix
- Fixed Heartmelter's inability to deal critical hits
- Heavy weapons break grass and pots properly
- Librarian doesn't spam chat messages
- Fixed on-hit accessories effects not triggering
- Fixed some of the weapons breaking with frozen time
- Fixed some times having incorrect map colors
- Fixed unload crash which sometimes happened when using multiple mods
- Fixed several visual bugs
- Fixed Antarctic Oscillation & Dragonfish not spawning projectiles on very high melee speeds
- Increased hitboxes of the most heavy weapons
- Chikage's cooldown is doubled
- Exploding barrels deal damage to enemies
- Town NPCs won't settle in the Stranded Ship anymore
- Seth: attack delay increased from 0.5s to 1.0s, approach speed is reduced
- Insurgent: moved to post-plantera tier, deals less damage and spams projectiles less
- One-shot: cannot inflict Frozen anymore
- Mirage: can be fought after one mech boss is defeated
- Paraffin: defense increased from 16 to 25, now invulnerable during second phase transition
Fixes
- Fixed incorrect tooltips for Frostbite Armor set bonus and Shamanic prefix
- Fixed Heartmelter's inability to deal critical hits
- Heavy weapons break grass and pots properly
- Librarian doesn't spam chat messages
- Fixed on-hit accessories effects not triggering
- Fixed some of the weapons breaking with frozen time
- Fixed some times having incorrect map colors
- Fixed unload crash which sometimes happened when using multiple mods
- Fixed several visual bugs
- Fixed Antarctic Oscillation & Dragonfish not spawning projectiles on very high melee speeds
New content
• Over 300 new items, which include new weapons, furniture and armor!
• New weapons with powerful, charged attacks!
• Racquets: new melee weapon type that allows you to attack enemies in a ping-pong fashion! (can also be used for fun)
• Heavy Swords: new melee weapons that give you additional defense and knockback immunity, allow for combo attacks!
• 3 new bosses to fight!
• 20 new enemies with unique attacks
• Photography: capture rare monsters to fill your Album and unlock various rewards!
• New underground structure to explore, unlocks in hardmode!
• Heavily overhauled old bosses, including more loot, attack patterns and major visual changes!
• Massive content overhaul: resprites, rebalances and remakes for enemies and weapons!
• 9 new music tracks, including music for new and old bosses, as well as for the new structure!
• Armor Prefixes: each armor piece can now have unique bonuses and effects!
• In-game config features visual settings, such as screen shake, glow etc
• New mounts to ride!
• You can grow Frostbite trees!
• Lots of QOL features!
• New secrets for you to uncover!
• And much, much more!
Fixes
• Improved overall performance, fixed many crashes
• Improved World Generation code for Stranded Ship
• Greatly improved multiplayer stability
• Lots of bug fixes, including those we don't even remember!
• And, of course, Dusty Mirror doesn't crash the game anymore!
• Over 300 new items, which include new weapons, furniture and armor!
• New weapons with powerful, charged attacks!
• Racquets: new melee weapon type that allows you to attack enemies in a ping-pong fashion! (can also be used for fun)
• Heavy Swords: new melee weapons that give you additional defense and knockback immunity, allow for combo attacks!
• 3 new bosses to fight!
• 20 new enemies with unique attacks
• Photography: capture rare monsters to fill your Album and unlock various rewards!
• New underground structure to explore, unlocks in hardmode!
• Heavily overhauled old bosses, including more loot, attack patterns and major visual changes!
• Massive content overhaul: resprites, rebalances and remakes for enemies and weapons!
• 9 new music tracks, including music for new and old bosses, as well as for the new structure!
• Armor Prefixes: each armor piece can now have unique bonuses and effects!
• In-game config features visual settings, such as screen shake, glow etc
• New mounts to ride!
• You can grow Frostbite trees!
• Lots of QOL features!
• New secrets for you to uncover!
• And much, much more!
Fixes
• Improved overall performance, fixed many crashes
• Improved World Generation code for Stranded Ship
• Greatly improved multiplayer stability
• Lots of bug fixes, including those we don't even remember!
• And, of course, Dusty Mirror doesn't crash the game anymore!
Fixes:
- Mirrors now have proper cooldown values
- Traitor's Requiem projectiles deal damage properly
- Insurgent's Treasure Bag drops less trophies
- Fixed Tearstone Scepter's targeting bug
- Fixed crash when firing Enchanted bow and Gemspark Splash in closed areas
- Fixed Galaxia's invisible block collision
- Tome of Patromancy now requires Tome of Dark Pyromancy instead of first one
- Insurgent's Treasure Bag contains one random Phylactery now
Changes:
- Some recipes were simplified
- New attack for Bloody Stream and Celestial Daggers
- Visual changes to some old weapons
- Heart of Guardian now costs less and The Commando drops less gold when defeated multiple times
- Some weapons are stronger now
- Phylactery Gals now teleport to player when too far away
- Insurgent has more health
- Mirrors now have proper cooldown values
- Traitor's Requiem projectiles deal damage properly
- Insurgent's Treasure Bag drops less trophies
- Fixed Tearstone Scepter's targeting bug
- Fixed crash when firing Enchanted bow and Gemspark Splash in closed areas
- Fixed Galaxia's invisible block collision
- Tome of Patromancy now requires Tome of Dark Pyromancy instead of first one
- Insurgent's Treasure Bag contains one random Phylactery now
Changes:
- Some recipes were simplified
- New attack for Bloody Stream and Celestial Daggers
- Visual changes to some old weapons
- Heart of Guardian now costs less and The Commando drops less gold when defeated multiple times
- Some weapons are stronger now
- Phylactery Gals now teleport to player when too far away
- Insurgent has more health
Fixes:
- Strange Communicator no longer summons the boss twice in multiplayer
- Pilgrim is now correctly arrives after defeating Insurgent
- Fixed Shadow Caster and Stalker attacks
- Bloodstone bar is now displaying correctly
- Fixed description of Red Patch
Changes:
- Changed the way Super-Surgeon attacks
- Added several new name variants for Librarian and Pilgrim
- Some new quotes for Twilight Walker
Mechanics:
Enemies:
- Ice cubes are gone! Items that could be previously obtained from Ice Cubes can be found in chests on the Stranded Ship, Snow Beacon can be crafted on the Demon/Crimson Altar
- Piligrim, the new town NPC will arrive after defeating new boss!
- Librarian will arrive after One-shot is defeated
- From now on Librarian will put items on sale if you are wearing Reading Glasses
- Magician arrives after you defeat the new boss
- Changed element drops to prevent cluttering inventory: now they only drop from strong enemies
- You can finally see Twilight Walker on the map!
- New secret ritual..
Enemies:
- Two new bosses and one mini-boss!
- Added two new enemies
- Spirit’s boss battle was completely redesigned
- One-shot’s attacks were upgraded
- Now Purple box can be acquired after defeating Spirit for the first time.
- Changed attacks and appearance of most enemies
- Enemies like Sarracenia, Colossus, Shadow Caster and etc. attack the player only in the field of view and stop when player dies
- Shadow Caster now can’t summon more than 4 Husks.
- Shadow Caster now dies during daytime
- In Expert mode, Shadow Casters walks with a Funky Soul tied to a chain, which also attacks player
- Colossus use laser sight before range attack
- Decreased health and damage of Rebellious Spirits, now they became smaller and quicker!
- Hobgoblin won’t knock items out of your hands anymore
- Decaying now creates purple smoke that inflicts “Cursed” debuff upon death
- Cave imps and Mind flayers now leave burning trace behind themselves in Expert mode
- Added more than 70 new items, including weapons, armor, accessories and more
- New items to exchange with Genoshi
- Hollow and Moon armor sets are vanity now
- Moon Rock has old Moon Prince’s armor set bonus now
- Safe Bottle was removed
- Red Patch and Possessed Needle became “Expert-mode only” accessories
- Demon Blood Sword has increased charge capacity
- Damage of certain weapons was balanced
- Use of Wooden Scepter and Firecaster Scepter now costs the proper amount of mana
- Quake Scepter’s radius of spreading was reduced
- Gemmed mirrors are now unstable during the Blood Moon
- “The Homeward” now works properly and saves player from lethal damage
- Heart of Guardian now drops from new mini-boss.
- Second attack of Chikage was changed
- Most multiplayer problems were fixed
- Fixed some grammatical errors
- Fixed the bug when Genoshi repeated the same line over and over again
Fixes
Changes
- Fixed a bug that caused bosses and enemies to disappear in Multiplayer
- Fixed sell prices of some items
- Fixed some bugs related to Enchanted candles
- Fixed Spirit's health scaling in Expert mode
- Summoner staves now correctly apply buffs
- Jackhammer and Pogo-stick now deal proper damage
- The Amplifier is no longer dropped from One-shot's treasure bag
- The Hairpin's effect properly disappears when accessory is removed
- Collapse no longer аttracts NPCs which don't take damage
Changes
- Magician now sells Fire Blaster
- Changed crafting recipes of some items, reduced crafting requirements for enchanted mirrors
- Enchanted mirrors now can be repaired with appropriate gemstone and glue on the Heavy Work Bench
- Enchanted mirrors obtained from Golden chests have more durability now
- Enchanted horn can be obtained by killing Witnesses now.
Fixes
- Fixed error in Gravekeeper’s set bonus tooltip.
- Switch Caster now teleports less often.
- Bosses drop hearts properly now.
- Damage of some hostile projectiles was fixed.
- Decreased duration of debuffs caused by One-shot.
- Fixed some grammatical errors.
- Added 12 new items, including new weapons and furniture.
- Elements now drop only from bosses and rare enemies, and also don’t drop after player’s death in Expert mode.
- New enemy, which can be found during night in Crimson/Corruption.
- New soundtrack, which plays during your first encounter with Spirit.
- Glass Wings are no longer sold by Magician, but instead of this, Genoshi can exchange them for Ice Feather.
- Vamplified Ring, Dead Sea Scroll and other Librarian’s books now have cooldown icon (like healing potions in vanilla)
- Effects of some weapons were changed.
- All the enchanted mirrors were reworked: now they have fixed durability and also got brand new effects.
- Increased drop chance of some rare items.
- Now you can find some Tulanite bars in Dungeon chests.
- Only one Colossus can appear simultaneously on-screen during the Blood Moon.
Fixes
- Ring of Sun now works fine with “Leveled Mod”
- Elements of water now drop properly by Piranhas
- Fixed haircuts displaying issue when hats from mod are equipped
- Vamplified ring now works on melee projectiles (boomerangs & etc)
- Enemies’ projectiles now deal proper damage
- One-shot’s ice cube now respawns properly in multiplayer
- Fixed hitboxes for Witness and Rebellious Wisp
- All materials now stacks to 999
- Sentinels now have immunity to lava
- About 15 new items, most of them are related to summoner class
- New enemy that spawns in Underground Hallow biome
- Some recipes have been simplified
- Added new effects and attacks for some weapons
- Stranded ship’s location is now displayed on map after defeating Spirit
- Enchanted mirrors now can be used 5 times without breaking and will only break after with 10% chance per use
- Effects for “Immobilized” and "Purity" buffs have been changed
- Now Ice Fairy can inflict Frostburn debuff on enemies and doesn't attack friendly NPCs
- Now you can find Anxiousness and Purifying potions in golden chests with some chance
- Now you can find Slime Staff in living wood chest with 50% chance
- Changed sprites for some items and enemies
- Changed behaviour of Rebellious Wisp
- Increased spawn rate of Witnesses, Headless & Faceless pirates
- Opening Magician’s chest now costs golden key like it was before, chest can be detected by the Lifeform analyzer and it’s spawn rate has been increased.
- Now enemies attack you only if you are in their field of vision
- One-shot now have immunity to Frostburn debuff
- Added some new phrases for NPCs (also during a party time)
Fixes
- Partially fixed an error which occurs while creating new world.
- Now bosses disappear correctly if player gets too far from any of them or uses a Magic Mirror/Recall potion.
- Now bosses appear much closer to player now.
- Fixed some grammatical errors in NPCs’ quotes.
- Added Ice Fairy staff, Mystic Quiver and new painting.
- Resprites for Jack Frost, gemmed hats and Mask of the Father.
- Removed all bewitched robes. Now you can use ordinary gemmed robes to get the set bonus.
- Added extra tooltips to items that can be exchanged with Genoshi.
- Spirit no longer deals touch damage.
- Trolls and Hobgoblins got a short delay before attack.
- Hobgoblins, Cave imps, and Sentinels no longer appear in dungeon.
- Increased spawn rate for Witnesses, Faceless and Headless pirates and Switch-Casters.
- Tulanite bars can be crafted only on a Seefeld's forge now.
- Slightly reduced damage for Eye of Belial and Swarm of Wrath.
Fixes
- Significantly reduced amount of element drops and their amount in crafting recipes.
- Fixed most of multiplayer related bugs, including the disappearance of some monsters without dropping loot and more.
- You can use Platinum armor or Ancient Gold Helmet to craft Moon Prince's set
- Twilight Walker won't die before you find him.
- Increased chance to find Twilight Walker.
- Enemy spawn rate is reduced during mod bossfights.
- Lots of small bugfixes.
- Stranded Ship was redesigned, so its generation process is much faster and there are more chests with more loot.
- 30 new items, including new weapons and accesories.
- More items to exchange with Genoshi.
- You can use Flamethrower or Elf Melter to melt ice cubes on Stranded Ship.
- Trolls petrify on dawn.
- Updated descriptions of some items.
- Crafting recipes for Frostbite Wood and Frostbite Sail.
- Twilight Walker can appear on surface of corruption/crimson during the night, which makes it easier to find him.
Fixes
Changes and new content
- Fixed blinking of some projectiles
- Fixed some grammatical errors
- Fixed wrong stack sizes of certain items
- Opening the Magician chest is correctly spending the Golden key
- Reduced the number of elements that needed to create weapons and mirrors
- Fixed autopause bug with Unconsious Librarian
Changes and new content
- Added Moon Prince's armor set
- Added Piece of Glass
- Added Mask of the Father
- Two new monsters - Faceless and headless pirates
- Changed sprite for Hairpin's effect
- Changed sprite for Colossus and updated his death animation
DownloadYou can download mod from tModLoader Mod Browser or here.
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