Aemilius
Terrarian
IMO the biggest problem with the game now is trying to clear Moonlord on Mastermode. At the moment to fight him you need to clear both cultists and pillars*. In mastermode this can easily take upwards of an hour as you repeatedly die to the pillars, wait the 15 seconds to respawn, then run back over to repeat the process. With some pillar enemies hitting for over 300 damage, you have no choice but to throw repeat this process over and over again until you eventually clear them. Inherently this isn't that bad if you only had to do it once, but doing this only allows you to fight the moonlord once, and drops enough resources to fight in another 2 times (assuming you use almost all your fragments on sigils). No other boss in the game requires such a long time commitment to fight, and has a summon item that is crafted using the drops of another boss/boss-level event. Not to mention this event being at the end of the game, means there's no meaningful gear improvments to make this much faster.
Can you please either reduce the crafting cost on sigil to 1 of each fragment (or literally anything but than items that can only be obtained from the pillars), or make it so you only have to do the full pillar event once? Maybe reduce the enemy kill for every pillar once its been killed, and/or permanently get rid of shields if moon lord has been killed?
The current state just isn't fun. You can't lose (the pillars never heal) so it isn't hard, its just boring and a slog. Its already driven multiple people away from the server I play on, and I myself feel less and less interested in playing knowing I'm gonna have to do the pillars again just to attempt moonlord. The game is amazing, so there's no reason for the ending to be such a huge departure from the rest of it.
Can you please either reduce the crafting cost on sigil to 1 of each fragment (or literally anything but than items that can only be obtained from the pillars), or make it so you only have to do the full pillar event once? Maybe reduce the enemy kill for every pillar once its been killed, and/or permanently get rid of shields if moon lord has been killed?
The current state just isn't fun. You can't lose (the pillars never heal) so it isn't hard, its just boring and a slog. Its already driven multiple people away from the server I play on, and I myself feel less and less interested in playing knowing I'm gonna have to do the pillars again just to attempt moonlord. The game is amazing, so there's no reason for the ending to be such a huge departure from the rest of it.