Are there
any Healer items that home in on friendly players? Trying to hit my jumping, running, dodging, flying teammates with Healing Bolts of Slowness And High Mana is more challenging than just focusing the boss. So far only the
Divine Lotus does this, but it gets destroyed easily, builds up slowly, casts slowly, and heals for next to nothing. I would be perfectly happy with a healing spell that homes in on friendlies, does very low healing, casts very slowly, and costs a lot of mana. The tradeoff knowing that it will at least hit a friendly player will make it the most useful pre-Hardmode healing item in the game.
Radiant weapons are frustrating, too. Short range, high mana cost (I
need that mana for healing!), slow projectiles, slow cast speed... The scythe-like weapons are pretty good but they only have like a 5ft range.
Omen is nice but it has less range than a boomerang or a yoyo at the same level. Just picked up the
Spirit Blast Wand and even with the 35% reduction of non-radiant damage Templar set bonus the friggin
Gauss Flinger does more damage, pierces, shoots faster, and takes 0 mana. I can't believe I'm using non-radiant weapons as a healer because they're more effective and do more damage. Am I doing something wrong?
EDIT: Hardmode gets marginally better it seems, but not by much. When I played bard I was in awe of almost every new weapon. When I play Healer I'm thinking, 'Sell. Sell. Sell.'