Godly Terrarian
Terrarian
Why is the goblin summoner item free? it is a feature or bug if it is a feature what is the use of tattered cloth now?
Download the new one, I left it in by accident. Should be gone when you redownload.Why is the goblin summoner item free? it is a feature or bug if it is a feature what is the use of tattered cloth now?
The shadowflame knife functions like a bone glove and consumes shadowflame knives to make them stronger.This makes it extremely useful for the throwing class early hardmode.I was able to get up to 80 dmg by having menacing on all of my accessories and all of the damage ups + corrupt heart from terranova.Are there going to be any upgrades to fossil armor.It seems like the thrower needs a hardmode armor.There also is daybreak the javelin that is a "melee weapon".Maybe another pillar could be added laterI already nerfed tattered cloth drops, but it needs even more (since it only takes 10 to make a spawn item, so you can almost infinitely farm this.. not what I want)
Next update more shadowflame will drop, and instead of dropping shadowflame throwing knife ONLY in hardmode the goblin thief will drop regular throwing knife
You can of course still craft the Shadowflame Throwing Knife
Shadowflame Knife shouldn't be using any kind of ammo, but it does deal throwing damage. Currently custom projectiles aren't working.. I'll possibly add more thrower items, but that won't be in the events module, but in items.The shadowflame knife functions like a bone glove and consumes shadowflame knives to make them stronger.This makes it extremely useful for the throwing class early hardmode.I was able to get up to 80 dmg by having menacing on all of my accessories and all of the damage ups + corrupt heart from terranova.Are there going to be any upgrades to fossil armor.It seems like the thrower needs a hardmode armor.
Shadowflame Knife shouldn't be using any kind of ammo, but it does deal throwing damage. Currently custom projectiles aren't working.. I'll possibly add more thrower items, but that won't be in the events module, but in items.
Oh woops. It seems I've left that piece of code in somehow. Welp, I've removed it for now. I was fiddling around with it for a while, but it wouldn't work the way I wanted it. Redownload it from OP and it should be fixed.
might have to fix the knife
I'm going to add something for pre HC in goblin invasionIts kinda boring in prehardmode because there is almost no events but the goblin invasion wich does'nt have many items
its only throwing and ranged, i think more would find goblin invasion more farmable in Pre-hardmode if there was like meele and "other" things such as a mage like waterbolt dropped(or crafted) from the goblin caster.
In progress. Also, what metal i need to use?If anyone could sprite this for me
http://prntscr.com/83gju6
For that weapon? Just something gray-ish like leadIn progress. Also, what metal i need to use?
Last version,For that weapon? Just something gray-ish like lead
I'm going to add something for pre HC in goblin invasion
Also more items such as waterbolt will become craftable / more findable in the 'Items' module. People just need to tell me which items they want covered
[DOUBLEPOST=1439315474,1439315365][/DOUBLEPOST]If anyone could sprite this for me
http://prntscr.com/83gju6
I made my own version of it, you can use it if you wantLast version, View attachment 70679
But there is crimson alternative for Night's Edge in Tremor Mod D:Made a crimson version of the nights edge just for fun
It has all of the color schemes of the other swords View attachment 70829
I made my own version of it, you can use it if you want
View attachment 70801
I don't know about those. They seem, weird. I'm not sure. The picture I uploaded looks less curved to me (I'm talking about the handle)View attachment 70828Changed it a bit
I'm going to make another mod series called 'Additions' which will be similar to these. The only difference is that this series changes how vanilla works, the Additions series will add stuff to the game. But first I want a good solid base for these modules. Projectiles still aren't working that good imo, we'll definitely need to wait for at least v0.4 of tModLoaderMade a crimson version of the nights edge just for fun
It has all of the color schemes of the other swords View attachment 70829
I don't know about those. They seem, weird. I'm not sure. The picture I uploaded looks less curved to me (I'm talking about the handle)
Also feel free to fiddle around with the sharp points of the axe itself, pixel art will always be different than concept art to make it look better.
So basically: I think you guys can do better 8D
I'm going to make another mod series called 'Additions' which will be similar to these. The only difference is that this series changes how vanilla works, the Additions series will add stuff to the game. But first I want a good solid base for these modules. Projectiles still aren't working that good imo, we'll definitely need to wait for at least v0.4 of tModLoader
[DOUBLEPOST=1439377785,1439377263][/DOUBLEPOST]Also upcoming changes for v0.1.1a Events module
This should help out the thrower class a bit. I'll add more stuff for thrower class in my additions mod which will, obviously, come at a later time.
- Shadowflame Knife now uses Shadowflame Throwing Knife as ammo, 66% chance to not consume ammo
- Goblin Thief now drops regular Throwing Knife rather than Shadowflame Throwing Knife. It can of course, still be crafted.
Also, Blood Moon and Goblin Invasion will have pre-HM content, especially weapons. They'll also both get their own potion. I'm not sure about the names for them yet. The potion of Blood Moon will increase your life and life regen. slightly, whereas the Goblin Invasion potion will increase your melee damage and your melee speed slightly. So basically guys, I need a ton of Blood Moon and Goblin Invasion style related weapons, and designs for those 2 potions. For flasks you might want to take a look here for some inspiration: http://www.deviantart.com/browse/all/designs/gameart/?order=9&q=flask
I wish I was good at spriting. *sigh*
I'm not sure which one looks better in-game, but I'm thinking the larger one since I can always reduce the scale.View attachment 70861 View attachment 70862 I changed the handles
Also, do you prefer the small or large one?
Oh they're really cool. This will do