• Terraria is 10 years old! Join the celebration with contests, prizes, and chats with the dev team here
  • PC NEWS: 1.4.2.3 update is out! More info here. Report bugs here
  • CONSOLE 1.4 NEWS: The current plan is to have Terraria: Journey's End out for Xbox and PlayStation in Q3 2021 (Jul-Sep). Switch will follow shortly afterwards. More info here. Stay up to date with console news here
  • MOBILE NEWS: Stay up to date with the latest mobile news here. Report mobile bugs here

Toggle Teleporter Blink/Glow.

ShadowTiger

Duke Fishron
So here's a fun little thing. Please do correct me if there's a better way to do this. I didn't see anything about it the Wiki about it, so here I am.

I'm making a series of tiny, tiny adventure maps. They involve hiding teleporters behind very dark brick walls. It's a literal switch hunt. You find the switch, and a wall opens up revealing a teleporter very hidden away.

The problem is, the Teleporter blinks yellow. No amount of Shadow Paint seems to solve the problem; the background and foreground is 100% Shadow Point for ten blocks in every direction. It still blinks constantly, illuminating the region and highlighting the fact that there is a teleporter there. I even hammered it down to a flat shape. It still blinks.

Is there anything we can do to stop it from blinking?
 

ShadowTiger

Duke Fishron
Yeah, this isn't happening before 1.3.1. X x, Oh well, thought I'd at least try. I'm honestly surprised more people haven't asked for this.
 

ShadowTiger

Duke Fishron
Can't you just paint Teleporters?
I mean, you can paint teleporters. You can paint anything. But to quote my first post:
No amount of Shadow Paint seems to solve the problem; the background and foreground is 100% Shadow Point for ten blocks in every direction. It still blinks constantly, illuminating the region and highlighting the fact that there is a teleporter there. I even hammered it down to a flat shape. It still blinks.
 
Top Bottom