Shaedric
Golem
Many people get frustrated with banners. Some want it once, others want it to be changed. But here is my idea to do something else with them.
As you guys know, some statues can spawn mobs, but they aren't renewable and are hard to find.
So what I suggest is that you can make spawnable statues by 50-100 stone blocks (Pearlstone for Hallow enemies, Ebonstone for Corruption Enemies, etc.) and 2 banners.
Pillar mobs use 20 stardust fragment blocks. Jungle uses Mudstone Bricks. Underworld uses Obsidian Bricks. Ocean will have to decided. Dungeon can use dungeon bricks or possibly bones. Sky uses Clouds or Sunplate.
Now some of you may say, "Won't this break rng drops?!" That is where all of you, as a community come in. You will all help me decide which mobs keep a normal loot pool, without coins, and ones that have no drops at all.Edit: @XenoCat suggested moving the decimal right, lowering the chance. Still can be changed.
Statues underground are unique. They will randomly spawn a variant of the spawnable mob. Wires affect mobs with color variants. (Slimes, etc.) Hornet statue now summons hornet underground spawns variants. Tree statues increase critter spawn.
Some statues now have a aesthetic feature, some similar to the mushroom statue.
The Reaper statues eyes glow a dark purple. Glooms eye turns red. Potion has smoke coming from the top.
Keep in mind that this is still a WIP, so don't expect things to be kept the same.
As you guys know, some statues can spawn mobs, but they aren't renewable and are hard to find.
So what I suggest is that you can make spawnable statues by 50-100 stone blocks (Pearlstone for Hallow enemies, Ebonstone for Corruption Enemies, etc.) and 2 banners.
Pillar mobs use 20 stardust fragment blocks. Jungle uses Mudstone Bricks. Underworld uses Obsidian Bricks. Ocean will have to decided. Dungeon can use dungeon bricks or possibly bones. Sky uses Clouds or Sunplate.
Now some of you may say, "Won't this break rng drops?!" That is where all of you, as a community come in. You will all help me decide which mobs keep a normal loot pool, without coins, and ones that have no drops at all.Edit: @XenoCat suggested moving the decimal right, lowering the chance. Still can be changed.
Nothing
Nothing
Statues underground are unique. They will randomly spawn a variant of the spawnable mob. Wires affect mobs with color variants. (Slimes, etc.) Hornet statue now summons hornet underground spawns variants. Tree statues increase critter spawn.
Some statues now have a aesthetic feature, some similar to the mushroom statue.
The Reaper statues eyes glow a dark purple. Glooms eye turns red. Potion has smoke coming from the top.
Keep in mind that this is still a WIP, so don't expect things to be kept the same.
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